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Forums - Sony - How much would it cost to throw a cell in PS4?

BlueFalcon said:

platformmaster918 said:
It may be a deciding factor in whether or not I buy a PS4 though and many others probably.  

...

like I said only room for one box under the TV.

So what's the alternative then? Not buy any of the next generation consoles and play PS3 games for 6-7 years until PS5 launches, hoping PS5 will be BC with PS4 games? 

You cannot buy a stand for the TV? 

or a small shelf?

Or be creative like this:

You can't think of any possible way to mount 2 consoles? College is about learning to think outside the box, not taking no for an answer :)

no way I'm doing that stuff!  A console will be expensive enough and unless the PS4 is more boxy than PS3 you won't be able to stack stuff on it.  I can't put holes in the wall cause there goes the security deposit money.  Look I'm sure I could make it work but I don't want to have to switch between consoles constantly and since I have all the PSone and 2 games on PS3 already (HD or digital) it would be really convenient to have one box to play everything.  It would only need to go back 1 gen which should be standard.  I get that the architecture is different though and I do want a powerful console so how about making it $400 without BC and $450 with it?  or $500 (I can sell my PS3 for $200 considering it has a 500gb HDD so that would more than make up for the added cost)  or have a $75 or $100 add-on for BC.  These are all very good options.




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Persistantthug said:
Deyon said:
There is no way the ps4 will b/c Sony will put some of the ps3 games on PSstore so they can charge you for it like they did with the ps2 games.


PS3 has PS1 backwards compatibility....yet, they still sell PS1 games in the store.

Sony could have discontinued PS1 B/C long ago, but they didn't.

Your theory/reason doesn't seem to hold up that well.

Touuché! i was going to say the same.. and most of PS2 classics are rares gems that are hard to find nowaday.. like Dora the Explorer series! Don't look down on PS2 CLASSICS!



 

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Alby_da_Wolf said:
GameAnalyser said:
Sal.Paradise said:

The viability all depends on how easy it will be to bring PSN games to PS4 without using integrated hardware.

Having to spend ~$40 for cell integration would pay off quickly if that meant the thousands of games already on PSN available for download to PS4 customers over its lifetime, and there was no other way to achieve this. As well as the extra consumers it would incentivise to upgrade to PS4 as it will play their PS3 games.

But if, say, ~80/90% of PSN's library can be ported over to PS4 either through PC versions, Gaikai streaming or software emulation, that ~$40 upfront hit seems like a less desirable route to take. 


Streaming or software emulation seems the ideal bet.

Agree, particularly if it's true they'll use an APU: the GPU core included in it could emulate SPEs using a SW layer much simpler than what a general purpose CPU would need to do the same job, and a lot more efficiently, while the parts of SW running on the PPE should be portable easily anyway, as PS3 used only one general purpose PPE core, so considering how much HW power increased in 7 years, even a simple and brute force emulation running on a modern mid-range multicore CPU should be able to reach the performances of the old native HW.
OTOH, HW BC would have been easy if Sony stuck to POWER architecture: in that case it would have just taken to add some SPEs to a normal multicore POWER 7+ CPU, possibly using the latest version developed by IBM, so that it could make sense to use them also as coprocessors for new SW (for physics engines, as DSPs, for graphics pre-processing, to run codecs, etc) and not only for BC.

Well there was a rumour were PS4 was going to use a APU unit and a GPU unit.. and come with a hybrid crossfire.. XD

 

Well.. about that what You say.. that's possible, I read that APU series have been made over some pattents of CELL chips.. so probably works similar (i'm not sure how is tyhat I'm just saying.. correct me if I'm wrong please).. so APU is a safe path to BC... and a cheaper option intead of integrated Cell on a SKU...



 

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DemoniOtaku said:
Alby_da_Wolf said:
GameAnalyser said:
Sal.Paradise said:

The viability all depends on how easy it will be to bring PSN games to PS4 without using integrated hardware.

Having to spend ~$40 for cell integration would pay off quickly if that meant the thousands of games already on PSN available for download to PS4 customers over its lifetime, and there was no other way to achieve this. As well as the extra consumers it would incentivise to upgrade to PS4 as it will play their PS3 games.

But if, say, ~80/90% of PSN's library can be ported over to PS4 either through PC versions, Gaikai streaming or software emulation, that ~$40 upfront hit seems like a less desirable route to take. 


Streaming or software emulation seems the ideal bet.

Agree, particularly if it's true they'll use an APU: the GPU core included in it could emulate SPEs using a SW layer much simpler than what a general purpose CPU would need to do the same job, and a lot more efficiently, while the parts of SW running on the PPE should be portable easily anyway, as PS3 used only one general purpose PPE core, so considering how much HW power increased in 7 years, even a simple and brute force emulation running on a modern mid-range multicore CPU should be able to reach the performances of the old native HW.
OTOH, HW BC would have been easy if Sony stuck to POWER architecture: in that case it would have just taken to add some SPEs to a normal multicore POWER 7+ CPU, possibly using the latest version developed by IBM, so that it could make sense to use them also as coprocessors for new SW (for physics engines, as DSPs, for graphics pre-processing, to run codecs, etc) and not only for BC.

Well there was a rumour were PS4 was going to use a APU unit and a GPU unit.. and come with a hybrid crossfire.. XD

 

Well.. about that what You say.. that's possible, I read that APU series have been made over some pattents of CELL chips.. so probably works similar (i'm not sure how is tyhat I'm just saying.. correct me if I'm wrong please).. so APU is a safe path to BC... and a cheaper option intead of integrated Cell on a SKU...

I don't know whether APUs use Cell patents or not, but APUs contain a GPU core, and GPUs are specialized processing units that offer instructions for single precision floating point calculations (or double precision with lower performances), matrices manipulation, DSP, etc that can emulate similar instructions offered by Cell's SPEs a lot more easier, leaner and quicker than what a general purpose CPU could do, also because many of those instructions are designed to behave following IEEE standards and other scientific or industrial standards and recommendations, whatever the producer and the architecture, and even without following those standards, they'd end up performing mostly the same algebraic operations on scalars, vectors and matrices (not following those standards would be a big problem in scientific and industrial applications, but not in games). Also, GPUs and SPEs offer a larger degree of parallelism performng their limited and specialised set of instructions on a lot of data at a time, while general purpose CPUs, even multicores, can perform a wider range of instructions, but with very little parallelism, so they could perform those operations too, but a lot less efficiently and on much fewer data at a time.




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The Cell chip and XDR RAM cost about $45 nowadays. However, you would have to integrate it into the board and improve the cooling, which would increase the cost (plus testing). Also, I believe a 32nm Cell is due at some point so it would help.

$70ish would be a good estimate to assume an increase in cost for Sony to integrate the Cell into the PS4, which then translates to an estimated $100 increase in PS4 price total.



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hkKAZE said:
I don't understand how BC has become such a big issue. Sony would not even think about the possibility and should only make PS4 backward compatible with PS2 games imo. They have spent heavily recently to push PS3 sales. Increase manufacturing costs for the PS4 and kill PS3 sales - doesn't sound like a good idea.


The reason it's an issue is Sony. They raised a generation of fans to expect BC in their home consoles. I understand why they would get away from it. It forces the hardware manufacturers to either add costs to new hardware (PS3), spend money on an emulation solution (360), or make design concessions to avoid adding costs(Wii U).



Backwards compatibility would make me a lot more likely to buy a PS4. That is all.