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Forums - Sony - [EurogamerDF] Orbis Unmasked: what to expect from the next-gen PlayStation

Camus said:
Turkish said:
7970M+GDDR5+8 core cpu=wow...

so , are we looking at a 599$ system again? don't really care if they blow my mind with a killer library but , guess gotta start saving harder


Absolutly not. Like ethomaz said probably around 399-449, depends on how much loss Sony wants to take per sold unit. But it won't be gigantic like the ps3. The launch won't be a mess this time. I do hope they launch a more expensive limited edition model with a cell chip for ps3 emulation.



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superchunk said:
Many of you are reading way too much into this rumor.

1) its APU design that is utilizing mobile AMD components for laptops etc. Its not even current high-end PC tech. The 7XXX GPU mentioned is actualy "7XXXD" and is in reality 6XXX tech and not equal to the stand-alone 7XXX cards you'd put in your PC.

2) its not GDDR5, further more that is nearly not as important as the CPU/GPU which is covered above.

We're looking at something ~2-3x the power of WiiU which in turn is ~2x the power of PS360.

These are not new rumors, merely twists to current and adding in some terms like GDDR5 that are actually not correct.

the 7900M-series GPU that is mentioned here uses the "Pitcairn" architecture, which is a 7800-series desktop GPU - 6XXX tech? nope

it is seriously fast and offers an exceptional graphics performance per watt ratio



ethomaz said:
A console with these specs can run any (that's it any) PC game in High/Ultra setting with AA filter in native 1080p plus 60 fps.


Yep, it runs those settings even on a pc. Imagine what we'll see on a fixed platform like a console, highly optimized and better dev tools.  lol @people doubting 1080p@60fps for next gen.



drkohler said:
disolitude said:

GDDR5 is based on DDR3 and is essentially DDR3 memory optimized for graphics where they increased the clockspeed at the cost of timings.

In fact, I think that they either made a mistake or this whole article is BS. Maybe they are using GDDR5 for graphics and then DDR3 for rest but I don't see how they would have any benefits from using GDDR5 for everything. More heat, more power usage, higher timings...makes no sense. 

No GDDR5 memory is optimized for "large memory chunk transfers", it can prefetch a lot more memory than conventional memory. This is done because graphics memory usually is addressed as "large chunks of contiguous memory". If you want to diplay 4k pictures, you have a lot of bytes to work on/transfer and you need a design the GDDR5 feature offers. If this (45683th) rumour is to be believed, the PS4 uses unified memory, so the designers have to decide on the memory type that they think is more important - either dram for the CPU (which DDR3 is compeltely sufficient) or dram for the gpu which calls for GDDR5 type memory.


I fully agree with this and I don't have any doubts it will be GDDR5 for GPU. I guess the unified memory theory makes sense but current PS3 has dedicated memory for GPU and CPU so I don't see why this would be an issue. Otherwise latency for GDDR5 in non GPU tasks would be through the roof.

But who knows...those guys are the experts and I'm sure  they can make anything work.



Engadget!!! Y U NO make Durango unmasked???



Yay!!!

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I love how everyone has "trusted sources". Lol



cannonballZ said:
I love how everyone has "trusted sources". Lol


Hey! I have reliable sources thank you very much. 



Yay!!!

RSX 300 million transistors
7970M almost 3 billion transistors

10x!!!!!



The RAM different between Xbox 720 and PS4 comes down to a quantity vs quality.
Xbox has the quanity, PS4 has the quality. The question is which games work best with which set-up?



GDDR5 ram pllllzzzzz let this be true :)



 

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