The Fury said:
Starting to get stressed now that Tekken isn't what it was once, Tekken 5 DR is seemingly better and better, there are more exploits in the games then ever before. *moan moan rant rant* etc. :P |
Bounds are not exploits, they are a part of the game. You're limited one bound per combo. A second if you get bounded over a floor break. Rules are the same for both players.. UMvC3 is the game that allows for combos that are possilble for player 1 and not 2.
Anyway, during bounds.. Ones that aren't floor breaks, allow you to do tag combos. You simply buffer the tag input before the bound, your second character will remain on screen for a string, that you must then input that string, then, control goes back to your on point character. Doing a combo like this will instantly give the person you are fighting rage on his off screen character.
Tekken 5 and Tekken Tag Tournament 2 have almost nothing in common. Except the characters avaliable in the game. The closest game in common with TTT2 is Tekken 6, and anything before that is irrelevent. The features in TTT2 are too different.
Characters have tag launchers that gives them the opprotunity to tag, and when the other character comes in, for each attack in the combo, your opponent will lose red health. But, if you don't know anything about fighting games, or TTT2, you're just going to see that sometimes you get rage, and sometimes you lose red heath... If you're paying attention.
Each Tekken game, since 3, has been totally different from the last.
Tekken 4 had no infinite stages, sloped flooring, breakable structures, and 8-way-run.
Tekken 5 removed 8-way run, sloped flooring, and breakable structures, while bringing back chatacters that didn't need to come back, and keeping walls.
Tekken 6 slowed down the game entirely. Tekken 5 is faster paced than 6. It also introduced rage, bound, floor, and wall breaks, which changes up the game entirely, because the enemy is in an extended state of stun.
TTT2 kept everything Tekken 6 did, and added more mechanics based around the tag feature. Which were the tag launchers, the universal tag bounce move, which is done by pressing both punch buttons, and the tag button at the same time. The tag throw, and many other tag attacks that I'm not going to list.
Each sequel has more characters than the last... Except Tekken 4, and each sequel introduces new attacks to all characters
You have to learn to use 2 characters in TTT2, and use them effectively, and, you still have to learn the strings of every other character in the game so you know how to fight against them. All that said, fighting games aren't easy to learn. If you're not going to take the time to learn it properly, you're wasting your time. Especially in a game that allows you to literally KO an opponent with 3-4 hits if you know how.
Have fun with Tekken 5. Personally, I wouldn't go back to playing it, I'd just suck up all that rage from playing ranked, (in which people are going to try to win the cheapest, easiest way on their part, because their record is at steak) and, I'd go into training mode and learn how to play.
It's said Yoshimitsu is a bad character to use on point, and he's best saved for rage. I didn't use Yoshimitsu in Tekken 6. Not much at all. I'm using him on point in TTT2. I expect to lose if I don't tag him out in time. But, very often, I'm able to take down two characters with Yoshimitsu. Or, at least get them down to 75%. I could always stick to my old Tekken 6 mains, but, I want to branch out and learn some new characters.
I don't train often, but when I do, I perfer 20-45 minutes. Then, it's time to fight a human opponent, to see how many times you repeat the same thing you've just learned, and how much stuff you forgot. Training alone wont make you good, because you have to know when it's appropriate to do each attack, or strategy, and while you're fighting, you want to know if you're doing the same thing too much.
But, if you were playing any game before Tekken 6 to prepare yourself for Tekken Tag 2, you don't know Tekken at all, and will need to practice everything all over again in TTT2.









