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Forums - Gaming - Why GTA V's delay could cause an industry-wide ripple effect

Gamasutra

So Rockstar delayed another game. Is anyone really, truly surprised by that?

In my nearly 20 years covering video games, Take-Two's crown jewel has missed more initial deadlines than I can count, but that hasn't stopped them from knocking it out of the park more times than they've whiffed. This delay, though, could have a more notable impact on the industry than previous postponements. 

Take-Two, of course, is already paying the price. Investors, upset about the effect the holdup will have on earnings, are punishing the company. Take-Two shares closed down nearly 7 percent on the news. But that's a knee jerk thing. 2013 earnings per share might suffer, but they'll make that up on the backend in 2014. No, it's not Take-Two that should worry...t's the larger video game industry that could face ramifications.

With Thursday's delay, Rockstar essentially lobbed a hand grenade into the holiday period – one that was going to already be plenty chaotic. Activision, suddenly, faces a serious threat to its next Call of Duty (presumably Modern Warfare IV - though Activision, naturally, has been mum on that) – and EA's next Battlefield installment could take a hit as well. 

The blast zone that Grand Theft Auto V will create could be so substantial that its effects are even felt by Bungie, which is expected to launch its Destiny project (another Activision-published title) this fall, likely in November. 

The bigger impact, though, could be on Microsoft and Sony. 

Both companies are expected to launch their new console systems this holiday season. GTA, which is usually a system seller, could have the opposite effect this time around -- keeping players away from the new consoles by offering a compelling reason to stick with their Xbox 360s and PlayStation 3s. 

That's a nightmare scenario for the console companies, which are going to have a tough enough time attracting a new audience for the systems. Nintendo's sales shortfall with the Wii U already had them nervous. The thought of launching a GTA-less system two months after what could be the year's hottest game hits shelves can't be an appealing one. 

Of course, it's possible there's more to this delay than just polishing the game. There are, in fact, a couple of potential reasons to hold it back. 

Microsoft has showered Rockstar with money in the past, buying first-pass rights for DLC content for GTA IV. It's entirely possible the company has done so again, buying an exclusive port of GTA V for the next generation Xbox -- and wanted the launches closer together. (Sony doesn't seem to be in a financial position to do so at present.) 

Sales of the game would be minimal, since the install base of the system will be so comparatively small, but it would give Microsoft an important bragging right -- and make its next generation system seem very current and relevant to core gamers, who will be critical to this upcoming generation. (Keep in mind, those Destiny court documents that came out during Activision's legal fight with Jason West and Vince Zampella indicate that Destiny will be exclusive to the system as well, so having GTA in the fold as well would be a killer one-two punch.) 

There's one other -- admittedly less likely -- reason for Thursday's delay. The Grand Theft Auto franchise is a lightning rod of controversy in the debate about video game violence. It is still one of the first titles people bring up when arguing games are bad influences. 

Given the tragic events in Newtown, CT last December – and the renewed debate surrounding game violence (not to mention presidential interest in the effects of video game violence on players), would Rockstar or Take-Two stall the game until the debate has simmered down once again?

It's hard to believe so. It's almost impossible. But there's an intensity about the scrutiny this time that's unlike anything this industry has seen before -- which doesn't completely remove it from the realm of possibility. 

Whatever the reason for the delay, this holiday season just got a lot more interesting. 



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I think it's exciting. Hopefully it'll take away from those undeserved COD sales.



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros

I thought Gamasutra was a respected gaming website that served as forum to the game industry. This article however is shit. September 17 holiday season? A game that comes out in September is competition to a game that comes on in November?



If Nintendo somehow enticed Take Two to put the game on Wii U, but not to have it on the Microsoft/Sony successors, it could be a strategic coup

Even without a Wii U port, we're looking at the "why third parties will kill the PS4/720" thread currently.



Monster Hunter: pissing me off since 2010.

Don't think this will affect CoD sales. Halo 4 showed two mega blockbusters can launch nearly simontaniously and still sell great. That is why they are mega franchises, a lot of people think they are must have games. If CoD sales are lower it will be decline from franchise fatigue, not GTA. 

This could have a huge affect on nextgen consoles though as mentioned. If all the big games are still coming out on the 360 and ps3, why would anyone but the most hardcore gamers update. Grand Theft Auto, Call of Duty, etc. will satisfy the majority of gamers this holiday. There won't be any enthusiasm for new consoles.

To make matters worse it seems like nearly every third party developer that is making a next gen game, is going to make their games crossplatform between nextgen consoles and current gen ones. Will gamers think the graphical update is worth the investment of a potentially $400+ console. I don't think so. 

Hopefully I'm wrong but I think early console adoption will be as abysmal if not worse than the wii u. At least Wii U has the advantage that most of its big games are first party. Microsoft and Sony have a big problem because a lot of their console's biggest franchises are third party, and third parties will be more focused on software sales than making nextgen consoles must haves.



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Not going to have much effect on the already existing blockbusters, might stab the new ips in the face, but likely won't effect cod or bf drastically, if anything thy might affect each other, too many cod/bf fanboys round the Internet. But not going to lie, I still preffer bf3 to mw3 and bo2 hur hur



Disconnect and self destruct, one bullet a time.

It should not affect COD much or many other big games with loyal fan bases as not everyone like GTA. Not to mention the first consumers of consoles when they release are generally made by the biggest gamers with lots of free cash to throw around. I do not see GTA causing harm to the other parts of the industry.

Mostly I will be annoyed if MS pays for exclusive rights to DLC again. Even though I will probably by this 360 I find it to be a very assholish thing to do to consumers. Though all of them do it it makes me want to give the corporation a bird.



Indeed i think it will have a counterweight effect on the PS4 and X720. But, as they say: "ces't la vie".

I will enjoy the numerous doom threads we shall have.

Though the way to prevent that ripple effect somewhat is to have backwards compatibility. Lets see if Sony/Microsoft can check that box to avoid problems.



ps3-sales! said:
I think it's exciting. Hopefully it'll take away from those undeserved COD sales.


People who buy COD does so because they enjoy playing COD. 



Yay!!!