By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - The reason for Nintendos issues with third parties, Sony and gamers (Doc vid)

Wander_ said:
KingHades said:

Nintendo never won...They are fighting themselves.

It's basically Sony,Microsoft,Valve.It took 7 years for Nintendo 7 years to catch up to the 360. Once PS4&720 release Wii U will be IGNORED by 3rd party. Gimmicks won't help this time around.

I think you're gonna get banned pretty fast. If not, it's not fair.

Why? I'm agreeing with him.



Around the Network
KingHades said:
Wander_ said:
KingHades said:

Nintendo never won...They are fighting themselves.

It's basically Sony,Microsoft,Valve.It took 7 years for Nintendo 7 years to catch up to the 360. Once PS4&720 release Wii U will be IGNORED by 3rd party. Gimmicks won't help this time around.

I think you're gonna get banned pretty fast. If not, it's not fair.

Why? I'm agreeing with him.

You can't diss a console, Homie.



S.T.A.G.E. said:
the_dengle said:
S.T.A.G.E. said:

When I say the SNES was more popular, I meant their core games and games for the family were equally popular on the Wii it wasn't equal at all and the third party titles were not helping anything.

I don't know about that, but I guess it depends on what you consider "core games." Surely Super Mario World was a "core game," right? Wouldn't it be alright to compare its sales to NSMBW? What about Mario Kart?

Barring those, you've got Twilight Princess outselling A Link to the Past, Metroid Prime 3 outselling Super Metroid, Smash Bros. Brawl outselling every game in the SNES library sans 1.


Nintendo during the SNES had games for everyone because they had the third parties and they had the Nintendo first party. Most of the core games were made by third parties. I mean yeah, some games like MK had the blood taken out of it to save their family image, but you get the picture. Nintendo makes games casuals and core gamers alike can get into, but third parties tend to push controls in a more complex direction and I believe thats where core games started with the MK's, Killer Instincts, Contra's and teen and up games of that ilk. Games that took a certain level of skill, I guess.

Man, I just don't get your definition of "core games." Nintendo lost a lot of third parties to the Genesis that generation, and that was when they had only one competing console to worry about. I don't think you're taking the competition into account -- of course Call of Duty didn't sell very well on Wii, there were much better versions of the game available for competing consoles.

Suggesting that Super Metroid and A Link to the Past are not "core games" is blasphemy imo.



Wander_ said:
KingHades said:
Wander_ said:
KingHades said:

Nintendo never won...They are fighting themselves.

It's basically Sony,Microsoft,Valve.It took 7 years for Nintendo 7 years to catch up to the 360. Once PS4&720 release Wii U will be IGNORED by 3rd party. Gimmicks won't help this time around.

I think you're gonna get banned pretty fast. If not, it's not fair.

Why? I'm agreeing with him.

You can't diss a console, Homie.

No dissing involved bruh just some constructive criticism.



KingHades said:
Wander_ said:

You can't diss a console, Homie.

No dissing involved bruh just some constructive criticism.

And criticise too, If that was allowed you'll see smoke coming out of your screen right now from all the fan*** wars.



Around the Network
the_dengle said:
S.T.A.G.E. said:
the_dengle said:
S.T.A.G.E. said:

When I say the SNES was more popular, I meant their core games and games for the family were equally popular on the Wii it wasn't equal at all and the third party titles were not helping anything.

I don't know about that, but I guess it depends on what you consider "core games." Surely Super Mario World was a "core game," right? Wouldn't it be alright to compare its sales to NSMBW? What about Mario Kart?

Barring those, you've got Twilight Princess outselling A Link to the Past, Metroid Prime 3 outselling Super Metroid, Smash Bros. Brawl outselling every game in the SNES library sans 1.


Nintendo during the SNES had games for everyone because they had the third parties and they had the Nintendo first party. Most of the core games were made by third parties. I mean yeah, some games like MK had the blood taken out of it to save their family image, but you get the picture. Nintendo makes games casuals and core gamers alike can get into, but third parties tend to push controls in a more complex direction and I believe thats where core games started with the MK's, Killer Instincts, Contra's and teen and up games of that ilk. Games that took a certain level of skill, I guess.

