JayWood2010 said:
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Yeah, they are the secondary team working on the same engine as Gears 3. Next Gears game needs a new engine and the main team would have to work on it again. They said they want to focus on PC gaming more next gen.
JayWood2010 said:
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Yeah, they are the secondary team working on the same engine as Gears 3. Next Gears game needs a new engine and the main team would have to work on it again. They said they want to focus on PC gaming more next gen.
Nem said:
But you selectively left out more niche and amazing titles like journey and unfinished swan. Also, no one gives a rats arse about God of War? I think not. :) |
Did I bold God of War? No I didn't. Sly Cooper, WipeOut, and MotorStorm are the ones I did and the majority don't care about those titles. How can you use Journey and Unfinished Swan when they are not first party titles?
The point is this. The theory that Microsoft needs more first party IP's to survive or be successful next gen is ridiculous. So I showed what Sony offeres as far as first party goes and it is no different than the yearly stuff Microsoft releases. The difference is Sony releases stuff from Japanees studios where Microsoft has no pull. However it goes back to my point of profits compared to a dick measuring contest on the internet about the amount of exclsuives a company has.
Both companies have a different business approach. Sony is stuck in the 90's mentality of releasing new games all the time. However unlike in the PS1 and PS2 era's the landscape of gaming is chaging. It isn't about the "Hardcore" gamer anymore. This site gets sales on the regular and if you look past certain fan boys of either side trying to spin the sales reports you can see how it doesn't make sense for a company to release a game like Starhawk, let it sell 200,000 copies, and claim we have more games.
If Microsoft wanted to they could send out a ton of franchises, invest a ton of money in them, and let them die. But hey at least they will please the minority of internet fan boys so they can claim to the Sony army that we have more games then them.

S.T.A.G.E. said:
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Yeah poor Epic. Must suck to make millions on three games that each have 6,000,000+ people playing them. Millions and millions of dollars which were put to use by aquiring studios like Chair, People Can Fly, and Big Huge Games. Not to mention gave them a steady stream of revenue while they worked on Unreal Engine 4.
I mean wow, MS should be ashamed of themselves.
J_Allard said:
Strange then how you somehow know those games are worth playing.
Anyway can't wait for next gen, this is when you really see some new ideas and new IP's. |
Critical acclaim, word of mouth, awards, interesting mechanics/visuals, new and unique plot/mascots, etc.
| S.T.A.G.E. said: If I lower my expectations they might surprise me. |
Open minded huh?
Yay!!!
S.T.A.G.E. said:
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MSFT doesnt own Gears. EPIC chooses what to do with it and they keep making it. Im sure MSFT pays them a lot to do it but EPIC is completely independent and choose what they want to do.
J_Allard said:
Yeah poor Epic. Must suck to make millions on three games that each have 6,000,000+ people playing them. Millions and millions of dollars which were put to use by aquiring studios like Chair, People Can Fly, and Big Huge Games. Not to mention gave them a steady stream of revenue while they worked on Unreal Engine 4. I mean wow, MS should be ashamed of themselves. |
"Tuesday during a presentation at Gamescom in Germany, EpicGames president Mike Capps made a statement that should see PC gamers and hardware manufacturers dancing with glee in the streets: the company is refocusing its attention back to the PC. The news is a bit surprising given that, just a few months ago, it was suggested that the console sector is where the real money resides."
"Right now the Raleigh, N.C.-based studio is working on five, unnamed titles not related to the Gears of Warseries. "At Epic, we didn't multiply the studio size by five when we started working on these multiple projects," answered Capps when asked if the projects would be just as large as what went into the Gears of War titles. "So you can make some assumptions about the size of those projects."
Yes....theres nothing poor about them. Its Microsoft is dependent on PC devs whom are doing their own thing.
Wh1pL4shL1ve_007 said:
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Did you raise your expectations of Microsoft every E3? (I'll let you answer that)
It's called being realistic. I wish I could say the company took risks, but they just don't.
J_Allard said:
Strange then how you somehow know those games are worth playing.
Anyway can't wait for next gen, this is when you really see some new ideas and new IP's. |
Oh noes... here comes a smarty pants! I dunno about you, but i do have friends that let me try games out on their system.