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Forums - Microsoft - 6 Reasons Why Xbox Live is Failing 10 Years Later

ZaneWane said:
killerzX said:
MJSisco93 said:
radiantshadow92 said:
its not failing....does it suck next to psplus? yeah....


I'm not too sure about this.  I'll say that PS+ is a great service, but the only thing really that beats Xbox Live about it is the free games.  I really don't see anything else about it that beats it.  PSN has yet to offer cross game chat.  And lets face it, 4 of these 6 arguements aren't very good .  As I said, PS+ is a great service don't get me wrong, but I don't agree that it "sucks" comparted to XBL.


thats not true. psn does offer cross game chat.

on topic. this is obviously very biased article but does bring up some pros and cons. really both services are good and are nearly indistinguishable. 

i dont have psn plus, so cant really comment on it. and i do wish i didnt have to pay for xbox live.

psn does not offer cross game chat   http://www.thesixthaxis.com/2011/08/19/cross-game-chat-for-ps3-not-possible/

thats on ps3... psn is also on PSvita.

psn offers cross game chat, ps3 does not.



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Doesn't really matter,nobody can kill sony,since sony always kill himself quickly



When your on top you don't have to try as hard, yet still maintain top standards. When your last place and hungry for more sales and marketshare, you tend to have the best deals.

Better deals doesn't mean you should take it. Question WHY its such a good deal in the first place. PS Plus is a great value and there is no way around it. But make no mistake Sony wouldn't think of this if they were on top this gen. Same goes fro cross buy and PS Plus for Vita.

Xbox Live ain't failing....thats the wrong word all together as its the most lucrative console network in the world. People pay year after year for 360 games that most can be found on PS3. That in itself says something.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Nsanity said:
think-man said:
Argh_College said:
Failing is when you have to give users free games so they join your services.

When you dont give nothing and people still come thats not failing, thats knowing you have a beast of a service and people will join no matter what.

Whats why >40m people are on Live and probably not even 1m are on Ps Plus.

Id say at least 30% of users have ps plus, nearly all my friends on the psn have it and when and when I look at users i've recent played with most of them are ps+ users. Don't know where you mustered up your 1m guess from.

Source?

I don't have a Source its a guess, replying to a guess. Notice how I said "Id say" I never said "I have the numbers of ps+ users and its 30%!!"



think-man said:
Nsanity said:
think-man said:
Argh_College said:
Failing is when you have to give users free games so they join your services.

When you dont give nothing and people still come thats not failing, thats knowing you have a beast of a service and people will join no matter what.

Whats why >40m people are on Live and probably not even 1m are on Ps Plus.

Id say at least 30% of users have ps plus, nearly all my friends on the psn have it and when and when I look at users i've recent played with most of them are ps+ users. Don't know where you mustered up your 1m guess from.

Source?

I don't have a Source its a guess, replying to a guess. Notice how I said "Id say" I never said "I have the numbers of ps+ users and its 30%!!"

 

30% is a bit high. You need polls of thousands of gamers, both dedicated and casual.

Most people think its somewhere between 1-5 million.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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I've been an xblg user for almost ten years and I have to admit, for all the money MS has taken in it would be nice to get some 'worthwhile' free content like PS+ has given it's users. But here's the caveat; MS as a company is doing fine and that stability results in more money for R&D, service offerings and end products, i.e., xbox 720.
Looking at Sony and the financial trouble that seem to be swallowing the company, it's fair to assume that future products.. PS4, are going to suffer a little bit if they can't figure out a way to stay profitable. So for all the free stuff that Sony fanboys love to throw in the face of other gamers, you do so in spite of.. and oblivious ignorance to... the dangerous financial position Sony has put themselves in by not aggressively chasing every dollar.
Sony fanboy in these forums know, as well as I do, that while paying for xbl might seem like a waste of money when there are free alternatives out there, mainly PSN, doing so ensures the health and continuity of a service I personally love.
The same honestly can't be said of PSN and it's fee based, upper tier counterpart PS+. If Sony continues bleeding like they are.. well, you can kiss all that free stuff goodbye and possibly, the products as well.
Think about it.



