lilbroex said:
killerzX said:
lilbroex said:
Kresnik said:
lilbroex said:
You are truncating the facts. I call foul. I said 150-300k for the average game.
Top quality developments(with the few there were) gnerally needed around 500k.
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You didn't actually. In fact, you said exactly the opposite. Go check your post again.
"For a A+ quality games on the PS3, the developement costs are so high that a million seller isn't even enough to break even.
On the other hand, dev costs on the Wii were so low that even you only needed to 150-300k sells to make a profit."
Pretty sure that's a comparison of A+ quality games on PS3 to A+ quality games on Wii, since you didn't mention anywhere that you were talking about 'average' games on Wii. And if you were, then why on earth would you make that comparison? Why not compare like-for-like? (i.e. average game on Wii to average game on PS3)
But that's okay. Don't just accept by apology and move on, feel free to just start yet another argument.
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You lost me. How did I say the oppostie?
A+ games on the PS3 cost upwards of 50 million(games like GT4, Uncharted 2, Heavy Rain)
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the Naughty Dog said uncharted 1-2 cost $20 million to make. Gears of war 1 and 2 cost something like $10-$20 million to make.
Heavy rain, was a very small budget game, made by a very small studio, with not much of a track record. it was only expected to sell around 500k. so it probably cost less than $10 million to make.
GT4? do you mean GTA4 or GT5?. GTA IV cost like $100 million to make. incredible expensive, and it sold a ton, like 30 million plus lots of DLC.. GT5 cost $60 million to make also extremely expensive. but it has sold over 13 million (GT5+ GT5 prologue), and a couple million DLCs. so also very profitable.
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Sources
I find it hard to believe that they said they both cost the same amount given how different they were in design and scale.
I didn't know Gears of War was made for the PS3.
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Gears 1 and 2: $10-12 million: http://www.gamespot.com/forums/topic/27009224
Uncharted 1 and 2: $20 million: http://www.eurogamer.net/articles/uncharted-sequel-costing-usd-20-million
Gran Turismo 5: $60 million: http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/
Grand Theft Auto: $100 million: http://vgsales.wikia.com/wiki/Most_expensive_video_games
i posted Gears of War to show that blockbuster, high production value games, can be made for cheap. Uncharted is another excellent example. usually game with that high of production value would cost upwards of $50 million, but it can be made for less than half.
it just goes to show cost of development is highly dependent on the studio. if they are good and game make games in a relative short amount of time, and can manage money wisely, there is no reason why 1 million in sales shouldnt net them a good bit of profit.