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Forums - PC - Awful Crysis and UT III Sales

ssj12 said:
FJ-Warez said:
fazz said:
Just for the record: A GeForce 7900 (G71, optimized G70 aka RSX) can run Crysis at medium-low settings, 800x600, at 14 frames per second average... just so you know ok?

Is not that easy, RSX has a bus of 128 bits (low range cards like the 7600 has the same bus), the 7900 has a bus of 256 bits (medium range cards)... so i think is the RSX is not just a 7900, falls between the 7600GT and 7900GS


its hard to say honestly becasue it could also be as strong as an 8600GT. You never know unless we get full documentation from nvidia which we wont have till the PS4 is released.


 You mean 8800 right??? Because the 8600GT sucks even compared with the low 7900 version (GS) and is not much more powerfull than a 7600GT...



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Demac said:
Dx9, Dx10 is not the issue here. Crysis looks good in Dx9. But Dx9 Crysis will still bring a console to its knees at higher settings. CoD4 is direct x 9 and looks really good on the PC (at least my PC) and looks like crap on the 360. I haven't seen the PS3 version.

My friend and I did a side-by-side of CoD4 on PC versus 360, with settings maxed on my PC. He got the standard 30 FPS, I got 50FPS, and the difference in textures and level of detail was HUGE. I also had 4XAA on so edges were much smoother. If I had to guess, I would say the 360 runs CoD4 at the equivelent of medium-low settings on the PC. We had similar results when we compared Bioshock a while back. The PS3 version of CoD4 looks identical to the 360 version.

Now, with these things in mind, picture this: My PC, with DirectX10, can't handle Crysis on full HIGH settings, much less MAXED settings. This is a PC that runs CoD4 a full 2 settings above the 360 with much better FPS, and I was playing Crysis at a sad little medium-high mix. So, what do you think Crysis would have to be set on to run on the PS3 and 360?

I would guess low... maybe even very low, which would not make happy PS3 and 360 gamers. One thing they could do to get it to run better though is get rid of the open world AI. Have the AI operate in a "bubble" instead, like GTA does. This will put a lot less strain on the consoles. They would need to rebuild a lot of textures and shaders from the ground up if they wanted to maintain reasonably high graphics quality... otherwise they will have to simply switch all settings to the lowest.



naznatips said:
Demac said:
Dx9, Dx10 is not the issue here. Crysis looks good in Dx9. But Dx9 Crysis will still bring a console to its knees at higher settings. CoD4 is direct x 9 and looks really good on the PC (at least my PC) and looks like crap on the 360. I haven't seen the PS3 version.

My friend and I did a side-by-side of CoD4 on PC versus 360, with settings maxed on my PC. He got the standard 30 FPS, I got 50FPS, and the difference in textures and level of detail was HUGE. I also had 4XAA on so edges were much smoother. If I had to guess, I would say the 360 runs CoD4 at the equivelent of medium-low settings on the PC. We had similar results when we compared Bioshock a while back. The PS3 version of CoD4 looks identical to the 360 version.

Now, with these things in mind, picture this: My PC, with DirectX10, can't handle Crysis on full HIGH settings, much less MAXED settings. This is a PC that runs CoD4 a full 2 settings above the 360 with much better FPS, and I was playing Crysis at a sad little medium-high mix. So, what do you think Crysis would have to be set on to run on the PS3 and 360?

I would guess low... maybe even very low, which would not make happy PS3 and 360 gamers. One thing they could do to get it to run better though is get rid of the open world AI. Have the AI operate in a "bubble" instead, like GTA does. This will put a lot less strain on the consoles. They would need to rebuild a lot of textures and shaders from the ground up if they wanted to maintain reasonably high graphics quality... otherwise they will have to simply switch all settings to the lowest.

 

In otherwords... it would be like Far Cry Vengence on the Wii.

 



To be honest, Crysis simply isn't a very good FPS, and console gamers will be really disappointed if they do get it once they pop it in and find out that Orange Box, CoD4, Bioshock, and even Resistance and Halo 3 are better games all around.



leo-j said:
If nobody knows what ps3's true limit is, then how da hell does crytek know its "limits" ?

I have the perfect example to aid you.

R0x0r points = computing pow@hz!!

Imagine that it takes 10,000 R0x0r points to play Crysis at max everything in 1080p.

Now imagine that we know the limit of the PS3 is somewhere below 8,000 R0x0r points and above 7,000 R0x0r points.

So while I still don't know how many R0x0r points the PS3 has I know it doesn't have enough to play Crysis.

 

Simple enough?

 

And yes it is far far more complicated than that but it conveys the general idea.



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ckmlb said:
GFW radio podcast mentions a couple episodes ago (2 weeks) that Crysis has sold around 96,000 copies and UT III had sold 30,000 both of which are dismally bad for these games. I'm especially surprised by Crysis which was outside of the Burning Crusade the biggest PC exclusive of 07 was it not?

Not this shit again. They don't know shit, Crysis did 25% OVER expectations in the US.

The main fault in your argument is that they are basing it on articles from people who do not understand how sales work and on NPD numbers. You should NEVER use NPD numbers to base on success and compare it consoles because:

1- The US is the strongest console market while it's also the weakest PC market.
Console Market importance goes like this:
1º US
2º Europe
3º Japan

While PC market importance goes:
1º Europe
2º Asia
3º US

The Witcher, which made only 40k sales in a full month according to NPD in November, did 35k in the first 3 days in Poland and has over 110k sales already there... granted it was the fastest selling ever in there, but Poland is still 9 times smaller than US. The US is a weaker PC market than Germany or South Korea! The PC has the highest selling software in Europe and Asia (outside of Japan). And even though The Witcher did only 40k in the US, it already has surpassed 1million sales World Wide: http://www.n4g.com/News-81964.aspx
So you must not compare the US PC market with console Market.

