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Forums - Nintendo Discussion - Wiiu RAM 43% slower than PS360 RAM

Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.



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fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.


But WiiU ram is 43% slower than PS360, that has to be a bottleneck.



Turkish said:
fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.


But WiiU ram is 43% slower than PS360, that has to be a bottleneck.


Why does it have to be? What are you basing that on, that "43" sounds like a high number?



fillet said:
Turkish said:
fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.


But WiiU ram is 43% slower than PS360, that has to be a bottleneck.


Why does it have to be? What are you basing that on, that "43" sounds like a high number?


Read the op:

Wii U: 12.8 GB/s, separate eDRAM pool
 360: 22.4 GB/s, eDRAM for framebuffer
 PS3: 25.6 GB/s main memory BW, 22.4 GB/s graphics memory BW, no eDRAM



Turkish said:
fillet said:
Turkish said:
fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.


But WiiU ram is 43% slower than PS360, that has to be a bottleneck.


Why does it have to be? What are you basing that on, that "43" sounds like a high number?


Read the op:

Wii U: 12.8 GB/s, separate eDRAM pool
 360: 22.4 GB/s, eDRAM for framebuffer
 PS3: 25.6 GB/s main memory BW, 22.4 GB/s graphics memory BW, no eDRAM


So?



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fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.

Actually the speed of RAM matters more nowadays than it did 10 years ago. RAM has gotten slower relative to the performance of the CPU/GPU and a lot of silicon in the CPU/GPU is there simply to overcome this problem. If RAM had evolved as fast as everything else then we would have faster computers with quite different architectures.



Tease.

Squilliam said:
fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.

Actually the speed of RAM matters more nowadays than it did 10 years ago. RAM has gotten slower relative to the performance of the CPU/GPU and a lot of silicon in the CPU/GPU is there simply to overcome this problem. If RAM had evolved as fast as everything else then we would have faster computers with quite different architectures.


Nothing to do with RAM, you're thinking of on die memory controllers as with latest Intel chips and with with AMD chips where it first started.

That's getting round the problem of the motherboard interconnect bus speed, nothing to do with the speed of the RAM itself.

With RAM and gaming, you need enough of it and that's it. Speed of RAM +/- negligible.



This developer don't seem to think that the wii u's RAM creates a bottleneck issue.

http://www.vg247.com/2012/11/05/wii-u-avoids-ram-bottleneck-says-nano-assault-dev/

I am no technical buff but those in the know don't make that much of it's slow memory because of the eDRAM.

"One of the most interesting discoveries relates to the system's memory bandwidth which, at a peak total of 12.8GB/s, isn't too dissimilar to the Nexus 10 or the iPad 3/4. While this may not sound particularly impressive, it's worth noting that both the Wii U's CPU and GPU have a good amount of eDRAM at their disposal".

Let's face it, the wii u is no powerhouse, but it is not as pathetic as some people tend to make out.



Did they test the RAM ??
I mean just to read the model number on the chip and posting the normal numbers isn't very credible if you know what i mean. Like the GPU, the RAM can as well be modified. And why does everybody forget about the eDRAM ?!

"It's bashing Nintendo-time folks"

chill out guys..and never underestemate japanese people with their experience with tech.. I'm sure they know the wii u is strong enough ;)



hivycox said:
Did they test the RAM ??
I mean just to read the model number on the chip and posting the normal numbers isn't very credible if you know what i mean. Like the GPU, the RAM can as well be modified. And why does everybody forget about the eDRAM ?!

"It's bashing Nintendo-time folks"

chill out guys..and never underestemate japanese people with their experience with tech.. I'm sure they know the wii u is strong enough ;)

It's 100% credible and is 100% the speed the RAM is rated to, it might be able to perform a bit faster but what it's rated at in writing on the chip when looking up the data on spec sheets will be what it is guaranteed to run at without failiure.

Manufactuers using RAM chips don't overclock RAM unless they have special cooling in places for overclocked editions of graphics cards or in rare cases for normal low speed system RAM where a particular run of chips is performing consistently above standard.