By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC Discussion - The original Crysis: still the best looking game ever?

brendude13 said:
Peterisyum said:
pc gaming has never been the same since 2007. Crysis set the bar way too high and is what got me interested in building computers when i was 14 years old. Since then nothing has come out that has made me go, wow, wouldnt it be an experience to play that at highest setting? Now its just free to play games and MMO's that dominate the scene, with one or two impressive gems like metro hidden in there.

I feel exactly the same.

same here!

Although its been commonly accepted that Crysis 2 is visually better than 1...the way the game is designed is a step back compared to the first one that makes all of the visual gains of the second seem less impactful.



Intel Core i7 3770K [3.5GHz]|MSI Big Bang Z77 Mpower|Corsair Vengeance DDR3-1866 2 x 4GB|MSI GeForce GTX 560 ti Twin Frozr 2|OCZ Vertex 4 128GB|Corsair HX750|Cooler Master CM 690II Advanced|

Around the Network

The filters are really nice, but the textures are ugly as fuck, and the shadows are still not photorealistically defined. The character models are old.

In looks really good, but that is just thx to some tricks used. Cryengine 1 is really old indeed. If the dude that modded Crysis 1, mods Crysis 3 I bet that then, the graphics are going to be a unrealistically...real XD.



on the other hand, this mod of Crysis 1, looks way better:  http://www.youtube.com/watch?feature=fvwp&NR=1&v=qq7-hTVP9AE



CGI-Quality said:
Heavenly_King said:

on the other hand, this mod of Crysis 1, looks way better:  http://www.youtube.com/watch?feature=fvwp&NR=1&v=qq7-hTVP9AE

That's the same mod as I posted above, just a different scene.

it may be, but the crappy grainy motion filter is not there, and the textures look better.   For me, it looks better.  And yeah I meant Cryengine2, I forgot that the first engine was used on the first Far Cry.



CGI-Quality said:
Heavenly_King said:
CGI-Quality said:
Heavenly_King said:

on the other hand, this mod of Crysis 1, looks way better:  http://www.youtube.com/watch?feature=fvwp&NR=1&v=qq7-hTVP9AE

That's the same mod as I posted above, just a different scene.

it may be, but the crappy grainy motion filter is not there, and the textures look better.   For me, it looks better.  And yeah I meant Cryengine2, I forgot that the first engine was used on the first Far Cry.

It's even the same person that posted mine. Same mod, just perhaps a difference in vid quality.

The youtube uploader is different though ¬_¬



Around the Network

Crysis 2 was held back by being multi-platform with the 360 and PS3. The urban environment was likely chosen because it's easier to render blocky buildings than tangled vegetation.



pezus said:
happydolphin said:

Very interesting. Putting what you're saying with what scoobes is saying, and in light of OP, what would stop a developer from using a game and modding it to make a next gen game a little later (say 3 to 5 years later)? What if Crysis 2 was a modded version of Crysis, like one of the vids we saw?

If Crysis can look like what we saw in those videos after what 4 or 5 years, what's stopping a company from modding their own games, and basing their next games off of a top quality foundation game? (and therefore saving money)

A different question, how did Crysis 2 break what was better before, and how is making Crysis 2 different than modding? This is a fascinating thought to me.

The answer to most of these questions is money. 

Well, some stuff is hard to do with modding only; like cutscenes, voice work, creating new characters etc.

Oh, okay, that makes sense. So modding is a way to alter what is in the game, but not a way to add characters into a game, or add storyline bits into a game, or change the flow of dialogue I'm guessing.

Because otherwise I was thinking they could monetize the mods as extension packs.



Heavenly_King said:
The filters are really nice, but the textures are ugly as fuck, and the shadows are still not photorealistically defined. The character models are old.

In looks really good, but that is just thx to some tricks used. Cryengine 1 is really old indeed. If the dude that modded Crysis 1, mods Crysis 3 I bet that then, the graphics are going to be a unrealistically...real XD.


Yet it can do more than any console games engine thanks to supporting DX10.  Pretty bad isn't it?  The Cryengine was ahead of its time.  Sort of. 



more to add to my previous point, this is what crytek were able to achieve in the 3 years from farcry to crysis

http://s2.n4g.com/media/11/newssi/35000/39488_0_org.jpg

This is the advancement we have seen in the 4 years from crysis to crysis 2

http://gamingbolt.com/wp-content/gallery/crysis-2-vs-crysis-1-1080p-in-game-screenshot-comparison/crysis-2-versus-crysis-1-screen-1.jpg

just such a crying shame.



Peterisyum said:
more to add to my previous point, this is what crytek were able to achieve in the 3 years from farcry to crysis

http://s2.n4g.com/media/11/newssi/35000/39488_0_org.jpg

This is the advancement we have seen in the 4 years from crysis to crysis 2

http://gamingbolt.com/wp-content/gallery/crysis-2-vs-crysis-1-1080p-in-game-screenshot-comparison/crysis-2-versus-crysis-1-screen-1.jpg

just such a crying shame.


It really is tragic how much the advancement of games from a technical perspective has stalled this generation.

From 1996 to 2006 we went from Mario 64  to Gears of War. 2006 to 2016 will show nowhere near as large a leap.