Microsoft's goal upon developing Xbox Live was to more or less monopolize the video game industry via online gaming. Despite how many are sticking with Xbox Live, the fact that so many others choose PSN over Xbox Live indicates that Xbox Live is failing to achieve its goal. I own both, and I by far choose to play my games on PSN for free, or watch Netflix without having to pay additional fees.

The title of this article is "6 Reasons Why Xbox Live is Failing 10 Years Later", not "6 Reasons Why Xbox Live is Going Under 10 Years Later". You wrote it well, spurgeonryan.



really TC... MS desire to "monopolize the video game industry via online gaming", is that written down somewhere, they send you a memo back in 2001, you run the board meeting that day.... or is this just a silly conclusion that you came up with in deference to the PS fanclub.
I'm guessing the latter. In fact, I'm sure of it.
Let me point out one quick thing about your fantasy/lie/made up nonsense... smart companies, like Microsoft, Apple, Ford, LG..strive to 'lead', not monopolize. In the global marketplace, there's no long term return with a monopoly. Pay attention would ya'.
You know it's pretty easy to state that MS isn't achieving their goal when you subjectively change that goal to suit your own argument. But, and again..pay attention.. when you do that, it immediately dismisses your viewpoint as prejudiced drivel, thereby completely failing your initial purpose in the first place; 'to win an argument or state a valid, supportive point'
Why is it that PS fanboys are the most opinionated, biased group of gamers on the planet?
Seriously, what is wrong with you guys?
Little more common sense would be nice.



TC_Squared said:
Microsoft's goal upon developing Xbox Live was to more or less monopolize the video game industry via online gaming. Despite how many are sticking with Xbox Live, the fact that so many others choose PSN over Xbox Live indicates that Xbox Live is failing to achieve its goal. I own both, and I by far choose to play my games on PSN for free, or watch Netflix without having to pay additional fees.

The title of this article is "6 Reasons Why Xbox Live is Failing 10 Years Later", not "6 Reasons Why Xbox Live is Going Under 10 Years Later". You wrote it well, spurgeonryan.

Companies strive to lead. With Europe and Japan out of MS full grasp....to say Live was intended to be a monopoly is absurd.

Failing implies a lack of success. Live is the most lucrative console network in the world.

In fact, the guy with the best deals is usually the one who needs a boost or to expand their position. PS Plus is basically a desperation move. Sure, as gamers you won't see it that way and call it fan service, but its only done because PS3 wasn't this generations leader like Sony planned.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sethnintendo said:

Pretty bad points. I probably could come up with better points than this. For instance number 6 had a pretty stupid example. If anything they should have used the pathetic free points that they give you for your birthday.

"MyAchievements is split into three tiers of rewards. Tier 1 is for any Gold subscriber with a Gamerscore of at least 3,000 points. You will be entitled to a birthday gift during the month of your birthday worth a grand total of $0.25. Tier 2 eligibility requires a Gamerscore of at least 10,000 points. As well as the birthday gift you will receive a 1% refund on purchases using Microsoft Points. The only purchases that excludes is buying an Xbox Live Gold subscription or actual Microsoft Points.

Tier 3 is the top level and requires a Gamerscore of at least 25,000 points. Such dedication will again earn you the birthday gift, but ups your Microsoft Points refund to 2%.

The refund is a nice extra for anyone who has a high Gamerscore, but the low percentage means it’s going to take a while to accrue enough free Microsoft Points to buy anything. For example, spending 1,200 points with a Tier 2 Gamerscore will earn you just 12 points, where as a Tier 3 Gamerscore gets you 24 points."

http://www.geek.com/articles/games/xbox-live-gold-subscribers-get-a-birthday-gift-and-ms-points-refunds-2012101/

That promotion is pretty pathetic when you compare that to Club Nintendo where you get coins for registering systems, games, and doing surveys which then can be used on Nintendo items or games (most games cost 100-200 coins). I have gotten at least $40 dollars worth of games from Club Nintendo since they started offering games.

There is more to that than you are stating. Xbox LIVE rewards give you points for surveys, referrals, LIVE renewals, marketplace purchases (1st one and then various promotions which vary by month), along with other promotions and extras as well. The discount and "gift" you get get for your birthday is part of it. There is also bing rewards, which you can use to get MS points and Gold, among other things.