Man, I just don't get your definition of "core games." Nintendo lost a lot of third parties to the Genesis that generation, and that was when they had only one competing console to worry about. I don't think you're taking the competition into account -- of course Call of Duty didn't sell very well on Wii, there were much better versions of the game available for competing consoles.

Suggesting that Super Metroid and A Link to the Past are not "core games" is blasphemy imo.

Anyone could play a link to the past. I learned how to play that game when first started gaming. Metroid was a nice change of pace though, I wouldnt deny metroids place as a core title, but there were more challenging games done by third parties. Nintendo always had a way of making games tailor made for their consoles though.



RolStoppable said:
S.T.A.G.E. said:

Anyone could play a link to the past. I learned how to play that game when first started gaming. Metroid was a nice change of pace though, I wouldnt deny metroids place as a core title, but there were more challenging games done by third parties. Nintendo always had a way of making games tailor made for their consoles though.

You specifically mentioned Mortal Kombat, Killer Instinct and Contra before. You do realize that pretty much any fighting game could be played by just mashing the buttons? There's nothing demanding about getting into them. People could use the Konami cheat for Contra (and most kids did), so seeing the end of the game wasn't much of a challenge either.

It's also worth pointing out that Killer Instinct was a first party game. Not the first that this has happened to you. Famous "third party" games for the Wii include The Last Story and Xenoblade Chronicles, after all.


Not MK and Killer Instinct. Those games had strict button commands. Newbs would get owned in the arcade when I was little and would just watch the more experienced players destroy inexperienced gamers. Those games cannot be put up with the button mashers. When you heard "Ultra" in a house party with the SNES it meant your fight was over. Its not even fair to compare those games to the button mashers that were soon to follow mostly in the form of 3D fighters.

http://www.youtube.com/watch?v=9m8nqX9yyc8



RolStoppable said:
S.T.A.G.E. said:

Not MK and Killer Instinct. Those games had strict button commands. Newbs would get owned in the arcade when I was little and would just watch the more experienced players destroy inexperienced gamers. Those games cannot be put up with the button mashers.

On that note, what do you think happens, if you put an experienced Mario Kart player against an inexperienced gamer? What do you think happens, if you put an experienced Tetris player against a Tetris newbie in a vs. match?

This is getting way off base, but I am not implying that Mario Kart doesn't take skill. I am just implying that it is a family made game that has the ability to be mastered just like most Nintendo first party. You wouldnt play KI with your family would you?



S.T.A.G.E. said:

Anyone could play a link to the past. I learned how to play that game when first started gaming. Metroid was a nice change of pace though, I wouldnt deny metroids place as a core title, but there were more challenging games done by third parties. Nintendo always had a way of making games tailor made for their consoles though.

Let's remove the word "core" from the discussion. It's a buzzword that varies in meaning depending on who's using it, and it only breeds confusion and misunderstanding. So what you're saying is the the SNES was more appealing to experienced gamers looking for a challenge than the Wii is?

EDIT: No, I see it now. You were saying that the SNES library was balanced to cater equally to experienced gamers looking for a challenge and inexperienced gamers who enjoyed more straightforward experiences, while the Wii library leans far in favor of the crowd looking for simpler games.



BasilZero said:
the_dengle said:

Man, I just don't get your definition of "core games." Nintendo lost a lot of third parties to the Genesis that generation, and that was when they had only one competing console to worry about. I don't think you're taking the competition into account -- of course Call of Duty didn't sell very well on Wii, there were much better versions of the game available for competing consoles.

Suggesting that Super Metroid and A Link to the Past are not "core games" is blasphemy imo.


What? Which third parties did they lose? This is news to me....I always thought the SNES had the best third party support...l0l.

Around 4:40 in the first video linked in the OP. It's not like all the third parties abandoned Nintendo for the Genesis, but this was the beginning of the exodus.