By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - First Dark Souls II info from EDGE magazine (new directors, massive graphical leap, might not make it in 2013)

The first Dark Souls II details have emerged from EDGE. Subscribers have started to receive their issues, and a ton of information has already been transcribed from the magazine.

Read on below for a comprehensive summary of content from EDGE’s article.

 

- Edge says they were shown a 10 minute playthrough of Dark Souls 2, and it is a huge step forward graphically. It looks on par with Watch Dogs and Star Wars 1313 in terms of “next-gen”-ness, or so they claim.

- Miyazaki is not working on the development of Dark Souls 2. He is not a director or producer, and is merely a “supervisor”.

- Even as a supervisor, he isn’t making any development decisions. He only tried to reinforce the team’s commitment to releasing things on time, because of the bad experience they had with the patches in Dark Souls, and he also recommended the return to server-based gameplay ala Demon’s Souls.

- The new directors, Tomohiro Shibuya and Yui Tanimura, are indeed the From Software staff who previously directed the Another Century’s Episode series. The decision to have the two directors replace Miyazaki was a company decision made by both From Software and Namco Bandai Games to help move the series forward in a fresh direction.

- Miyazaki is working full time on directing a new game. He will not disclose if it is a new IP or a sequel to something else.

- Darks Souls 2 will be a direct sequel, and have an open world of about the same size, but more dense with content.

- It does not take place on Lordran. The name of the world is the key of the story, they will reveal it at a later date.

- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past.

- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle.

- He promises there will still be “hidden” elements in the story and world which can be missed.

- Development started in September last year, and was done in parallel with some of the Dark Souls patches and DLC content.

- The game is 25% complete, and the team is substantially larger than Dark Souls. The world creation internal staff for the sequel is nearly double that of the first game.

- The game might not make it for 2013.

-This the article source for the infamous “we want the skyrim audience” quote. To be perfectly clear, even though this was already known, this quote is from the writers of the article and not From Software.

-Huge leap in graphical quality. The game is compared to Watch Dogs and Star Wars 1313. Dynamic lighting and smoother animations all around.

-Hidetake Miyazaki, the director for Dark/Demon’s souls, will not be directing the game and will only be lightly involved in the production. To be perfectly honest it basically seems like his name is there to be there- his involvement is mostly about getting the project started and occasionally checking in on it.

-The unknown nature of the games came from Miyazaki’s interest in western fantasy/mythology and his relative inability to read the English text as a child, leaving him to fill in the blanks.

-Miyazaki was disappointed about having to patch Dark Souls, saying that they pushed the game out without being 100% complete. Dark Souls II will be complete when it launches.

-Server based PVP is back (yay!)

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director’s chair. Namco calls is a “company decision” and has this disturbing anecdote to share:

“For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving.”

That **** sounds worrying to me. I could just be paranoid since this is one of the last bastions of hardcore gaming being released, but it sounds too much like PR bull ****.

-Miyazaki is working on a new game he can’t talk about.

-Miyazaki is disappointed he doesn’t have a greater role in Dark Souls II

-The Graphics are shockingly close to the trailer’s quality

-According to Shibuya, one of the co-directors, the player’s ability to parse meaning from subtle hints or clues will determine the difficulty of the game and the challenges that are there to experience.

-The map is roughly the same size, but has more content and more “areas of interest”.

-The notion that Dark Souls needs to evolve was “common”. Edge says not to expect a minor update.

-In designing map areas, the main concept was to create areas that had not been in either game.

-Talks of implementing a system that will let you reveal the clues you’ve learned over the course of the game (wut?)

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

 

http://gamingeverything.com/35586/first-dark-souls-ii-details-from-edge/?pid=21186



Around the Network

awesome can't wait. fresh new ideas is wht every game genre needsbut don't fuck with wht made the original so good.



Demoing it on a high end laptop and it looks next gen eh
Sounds like the PC version might not be such a cluster fuck this time round.

The game design side is a bit worrying, tho I never really got into Dark Souls myself. I should get back to it some time I did sink 30 hours into the game.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Player1x3 said:

- Miyazaki is not working on the development of Dark Souls 2. He is not a director or producer, and is merely a “supervisor”.

- Even as a supervisor, he isn’t making any development decisions. He only tried to reinforce the team’s commitment to releasing things on time, because of the bad experience they had with the patches in Dark Souls, and he also recommended the return to server-based gameplay ala Demon’s Souls.

- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past.

- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle.

- The game might not make it for 2013.

-This the article source for the infamous “we want the skyrim audience” quote. To be perfectly clear, even though this was already known, this quote is from the writers of the article and not From Software.

-Hidetake Miyazaki, the director for Dark/Demon’s souls, will not be directing the game and will only be lightly involved in the production. To be perfectly honest it basically seems like his name is there to be there- his involvement is mostly about getting the project started and occasionally checking in on it.

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director’s chair. Namco calls is a “company decision” and has this disturbing anecdote to share:

-The notion that Dark Souls needs to evolve was “common”. Edge says not to expect a minor update.

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

 

 

NNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.  NO NO NO NO NO NO NO.



BasilZero said:
Sounds good! I just recently got the PC version , cant wait to play it (need to get usb adaptor for PS2 controller...XD).


You don't actually... Download MotioninJoy and plug your PS3 controller into your computer and set it as x360 controller.. If you need help message me.

Also are you (and can you) use DSfix1.9 for higher resolution. If you do there's a couple mods that makes the text higher res so the text isn't all pixelated, and you can even make the button icons PSX style :).



Around the Network

Though it is a bit worrisome.

 I felt, that aside from the crappy graphics, and silly ragdoll, the last 2 were pretty much the definition of this type of game. And as a result Dark Soul's is one of my top 10 favorite games ever and Demon Soul's in my top 30. 

And releasing a crappy one isn't the end of the world. However, they could do cool things. Or they could really screw it up. Either way, it'll be interesting.



ishiki said:

Though it is a bit worrisome.

 I felt, that aside from the crappy graphics, and silly ragdoll, the last 2 were pretty much the definition of this type of game. And as a result Dark Soul's is one of my top 10 favorite games ever and Demon Soul's in my top 30. 

And releasing a crappy one isn't the end of the world. However, they could do cool things. Or they could really screw it up. Either way, it'll be interesting.


Which is probably why they think they need to change direction a bit for the next game and do something different.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
ishiki said:

Though it is a bit worrisome.

 I felt, that aside from the crappy graphics, and silly ragdoll, the last 2 were pretty much the definition of this type of game. And as a result Dark Soul's is one of my top 10 favorite games ever and Demon Soul's in my top 30. 

And releasing a crappy one isn't the end of the world. However, they could do cool things. Or they could really screw it up. Either way, it'll be interesting.


Which is probably why they think they need to change direction a bit for the next game and do something different.

yeah, I understand why people are apprehensive about it, and I'm a bit skeptical. I know some people will be don't change anything look at "x" series that shouldn't have changed.

But we haven't even seen any gameplay yet. And if these two guys just suck, they'll probably put the other guy back in charge, and the one after this will be fixed. :).



New direction, what the hell?

If they ruin these games, I will not be a happy person. One of my favorite series.



ishiki said:

yeah, I understand why people are apprehensive about it, and I'm a bit skeptical. I know some people will be don't change anything look at "x" series that shouldn't have changed.

But we haven't even seen any gameplay yet. And if these two guys just suck, they'll probably put the other guy back in charge, and the one after this will be fixed. :).


Sounds like the "other guy" is working on a new IP, so maybe that will be what the hardcore Souls fans want even if Dark Souls 2 is a dissapointment in their eyes.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!