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Forums - Sony - As a Sony fan I wish they had never made Vita

 

Should Sony have made Vita?

No 213 38.87%
 
I love it and hope they s... 272 49.64%
 
They should drop first party after this year 36 6.57%
 
They should drop first party after 3 years 17 3.10%
 
They should drop first party after 5 years 9 1.64%
 
Total:547

I love it, but sadly they shouldn't have made it :(



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joeorc said:

Kaizar said:

Lies

 

Truth

 


Don't bother, I've been schooling this guy for a while now but it's like running into a brick wall.



Before the PS3 everyone was nice to me :(

It's not early, and you are not being bold at all. Anyone can take a look at a failure, and go, "look, what a failure!". Link me up to the thread you made about this 2 years ago? Hindsight is 20/20 ...



Chark said:
joeorc said:

Kaizar said:

Truth

 

Lies

 


Don't bother, I've been schooling this guy for a while now but it's like running into a brick wall.

The 3DS has at least a 1 GHz duo-core CPU (source: http://en.wikipedia.org/wiki/Nintendo_3DS )

 

PSP version

3DS version

PS Vita version

 



Kaizar said:

The 3DS has at least a 1 GHz duo-core CPU (source: http://en.wikipedia.org/wiki/Nintendo_3DS )

 

PSP version

3DS version

PS Vita version


What's your point? Those pictures aren't helping you by the way.



Before the PS3 everyone was nice to me :(

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Kaizar said:

The 3DS has at least a 1 GHz duo-core CPU (source: http://en.wikipedia.org/wiki/Nintendo_3DS )

no it does not:

ARM11 MPCore 2x 268MHz & 2x VFP Co-Processor

[11] Official Documentation!

As mentioned, DMP's (Digital Media Proffesionals) PICA 200, 268Mhz

http://3dbrew.org/wiki/Hardware

now twice i have had to show you, you still in your post still wonder if the PSVita's GPU boast advanced features to increase its abilities in graphics?

PowerVR’s Series5 (SGX) series feature pixel, vertex and geometry shader hardware. They suppport OpenGL 2.0 and DirectX 10.1 Shader Model 4.1. 

yes sparky the PSVita's GPU does indeed handle advanced features in fact can handle better GPU advantages that the 3DS Single core GPU cannot handle at all. The 3DS is a great machine but It's Hardware is not even close to what the PSVita can handle. That does not make the 3DS any less fun. It is just the truth



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Chark said:
Kaizar said:

The 3DS has at least a 1 GHz duo-core CPU (source: http://en.wikipedia.org/wiki/Nintendo_3DS )

 

PSP version

3DS version

PS Vita version


What's your point? Those pictures aren't helping you by the way.


http://www.youtube.com/watch?feature=player_embedded&v=aVETRohXnrg

How about this video that comapres the 3DS polygon count to the 360 & Wii polygon count per system?

 

The 3DS Custom PICA200 is said to have 7 vertex pipelines or whatever.



joeorc said:
Kaizar said:

The 3DS has at least a 1 GHz duo-core CPU (source: http://en.wikipedia.org/wiki/Nintendo_3DS )

no it does not:

ARM11 MPCore 2x 268MHz & 2x VFP Co-Processor

[11] Official Documentation!

As mentioned, DMP's (Digital Media Proffesionals) PICA 200, 268Mhz

http://3dbrew.org/wiki/Hardware

now twice i have had to show you, you still in your post still wonder if the PSVita's GPU boast advanced features to increase its abilities in graphics?

PowerVR’s Series5 (SGX) series feature pixel, vertex and geometry shader hardware. They suppport OpenGL 2.0 and DirectX 10.1 Shader Model 4.1. 

yes sparky the PSVita's GPU does indeed handle advanced features in fact can handle better GPU advantages that the 3DS Single core GPU cannot handle at all. The 3DS is a great machine but It's Hardware is not even close to what the PSVita can handle. That does not make the 3DS any less fun. It is just the truth


  • Reduced heat production and lower overheating risk
  • Redesigned pipeline, supporting faster clock speeds (target up to 1 GHz)
    • Longer: 8 (vs 5) stages
    • Out-of-order completion for some operations (e.g. stores)
    • Dynamic branch prediction/folding (like XScale)
    • Cache misses don't block execution of non-dependent instructions
    • Load/store parallelism
    • ALU parallelism



Wow, Kaiser is like the Ninjabridge of this thread.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

I don't give a crap if Sony gets thrown out of the market, I love their products, and if they get bankrupts the makers of the products will have a different name and join a different company, so i'll still have the products I love, Sony is just a brand.