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Forums - Nintendo - Nintendo fans, Why do you hate Sony so much?

scottie said:
If anything, I would say I side with Sony over MS.

Regardless, reasons why I dislike Sony would probably include:
They are pushing the gaming industry too fast in terms of graphics, which tends to force compromises on things that I like, battery life of handhelds, longevity and low cost for games etc.

In my opinion, if Sony were content to let graphics advance at their natural rate, they would be a more admirable company.

But hate? Aint no-one got time for that.


It took around 10 years 2 bring out a new console, if thats not letting graphics advance at a natural rate I dont what is...................................



 

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When I exclusively used Nintendo systems, I disliked both Microsoft and Sony, mostly because they weren't Nintendo. I think other Sony haters experienced a similar feeling.



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

@ PS collector. - I think you are being a little over sensitive. I was asked why I hate Sony. I pointed out that I do not hate Sony, and politely identified a thing that Sony does that makes me dislike them slightly.

If you can't accept that things such as the Cell processor, Blu ray drive (for PS3), or 8 gb of GDDR5 ram are making games too expensive and graphics oriented for me, then I suggest you leave the thread.



PScollector said:
scottie said:
If anything, I would say I side with Sony over MS.

Regardless, reasons why I dislike Sony would probably include:
They are pushing the gaming industry too fast in terms of graphics, which tends to force compromises on things that I like, battery life of handhelds, longevity and low cost for games etc.

In my opinion, if Sony were content to let graphics advance at their natural rate, they would be a more admirable company.

But hate? Aint no-one got time for that.


It took around 10 years 2 bring out a new console, if thats not letting graphics advance at a natural rate I dont what is...................................

But the 8 GB RAM by itself is gonna cost up to $1200 in manufacturing, and then there's the rest of the components to pay for in manufacturing, and the Retailers always make a profit, because it's Sony/Nintendo/Microsoft who sells their systems at a lost to the retailers but the retailer always makes some amount of profit for when they sale the Hardware.......and the Software is where everyone makes a lot of profit.

Long story short, unless Sony is gonna become the first & only company to ask retailers to also sale Hardware at a lost on their end, well the PS4 is still gonna cost a lot.....plus retailers might not even buy the PS4 Hardware to sale in their stores if they have to sale it at a lost.

It's like when Sony threw in motion sensors & touch screen & second touch pallet to match what they figure Nintendo was going to have on eir new 2 screen Handheld. They just don't seem to put actual use in anything outside of the Touch Screen, and the PS4 seems to be Sony making the same mistakes with trying to copy a veteran company in something they are the veterans in, which doesn't end well as shown in Mario Kart 7 vs. ModNation Racers. It sets to do someone the others aren't so you can become the veteran in it, so you can be the one with an advantage, as shown in Metroid as well.

Sony is trying to copy success more often then they are trying original stuff, and Sony puts more into the copy stuff then the original stuff. They just don't seem to know what to do right.

And then they make their video games like an Hollywood movie instead of like a game, which we already have enough of that crap from Western 3rd Party Devs.

Video games are suppose to become more interactive, not more just adding stuff in for the sake of competition, but for a true useful purpose to be put into it across a lot of games of all sorts of genres.

We need more games like:

Kid Icarus

Dillon's Rolling Western

Ketzal's Corridors

Star Fox 64 3D

Batman Arkham City Armored Edition

ZombiU

Shinobi 3DS

Sonic Racing Transformed

Banjo Kazooie 64

Luigi's Mansion: Dark Moon

Crashmo

Harmo Knight

Rhythm Thief and the Emperor's Treasure

Bravely Default: Flying fairy

Sonic Adventure

Sonic Heroes

Rodea the Sky Soldier

Power Stone

wonderful 101

The Last Story

Lego City Undercover

 

And many more.

We just asking for an actual progression in making video games more interactive......and also giving us a experience that can never be replicated by just watching a movie.

