The Fury said:
I never understood that to be honest. Blocking damage is a great thing and should be on as default. Being able to just defend without any problems is a little odd, in real life it still hurts you if you block someone's punch, hurts more if you get hit by it. Maybe they wouldn't play the same, for example, Hwoarang was awful is Tekken 6, slow compared to his previous versions, in this he's good again. Just a shame they seemed to have slowed Lee down in the process. |
What happens in real life may not always translate into fun.... See Mario and Megaman for details.
Damage is already through the roof with rage mode. The last thing I want is for someone to spam the same move because they know it's safe on block. Not having every attack damage you on block stops a lot of crap people would otherwise be able to pull. The game already has unblockables, and grabs, adding block damage throws the whole concept of rock paper scissors out the window.
Having chip damage on is a terrible, and scrubby way to play.
I wont touch Marvel Vs. Capcom 2 with the damage settings on anything other than default, just as I wont play tekken with chip damage. I'm fine with a health increase, as that isn't as game breaking, and all characters have the same health in Tekken.








