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S.T.A.G.E. said:
fordy said:
Nintendo's compromises generally relate to regulation of publishers (which is why many dislike them) in order to protect consumers.

Sony's compromises generally relate to regulation of consumers, in order to protect publishers.


Not true. Nintendo makes tech specifically for themselves then forces the devs to make games for them, Sony and Microsoft provide the specs and let the devs roam free. Before Sony came Nintendo had third party devs under the rule of a locked chip on the SNES.

So much wrong with this statement:

1. The CIC security chip started on the NES, not the SNES. It's goal was to disallow the inflow of poorly designed titles that sent the Atari 2600 to it's doom and started the Videogame crash. That being said, it did it's job well...

2. Nintendo has been getting 3rd party developer input since the GameCube on things they'd like to see on the system.

Besides, you're mostly agreeing with me here. Nintendo DOES enforce more regulation on devs to protect the consumer, whereas Sony is the opposite; they regulate the consumer and let the devs run wild.