pezus said:
happydolphin said:
Very interesting. Putting what you're saying with what scoobes is saying, and in light of OP, what would stop a developer from using a game and modding it to make a next gen game a little later (say 3 to 5 years later)? What if Crysis 2 was a modded version of Crysis, like one of the vids we saw?
If Crysis can look like what we saw in those videos after what 4 or 5 years, what's stopping a company from modding their own games, and basing their next games off of a top quality foundation game? (and therefore saving money)
A different question, how did Crysis 2 break what was better before, and how is making Crysis 2 different than modding? This is a fascinating thought to me.
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The answer to most of these questions is money.
Well, some stuff is hard to do with modding only; like cutscenes, voice work, creating new characters etc.
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Oh, okay, that makes sense. So modding is a way to alter what is in the game, but not a way to add characters into a game, or add storyline bits into a game, or change the flow of dialogue I'm guessing.
Because otherwise I was thinking they could monetize the mods as extension packs.