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Forums - Gaming - Is releasing a $400 plus console a bad Idea?

ps3-sales! said:
Chark said:

I think that $500 should be fine honestly. They are releasing a console that will be on the market for years. It is a premium product that will sell to enthusiasts first. Down the road is when the thing will be cheaper for those who want to buy it. They don't need to sell it to everyone right away and having a lower price will do two things.

1. Require it to be sold at a loss. While it might already be doing that selling it for a deeper loss is not a very good business practice. $50-$150 at most. No one should make the kind of business sacrifice Sony made with the $200 or even $280 or whatever it was loss they had on the PS3.

2. Require the system to be too cheap. If they don't put decent hardware under the hood they could endanger their long term appeal. Sure software support can keep a system going but as a premium product it should retain a competitive edge and follow the trend and capabilities of software developers for 5 to 10 years.

I know everyone speaks of the economy but look at it this way. There will be people able to afford an expensive console. $500 in 2013 is not $500 in 2006, its more like $400. Inflation and wage increases have both had an effect. Over time they will be able to cut the price, $50 here, $50 there, each time being able to use that as sales leverage to attract more people. There are consumers who just flat out won't buy something at original price, one simple drop can bring them to stores. Even if the console was $400 or $300 at launch, there will be consumers who won't buy it until that first price drop.

If a $500 console dropped $50 every year after release would it sell more or less than a $300 console that doesn't have a price drop for 3 years. The cheapest console on the market will retain between $50 and $100 difference because as the cheapest console they have that sales advantage. If you look at the Wii and its price history you can see that clearly. As the cheapest console last year they had very little need to cut their price. Since it sold crazy amounts they really worked out for them. But that isn't to say things didn't work out for Sony and Microsoft at $400-$600 and their timed price drops. Wii sold ~100 million, PS3 & 360 sold ~150 million.

The Wii U is already the cheapest console. If Sony or Microsoft targeted their $300-$350 price they would set themselves up for competitive reaction just like Sony did with the Vita. Launching that at $250 forced Nintendo's hand and left Vita unable to move. If they launched Vita at $300 (and reduced memory card price because of that) Nintendo might have avoided the price cut, or simply went down to $200, but after the holiday and instead created a $200 bundle with games to boost sales. Then Sony could have reduced their price to $250 a few months after Nintendo reduced theirs to $200.

For Sony at least their next console needs to have quite the display of power. They are pushing forth the 4K tv market and in order to ensure it is viable they need to provide the market with compatible devices. The PS4 will be capable of 4K pictures, video, and various games. Not graphic heavy AAA games, but at least smaller titles and 2D games will output to 4k. There could be some upscaling as well. So they really don't want to skimp on the power.

At $500 Sony can minimize the loss per console damage they will endure and have the upper hand in timing price reduction to leverage sales. They have the game studios to sustain a software ecosystem early on they will have a much more feasible console then they ever had with the PS3.

Now that's what I call a post. 

And yours is the exact opposite :P

@Bolded 1 (B1): Might be, but will the number of hardcore buyers be sufficent? PS3's sales started really slow and did not get better until a price cut + 1st party titles arrived. I don't think Sony can afford their console to sell so slowly in their current situation. For $400 with a "traditonal" controller they can already build a far superior console (compared to the WiiU) graphicswise that should sell at an acceptable rate.

 @B2: Erm, you do know inflation is actually bad? You get less for the same amount of money. As we say in Germany inflation "eats away" the wage increases. Also, wages were more likely to be cut in the wake of the crisis, not to increase. People won't shell out $600 for a console again.



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osed125 said:
JayWood2010 said:
I dont think $400 dollars is a bad idea because your early adopters will be the hardcore gamers anyways and it allows them to make a more powerful machine that way. Over time the price will go down but id prefer a $400+ machine because if it was 2-300 id be kind of let down because i know it wouldnt have a lot of power.

That's a double edge sword. How long can the hardcore fans satisfy your sales? Not all fans are going to spend $400+ at the beginning. And it usually takes 1 year (sometimes more) to make a price cut without taking big losses (or sometimes more losses that you're already taking). 

I personally think $400 is the maximum for the next gen consoles. MS or Sony could release a second SKU that cost $450, but more than that will be very risky for short term success imo.


Yeah that is true but I do think it is better for the long run to have a semi powerful console. I think $500 should be the absolute max but the sweet spot is $400.  Just my opinion though




       

All depends on what it can do.



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$400? That's cheap. I'll take 5.



The price should be a consideration but the wild card features should be important and can justify the higher price.  Something to do during dry games spell other than raging on forums. Some examples. 

    



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I feel as though $400 (£350) is probably the absolute maximum you can get away with, and arguably you'd have to include a game with that. Anything higher is just not going to work in this market.



 

Here lies the dearly departed Nintendomination Thread.

Anything higher than $400 might screw over Microsoft or Sony, especially Sony since they sell most of their hardware in Europe.



No. We don't need people getting multiple jobs this gen just to buy a system. That's craziness!



You can say generally speaking, yes its a bad idea.

An expensive console would then be aimed at those who can afford it, not the average family. Also, it would need a lot of enticing software to push hardware as much as possible (which is difficult to do it seems)



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KHlover said:

And yours is the exact opposite :P

@Bolded 1 (B1): Might be, but will the number of hardcore buyers be sufficent? PS3's sales started really slow and did not get better until a price cut + 1st party titles arrived. I don't think Sony can afford their console to sell so slowly in their current situation. For $400 with a "traditonal" controller they can already build a far superior console (compared to the WiiU) graphicswise that should sell at an acceptable rate.

 @B2: Erm, you do know inflation is actually bad? You get less for the same amount of money. As we say in Germany inflation "eats away" the wage increases. Also, wages were more likely to be cut in the wake of the crisis, not to increase. People won't shell out $600 for a console again.

They could pull something off at $400 and we might be surprised what kind of hardware they can get for that, especially with their off the shelf approach. But the possibility of being more is there and I think people are just a little to quick to regard it as a catastrophe so I explained the reasoning behind it.

Inflation is what can spur on wage increase. I know with the economy many wages have become stagnant but there was a wide sweaping minimum wage increase in the US after the last consoles launched. Small amounts of inflation are what occurs in the economy and a decent job would expect at least an annual increase to take in for account of the increased cost of  living because of it, 3%. You must be thinking too much on hyper inflation.

We can't put our blinders on when evaluating this kind of business decision. What will the economy be like over the course of 5+ years? Why make business decisions on a market that just experienced a deep recession and is starting to come out of it. While public opinion is fickle, consumer growth is occuring. Maybe $500 is a tough sell this year, but is $450 next year? or $400 the year after? I'm just not sure where this sentiment that consoles should be dirt cheap upon launch. The current console are still selling at $200-$300. People are too demanding and will undershoot the expected price because cheaper will always benefit them. This is an expensive hobby and we can't fool ourselves into thinking it isn't.



Before the PS3 everyone was nice to me :(