warhalohog said:
Metrium said: I'm sick of these super short games that feel more like tech demos getting a super high score only because it's ''different'' and ''artistic''... It's not a shooter, we get it, but just because it's different doesnt make it deserve a 9/10 despite lasting two hours. Srsly, what is wrong with these reviewers? Flower, Journey, now this. For me, these games are just like Portal1, original but nothing more than a tech demo of what the game should be (compare Portal1 to Portal2) |
yea but thats your opinion just like that is the reviewers opinion. I have to ask though did you really not enjoy Journey?
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It's not that I did'nt like it. But it was to short. Just like the original portal and Unfinished Swan. For me, 3hour games are not worth 9/10. But yes, you are right, this is my opinion, but IMO these games are nothing more than tech demos of what games they could have been if the developers had either the ambition or toke the time to make something truly great.
Take Pushmo for example, it was something new (no where near as artistic), but did the fact that it was new and unique made the game last 1hour? No, that game have tons of content. Unfinished Swan is also (sort of) a Puzzle game, how hard would it be for them to give that game more content? Portal was awsome and critics loved that game, but fact is that it lasted 4 to 5 hours and that their was only 9lvls (if I remember correctly).
IMO, 3hour games should cost 1.99$ not 14.99$ But I'm one of these ppl who are having a hard time purchasing Metroid on the virtual console for 5$ only because I know it lasts 1h30. :P
@kitler53 Like I said above, its not that I dont like these kind of game, but I think its a shame that they are only a fraction of what they should be, making it no worth my purchase, and a 9/10 should be reserved to really special game, not 2hour games.
@Sal.Paradise True. But it is was easier to make 2hours worth of content to the perfection than making 40hours worth.