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Forums - Sony - How much would it cost to throw a cell in PS4?

zarx said:
Even $50 would be way too much, even if they only sold 10m units that is looking at a extra cost of $500m. Is built in backwards compatibility really worth Sony spending half a billion dollars in manufacturing? Adding an extra $50 to the manufacturing cost would mean adding an extra $75 to the unit price unless they want to take a loss.

Streaming legacy PS3 games via Gaiki for PS+ members and/or an optional add-on like thy patented a couple years ago are both much better options.

how about a $100 attachment option (if it has USB in the back) for BC for those who really want it?  That way they make a profit and get plenty of more satisfied customers.  Or just have a separate SKU with BC for $50 or $100 more.




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platformmaster918 said:
zarx said:
Even $50 would be way too much, even if they only sold 10m units that is looking at a extra cost of $500m. Is built in backwards compatibility really worth Sony spending half a billion dollars in manufacturing? Adding an extra $50 to the manufacturing cost would mean adding an extra $75 to the unit price unless they want to take a loss.

Streaming legacy PS3 games via Gaiki for PS+ members and/or an optional add-on like thy patented a couple years ago are both much better options.

how about a $100 attachment option (if it has USB in the back) for BC for those who really want it?  That way they make a profit and get plenty of more satisfied customers.  Or just have a separate SKU with BC for $50 or $100 more.

There was a rumor that they were going to offer a flashdrive that had the Cell chip inside for BC, which was supposed to be $99.  I don't know if they would ever do that, but I would eventually get one if they did.



thismeintiel said:
platformmaster918 said:
zarx said:
Even $50 would be way too much, even if they only sold 10m units that is looking at a extra cost of $500m. Is built in backwards compatibility really worth Sony spending half a billion dollars in manufacturing? Adding an extra $50 to the manufacturing cost would mean adding an extra $75 to the unit price unless they want to take a loss.

Streaming legacy PS3 games via Gaiki for PS+ members and/or an optional add-on like thy patented a couple years ago are both much better options.

how about a $100 attachment option (if it has USB in the back) for BC for those who really want it?  That way they make a profit and get plenty of more satisfied customers.  Or just have a separate SKU with BC for $50 or $100 more.

There was a rumor that they were going to offer a flashdrive that had the Cell chip inside for BC, which was supposed to be $99.  I don't know if they would ever do that, but I would eventually get one if they did.


Then, there better be a USB port hidden by a sliding door specifically for that..  I don't wanna see that thing poking out of my console.  And, I better have to register it to my account incase my console gets stolen.  My password is maximum length (40 characters) with a mix of random number, letters, and symbols, and I don't want people stealing.

Besides, with a password like mine, it wouldn't be worth the effort to crack it.  But, I would feel better knowing that if that ever happened, the person can't use it..  I hate DRM, but, that is something I'd like, as long as I wouldn't be forced to sign in too often.



Maybe Orbis WILL have BC...

"However, there's a fair amount of "secret sauce" in Orbis and we can disclose details on one of the more interesting additions. Paired up with the eight AMD cores, we find a bespoke GPU-like "Compute" module, designed to ease the burden on certain operations - physics calculations are a good example of traditional CPU work that are often hived off to GPU cores. We're assured that this is bespoke hardware that is not a part of the main graphics pipeline but we remain rather mystified by its standalone inclusion, bearing in mind Compute functions could be run off the main graphics cores and that devs could have the option to utilise that power for additional graphical grunt, if they so chose."
(http://www.examiner.com/article/xbox-720-and-ps4-graphical-capabilities-discussed-detail)

What's this extra rumored chip for? It could be a cell, since in the early design phase of the PS3 they were not going to have a gpu, instead using the cell as the gpu. We can only hope, I also want BC, I don't want 2 consoles and will delay buying a PS4 if it doesn't play PS3 games. If it is BC, I will buy a PS4 day one.



The ps4 dont need to play ps3 games..



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thismeintiel said:
I would imagine $50 is a pretty good estimate. However, that would also tack on an extra $50-60 to the final price of the PS4. I think they should just aim for PS1 and PS2 BC. This wouldn't cost them much and would not cut into the PS3's sales as much as a $400 fully BC PS4 would. I do think most, if not all, games on PSN will get a small update to work on the PS4, as well.

But a Full BC PS4 would be the best... because this could make some PS3 owners to buy a PS4.. by selling their actual console... You can keep playing Ps3 games and have the lastest and hotest machine of the market... at least I would do like that... fund my PS4 selling my PS3...^^



 

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Actually a user over at Gaf pointed out a patent that sony filed a while back...that allows to atatch Cell functionality to another processor..or something like that lol (pls don't ask..I have no idea what most of it means)

however the end result would be having BC + having additional processing capabilities in the system..would be amazing if they include it



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M.U.G.E.N said:
Actually a user over at Gaf pointed out a patent that sony filed a while back...that allows to atatch Cell functionality to another processor..or something like that lol (pls don't ask..I have no idea what most of it means)

however the end result would be having BC + having additional processing capabilities in the system..would be amazing if they include it

It would also be an engineering nightmare of incredible proportions. Supposedly the PS4 uses unified ram shared by two processors (at some point an APU was in the rumour chain, adding a subprocessor). Imagine adding another processor (complex processor in reality) into the equation. Now you have three processors fighting on a unified bus (it doesn't help that the cell uses a different kind of memory and uses non-Intel code). Such a design would be doable - anything is doable if you pay for it. it would probably add around $200 to the production cost, so no way this is going to happen. Maybe a hardware addon (having a cell with "cell memory" and some glue logic, which could be manufactured for under $50) will appear one day, certainly the engineers have more imprtant thing to do ritght now.



DemoniOtaku said:
thismeintiel said:
I would imagine $50 is a pretty good estimate. However, that would also tack on an extra $50-60 to the final price of the PS4. I think they should just aim for PS1 and PS2 BC. This wouldn't cost them much and would not cut into the PS3's sales as much as a $400 fully BC PS4 would. I do think most, if not all, games on PSN will get a small update to work on the PS4, as well.

But a Full BC PS4 would be the best... because this could make some PS3 owners to buy a PS4.. by selling their actual console... You can keep playing Ps3 games and have the lastest and hotest machine of the market... at least I would do like that... fund my PS4 selling my PS3...^^

Don't get me wrong, I would love it if the PS4 was fully BC.  They could even have some catchphrase like "PS 4ever."  However, they are going to want to offset the losses made from selling the PS4 at a marginal loss with PS3 sales, which are selling at a decent sized profit.  Of course, they may have a premium bundle that is $50-$100 more expensive, and comes with full BC.  I'd buy that for a dollar.  Or 500 of them.



I made a similar thread, you'll find all your answers and more in this thread: Has the cell peaked? if no, would it work for next gen? - More questions inside