The problem of PC is that it does badly in the US and Japan (and possibly UK?), the two biggest markets country-wise, and being both the most covered by the press due to the NPD and MC/Famitsu it gives the impression that PC is still dieing.

2- Downloadable Services AND PC hardware bundles are not counted on NPD or any other tracker, a BIG disadvantage for PC tracking. Steam has over 13million active accounts (source), which easily surpasses Xbox Live. Not only that, but if you add Steam to D2D and other PC download services you have a BIG cash cow. I heard that 70% of Orange Box's sales were made from Steam, so that shows how powerful it is.
According to alexa.org, 23% of the visitors of Steam are Americans, so that's a significant loss in NPD's tracking.

Also, Crysis is being sold on GPU bundles and on EA's Store, yet it both do not count for sales. How many people do you think have bought GPU's with Crysis? and downloaded from EA's? Same goes for UT3, which is on Direct2Drive. And other games,,,

3- Do not worry about the PC market, it's going stronger than last few years. And with in 2008 it's coming the biggest amount of AAA exclusives for PC than any console. Check this thread.

And I think UT3 did 34k, 50% of what Epic was expecting (67k). A big flop, especially considering it barely entered the NPD PC top20 (it reached 19th place only). However:

The US is not a big PC market. With it's +300million inhabitants, it has a smaller PC market than Germany (80million) and South Korea (50million), just to put thing into perspective. US probably is about 15% of the entire PC market. Now, if a PC game comes close to 100k in the first weeks, then it's a definite success, like Crysis which did 87k and 25% higher than expectations in the NPD.

So is Crysis selling bad? No way, because Crysis is doing great so far:

Crysis (PC charts):
2nd placed November NPD for PC (25% over EA's expectations)
3rd placed in Japan in it's debut week
3rd placed in UK in it's debut week, and 3rd again in the following week, showing legs.

And then we have charts like Germany:

1 Crysis (PC)
2 Super Mario Galaxy (Wii)
3 Call of Duty 4: Modern Warfare (PC)
4 Assassin's Creed (PS3)
5 Assassin's Creed (Xbox 360)
6 Crysis Collector's Edition (PC)
7 High School Musical: Sing it (PS2)
8 WWE Smackdown vs. RAW 2008 (PS2)
9 Unreal Tournament 3 (PC)
10 Call of Duty 4: Modern Warfare (PS3)

Where Crysis has outsold everything easily, with Crysis' CE coming 6th placed. And that's without counting hardware bundles and EA's store.

"The game appreciated similar sales throughout Europe." is saying on wikipedia, relating to German's top charts and PC charts.

So where is it selling bad? Especially now that recently Crytek has announced Crysis to be a trilogy.

ps: I didn't bother to write, so I just copied from some previous posts.

ssj12 said:
thats US sales not UK, UK = biggest PC market not America.

Germany is the biggest PC market.

 

SamuelRSmith said:
tbh, I think Epic screwed up on UTIII, alot of returning fans saw it as a step in the wrong direction, quite a few were put off by the demo. Also, apparantly the UI is terrible.

Crysis, on the other hand, will probably sell terribly - but it will continue selling terribly for a long, long time. I expect 30,000 every month until the next big graphical game comes out in a year or two.

Dammit, in Germany alone Crysis SOLD MORE THAN IN THE US!! Can't you realise how small the US PC market is?

Damstr8 said:
i heard crysis is just an average fps with amazing graphics....without the amazing graphics...all we get is an average game.....so why is this so rumor so big again?

Crysis is an aweseome game, anyone who says otherwise either never played it or didn't play it anywhere near it's potential. Best FPS of 2007.



naznatips said:
To be honest, Crysis simply isn't a very good FPS, and console gamers will be really disappointed if they do get it once they pop it in and find out that Orange Box, CoD4, Bioshock, and even Resistance and Halo 3 are better games all around.

have you played crysis?i havent but some that have ,said that after playing it they cant go back to playing alot of fps's like bioshock halflife 2 etc



tag:"reviews only matter for the real hardcore gamer"

Wow, Shio, good post. Have any evidence supporting the notion that Crysis sold over expectations?



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Soriku said:

People couldn't go back to Halo 3 or Resistance or whatever because, let's put it plainly, compared to Crysis, Halo 3's and Resistance's graphics suck. That's the only reason why people can't go back.

Sad but true...

I´d still like a console port of Crisis.... why ??? Because it will be another year till I upgrade my PC.... but seriously PS3 and 360 games look great and will keep looking better so I don´t see what all the fuss is about...

OT: For crysis to sell bad is normal, never been a big UT fan but I´m sorry to hear its not that good... at least the engine rocks so we´ll have lots of great other games to look foreward to.

EDIT: oh and yes we germans are techno freaks... (german disco ja ???) 



 

 

 

shio@

spot on. UT3 and Crysis were never going to sell lots in US. They will sell well in PC dominant territories while Crysis will have slower but steadier sales in line wit most envelope pushing PC games.

On the topic of their knowledge of consoles, I read some interviews where they stated they have already invested quite a bit in looking at consoles, with a PS3 development room setup and guys learning the console. I think they also had 360 and Wii rooms but can't remember off hand.

So I guess they might port Crysis in some form, whether as an internal experiment to test their understanding (and the engine) or whether to potentially release the game I don't know.



Try to be reasonable... its easier than you think...