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leo-j said:
If nobody knows what ps3's true limit is, then how da hell does crytek know its "limits" ?

I have the perfect example to aid you.

R0x0r points = computing pow@hz!!

Imagine that it takes 10,000 R0x0r points to play Crysis at max everything in 1080p.

Now imagine that we know the limit of the PS3 is somewhere below 8,000 R0x0r points and above 7,000 R0x0r points.

So while I still don't know how many R0x0r points the PS3 has I know it doesn't have enough to play Crysis.

 

Simple enough?

 

And yes it is far far more complicated than that but it conveys the general idea.



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