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Forums - Gaming - Worst framerate in a current gen game you've played?

trasharmdsister12 said:
fillet said:
trasharmdsister12 said:

For me it would be Mass Effect 1 on Xbox 360. Castlevania: LoS is kinda poor too but when installed it's way more consistent than Mass Effect 1.

I experienced a fair bit of stutter and ghosting through the first level of Halo Reach as well when you first encounter the covenant (and it's raining). Infamous 1 became unsmooth at times too when lots of stuff was going on.


You're smoking crack.

ME1 didn't have a bad frame rate, not great but definitely average-good.

There's litterally hundreds of games with a worse frame rate.


The thread title asks "Worst framerate in current gen game you've played". I can only speak for the games I've played and the conditions I played them in. I played ME1 through a couple of times before we could install games to the Xbox hard drive. During that time I suffered tons of stutters and framerate problems. I played it after installing it too and it improves things a fair bit, but the first few times I played it it was off the disc.

That's not knocking the game though. People here know that it's my favourite game this generation anyways and I've made it clearly known that I feel the direction of ME2 really hurt the series for me. But that's besides the point.


I have never played it with the cinematic grainmotion blur effects on, I saw this in the options first time playing it and dived for the off button. Kinda interesting...maybe that's the cause as JustThatGamer has hinted at. Sure I agree the frame rate wasn't stellar but was generally consistent (with the effects off).



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Hmmmm SKYRIM PS3, i dont own a copy but damn its bad



Buying a PS4 nuff said.

trasharmdsister12 said:

fillet said:

I have never played it with the cinematic grainmotion blur effects on, I saw this in the options first time playing it and dived for the off button. Kinda interesting...maybe that's the cause as JustThatGamer has hinted at. Sure I agree the frame rate wasn't stellar but was generally consistent (with the effects off).

I actually played with the Motion Blur and Film Grain off too. First thing I do when I launch any game is go through the settings (it's a habit being primarily a PC gamer). I ain't arguing that there are games with poorer framerates (I see many mentions of Skyrim and Bayonetta on PS3) but I haven't played those games on those platforms so I'm left with what I've experienced. *shrugs*. I recall SoTC having meh'ish framerates last gen at times but if we're talking about this gen ME1 was the first that came to mind for me.


Fair enough :) maybe my standards lowered because I enjoyed the story so much, like you first thing I do is turn of post processing effects too.



Tetris for Gameboy.

Dam pieces fall down a little, then freeze in the middle of the screen, out of nothing, and then fall down a little more.

Worst framerate ever.



Not the worst framerate issues but the most annoying were in Mario Kart Wii in 4players mode. Really MK must run 60fps period.



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Dragon Age Origins. Great game, but very disappointing it was such a poor port. There's no reason for the game to lag that much.

Also, I'm not a fan of the Mass Effect series in the least. Pretty games, but lousy gameplay. I decided to play through the demo of Mass Effect 3 on the PS3 version. Whether it was the cutscenes or the gameplay, the game couldn't keep a stable framerate. It felt like it was constantly lagging. Then I watched the Digital Foundry comparison and saw that 99% of the time, the PS3 version was running at 20fps.

I've seen Lords of Shadow get mentioned here. I believe it's more or less getting mentioned because of the Digital Foundry comparison rather than being bad. The only time it stays at a lower framerate is when there are major effects, and even then you can't really notice it because it doesn't stay too low and the camera rarely moves so you can't actually see it as bad as you can in the other games. Watch the Digital Foundry comparison in the caves and the platforming part, and watch the Lens of Truth in the Swamp. During gameplay it averages around 27-30fps, rarely dipping to 25fps. When it hits 25fps you can't see it unless you're actually looking for it, and even if you're looking for it, the camera style Lords of Shadow uses it's hard to see.

I'd rather have higher framerate, but I'd take bad framerate any day over bad screen tearing. I don't mean the minor screen tearing. I'm talking about Darksiders for the 360, Saints Row the Third for the 360, or Darksiders 2 for PS3 and 360. Screen tearing that's so bad you can't stand to play the game. The difference in framerate and screen tearing at this point is say you're walking straight down an area, hallway, whatever. You don't notice a framerate drop because the world itself isn't moving. But with a screen tear, and let's say 50% of the screen got torn. It's annoying as hell. You can see screen tearing while moving, while turning the screen, etc.

Then when a game has framerate issues and screen tearing. Dead Island for PS3. It's even worse. This game is even much worse with screen tearing than any other I've played. It's tore 99% of the screen so the next frame kept just about the entire frame. You smack a zombie in the head with a baseball bat only for the entire screen to tear and to you it looks like 0fps, but then a second later the zombie is dead with its brains bashed in on the ground. That's just a good scenario, but what about the bad scenario when you're in act two or further and the entire screen tears when you're against three zombies or more, again you think it's 0fps but a second later you're dead because you didn't see your health critical until it shown the next full frame.

No screen tearing and 25fps is better than 50% screen tearing and 30fps in my opinion.



crysis 2 on ps3



Probably House Of the Dead : Overkill. Anytime something explodes, it looks like I just got done sucking nitrous oxide out of a balloon.



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I had the impression that red Steel 2 sometimes ran a bit slow. Only time I ever noticed anything, though I am pretty bad at that.



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amp316 said:
Probably House Of the Dead : Overkill. Anytime something explodes, it looks like I just got done sucking nitrous oxide out of a balloon.

You should try Last Story's final boss.

The framerate takes off his hat, bows, and goes for vacation.