But Half-Life didn't really invent anything new either. It simply mastered every aspect of what it tried to do much like Uncharted 2.
And if Half-Life made the list then why not Call of Duty 4?
But Half-Life didn't really invent anything new either. It simply mastered every aspect of what it tried to do much like Uncharted 2.
And if Half-Life made the list then why not Call of Duty 4?
MS Solitaire and Wii Sports changed the world more than most of the games on that list combined.
I describe myself as a little dose of toxic masculinity.
| Boutros said: But Half-Life didn't really invent anything new either. It simply mastered every aspect of what it tried to do much like Uncharted 2. And if Half-Life made the list then why not Call of Duty 4? |
Half-Life influenced the games industry in terms of story, or rather how to tell a story in a FPS. People actually stopped to talk to you, give you directions and open doors for you. Most games still relied upon cut scenes whereas Half-Life stuck to the First-Person perspective and allowed the story to unfold in real-time with you in complete control. Look at other single-player FPS games before it and then single-player games afterwards. It had a huge influence on every campaign mode in every FPS after it... even Call of Duty 4
.
It's also the game that helped introduced Counterstrike to the world and made Valve the company they are today. Without the success of Half-Life, Steam wouldn't exist and Valve wouldn't be the influential company they are now.
Scoobes said:
Half-Life influenced the games industry in terms of story, or rather how to tell a story in a FPS. People actually stopped to talk to you, give you directions and open doors for you. Most games still relied upon cut scenes whereas Half-Life stuck to the First-Person perspective and allowed the story to unfold in real-time with you in complete control. Look at other single-player FPS games before it and then single-player games afterwards. It had a huge influence on every campaign mode in every FPS after it... even Call of Duty 4 It's also the game that helped introduced Counterstrike to the world and made Valve the company they are today. Without the success of Half-Life, Steam wouldn't exist and Valve wouldn't be the influential company they are now. |
Although Call of Duty has clearly had a much greater impact on the actual world than Half Life. Half Life was only a precurser, and much less world changing than its predecessor Goldeneye 007.
I describe myself as a little dose of toxic masculinity.
I must say... The Path is an interesting game. In the sense that I have a hard time considering it a a game. Same goes for Dear Esther.
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Problems:
-The Path - Sure, I own it, but how on earth did it change the world?
-Passage - it did ABSOLUTELY nothing to change ANYTHING! It has also zero critical acclaim, and was just a nifty five-minute trek through a really fast story. Woohoo.
-Goldeneye 007 - isn't there. That's a mistake.
-Minecraft - Don't get me wrong, it's a big deal. But I think it should be switched with:
-Zelda: Ocarina of Time
-World of Warcraft - HATE the game, but I can't deny its importance in gaming.
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| thetonestarr said: Problems: -The Path - Sure, I own it, but how on earth did it change the world? -Passage - it did ABSOLUTELY nothing to change ANYTHING! It has also zero critical acclaim, and was just a nifty five-minute trek through a really fast story. Woohoo. -Goldeneye 007 - isn't there. That's a mistake. -Minecraft - Don't get me wrong, it's a big deal. But I think it should be switched with: -Zelda: Ocarina of Time -World of Warcraft - HATE the game, but I can't deny its importance in gaming. |
Can't see a problem with Ocarina of Time. As far as I can tell, it took over an entire console generation before OOT's influence was diluted out of most action games. (Meaning I agree with you, don't misread this.)
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Player2 said:
What did Final Fantasy IV? It wasn't the first JRPG published outside Japan and it didn't make the genre popular outside Japan... |
Well, they're motivating it with "Hironobu Sakaguchi rewrote the roles for RPG's, by replacing rules with dialogue".
It's apparently the first RPG that build up some sort of relation between the characters and stuff like that.
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Furthermore, I think VGChartz should add a "Like"-button.
Mmmm yea, so I'm not alone thinking this list has some stupid games in it. See, this is why I don't buy gaming magazines - IGN actually has far better lists (of all sorts) than this. And they're free.
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Furthermore, I think VGChartz should add a "Like"-button.