The graphics where always getting way better each gen, so we where wondering what else can be done besides better graphics, and why not make games more interactive so we can actually have something more then just better graphics.........we have been gaming for 15 or more years per actual Hardcore gamer, and we want more then just the same old great increase in graphics and we don't just want something that is just thrown in.



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scottie said:
@ PS collector. - I think you are being a little over sensitive. I was asked why I hate Sony. I pointed out that I do not hate Sony, and politely identified a thing that Sony does that makes me dislike them slightly.

If you can't accept that things such as the Cell processor, Blu ray drive (for PS3), or 8 gb of GDDR5 ram are making games too expensive and graphics oriented for me, then I suggest you leave the thread.

Even I think the cell processor was a bit of a screw up so I think where on the same page there, but as for the 8gig of GDDR5 ram making games more expensive??? I dont think it will change the pricing point + there not just using all that ram for graphics only, there going 2 have alot of other tasks running in the background multi tasking etc, mabye watch the 2013 meeting?



 

Check out my Youtube channel : http://www.youtube.com/user/ThePSXcollector

PScollector said:
scottie said:
@ PS collector. - I think you are being a little over sensitive. I was asked why I hate Sony. I pointed out that I do not hate Sony, and politely identified a thing that Sony does that makes me dislike them slightly.

If you can't accept that things such as the Cell processor, Blu ray drive (for PS3), or 8 gb of GDDR5 ram are making games too expensive and graphics oriented for me, then I suggest you leave the thread.

Even I think the cell processor was a bit of a screw up so I think where on the same page there, but as for the 8gig of GDDR5 ram making games more expensive??? I dont think it will change the pricing point + there not just using all that ram for graphics only, there going 2 have alot of other tasks running in the background multi tasking etc, mabye watch the 2013 meeting?


No such thing as a free lunch. If you give the PS4 8 gig of ram instead of 4, developers have to make their games look better to compete with other PS4 games. This costs money for the developers to do. The developers then have a choice, they can

* Sell the game for more money (which may include selling things as dlc that should be the main game)

* Compromise in some other area, such as length of game, gameplay, debugging etc

* Make less money

 

Now, I hope you can immediately see why some people would not be happy with options 1 or 2? You might think extra graphics are worth what you have to give up, but for me personally, they are not.

 

As for option 3, a lot of studios took that option in the PS3 gen. A lot of them went bankrupt. Again, I hope you can see why I consider that not worth it?

 

Also, it will only be 7 years between console launches for Sony, 6 for Nintendo and most likely 8-9 for MS. Nintendo can hardly be accused of being the company that is pushing graphical advancement too fast.



scottie said:
PScollector said:
scottie said:
@ PS collector. - I think you are being a little over sensitive. I was asked why I hate Sony. I pointed out that I do not hate Sony, and politely identified a thing that Sony does that makes me dislike them slightly.

If you can't accept that things such as the Cell processor, Blu ray drive (for PS3), or 8 gb of GDDR5 ram are making games too expensive and graphics oriented for me, then I suggest you leave the thread.

Even I think the cell processor was a bit of a screw up so I think where on the same page there, but as for the 8gig of GDDR5 ram making games more expensive??? I dont think it will change the pricing point + there not just using all that ram for graphics only, there going 2 have alot of other tasks running in the background multi tasking etc, mabye watch the 2013 meeting?


No such thing as a free lunch. If you give the PS4 8 gig of ram instead of 4, developers have to make their games look better to compete with other PS4 games. This costs money for the developers to do. The developers then have a choice, they can

* Sell the game for more money (which may include selling things as dlc that should be the main game)

* Compromise in some other area, such as length of game, gameplay, debugging etc

* Make less money

 

Now, I hope you can immediately see why some people would not be happy with options 1 or 2? You might think extra graphics are worth what you have to give up, but for me personally, they are not.

 

As for option 3, a lot of studios took that option in the PS3 gen. A lot of them went bankrupt. Again, I hope you can see why I consider that not worth it?

 

Also, it will only be 7 years between console launches for Sony, 6 for Nintendo and most likely 8-9 for MS. Nintendo can hardly be accused of being the company that is pushing graphical advancement too fast.

 

1) As for me saying a free launch? I dont know where you got that one from.

2) No one is forcing dev's 2 blow there whole budget on a game and push the console 2 its maxium and make use of the current hardware of that gen, an example on the PS3 is journey they are a indie dev that didnt have 2 spend mega AAA style Development money 2 create a hit. If im not mistaken Journey has won several game of the year awards.

3) As for game dev's going broke this year and previous years is  because of the rise of Mobile gaming and tablet gaming Not 2 mention this is a dying gen that has gone on for way 2 long and year on year sales show this as people are loosing interest as nothing new is evolving 2 spike there interest.

4) I didnt say its all about the graphics, I pointed out the extra ram that is 2 be included in systems is because the newer gen is pushing towards a more multi-media type system that can do more then just play games, eg uploading videos, better operating systems with alot more mutli-tasking and help the system run smoother and also there are lots of cases where devs have asked for more ram eg

http://gamersyndrome.com/2012/news/crytek-wants-more-ram-for-next-gen-consoles/

5) The new design of the PS4 and 720 is alot more PC like in there design making the new gen much more DEV friendly which in turn will help ease RND/programing costs unlike the PS3 with its tricky 2 program cell chip and alot of dev's are happy and have already given the PS4 props for this eg.

http://www.eurogamer.net/articles/2013-02-22-ps4-pc-like-architecture-8gb-ram-delight-developers

6) As for Nintendo not pushing graphics what did the N64 try and do? What did the Gamecube do? both great consoles that aimed for power but there downfalls where not because of rising development and game costs and the Gamecube had a good price tag on it for its time going for 100 less then the PS2 and the Xbox with good priced software.

Im not denying that Devs costs are up compared 2 previous gens, eg cost for a NES game compared 2 a PS/Xbox game. but thats development for you, and the next gen systems will launch at a better price then the previous (for Sonys sake I hope) and theres already talk of games selling for much cheaper, this time 10 years ago a game cost me  $80 new for my PS2 and it still costs me $80 for a new game on my PS3 2day.

Dont get me wrong im not worked up by any of your comments :) its good 2 have a debate with fellow gamers and discuss the various reasons and I do understand where your coming from and im not saying your wrong but I just dont think its anything 2 worry about yet :)



 

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PScollector.

Yes clearly, it is the rise of an extra, extremely profitable market for video game developers that video game retailers are going bankrupt.

Lets say I am a coconut farmer. I usually grow coconuts and sell them for $1 each. It costs me $0.50 in fertilizer per coconut I grow.

Now lets say a new market opens up, for coconut flavoured soft drink, which has such a low amount of coconut in it, I can make coconut drinks with 1 coconut, and sell each for $0.20, for a total revenue of $2.00

Now, lets imagine the price of fertiliser increases to $1.50.

I am now unable to make a profit selling whole coconuts, I am forced to rely on coconut drink to break even.

Is it the new coconut drink market that is bankrupting me, or the price of fertiliser?



S.T.A.G.E. said:
fordy said:
Nintendo's compromises generally relate to regulation of publishers (which is why many dislike them) in order to protect consumers.

Sony's compromises generally relate to regulation of consumers, in order to protect publishers.


Not true. Nintendo makes tech specifically for themselves then forces the devs to make games for them, Sony and Microsoft provide the specs and let the devs roam free. Before Sony came Nintendo had third party devs under the rule of a locked chip on the SNES.

So much wrong with this statement:

1. The CIC security chip started on the NES, not the SNES. It's goal was to disallow the inflow of poorly designed titles that sent the Atari 2600 to it's doom and started the Videogame crash. That being said, it did it's job well...

2. Nintendo has been getting 3rd party developer input since the GameCube on things they'd like to see on the system.

Besides, you're mostly agreeing with me here. Nintendo DOES enforce more regulation on devs to protect the consumer, whereas Sony is the opposite; they regulate the consumer and let the devs run wild.