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Forums - Gaming - Disturbing Wii Third Party SalesTrend- IGN's Matt's C

this will change in time - so far every TP was releasing titles based on the wii is a fad opinion and not what they genuiinly feel will sell. The wii however, like the DS is going nowhere as nintendo have yet again created a platform that is so unique is gonna sell anyway, whether that is on the strength of Wii Sports or not doesn't matter - I mean have you ever seen a console in it's second year of life shifting units mainly based on the pack in game?

Everyone said last gen that nintendo were dead in the water now they say they control too much, this basically takes the power away from these devs as with the PS2 they held the cards and says to these devs well if you want to make money off us then fine but we'll still dominate this generation no matter!! later on this year / next year mini games may stop selling or at least slow down and other gaming trends may be attempted to be dictated by these publishers but one thing we can rely on is both Nintendos software and the hardware will still sell and they'll just have to find their own success.



 


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I'm not out to say that Wii is the bastion of third party success, but you have to put those titles in perspective. Killer 7 came out on both the Gamecube and PS2, and how much backing did either company really give the title? Across two platforms it did not sell well in relation to the burden put on it by the hardcore. And (whether or not you can argue that Zach and Wiki plays into the toy persona that people like Wada have helped facilitate) I think that Zach and Wiki certainly falls into the Psychonauts syndrome. At least Psychonauts had a multi million dollar ad campaign. I dont think Zach and Wiki had anything. I'd really like to see Capcom's projections for the game and what it actually sold.

Ubisoft at the start of the Wii's life cycle at least had the right idea. Take Red Steel. Mass marketable idea (guns and sword play). It promised something. Whether it delivered on those promises or not is up for debate, but it promised something. And when Ubi could have allowed it to get overshadowed by Zelda and Wii Sports, they actually built up a decent campaign for it. You could argue that Nintendo featured it prominently, but that wouldn't explain Rayman Raving Rabids either, which sold nearly as much. Speaking of which, is RRR2 even out yet? Ubi really dropped the ball with that one.

I know that's not what people want to hear, that not all good concepts are marketable. It's not always about marketing. It's about marketability. But the main problem here is that every damned third party game has to be some sort of barometer for success on the Wii. And that's just too much for some of these games to bear, especially with a million mitigating factors that can be argued over and over. I am not going to say that the Wii is the perfect environment for third parties. I'm certainly not going to say that Nintendo's own efforts don't overshadow third party games to some degree. But the talk is annoying. Either put your games on the Wii and give that game the maximum effort to succeed, or just don't bother at all. The market will ultimately bear out it out. The only problem is the risk aversive attitude. But if the 360 and PS3 are good enough environments for certain companies, then they can continue along that plan. I don't think all companies can ignore the Wii's expanding userbase forever, though.



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Currently own- DS, PSP, PS2, Wii, Xbox 360, PS3 DreamCast.

Man i have too many consoles..... 

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As I've said elsewhere, whether or not a game could be called casual or core, they can tell when something sucks. If third parties could get their act together, their games would sell. As it is, Nintendo puts far more effort into their products than anyone else - it's only fitting then, that they get the rewards.



This makes sense to me because I don't think most people are buying the Wii to play PS3/360 type games on it. People want the Wii (same with me) to play the Big N games as well some just want something different. So those who buying the Wii is not thinking about playing games like GT5,GTA4, Halo3 or even COD4 on it.



@soriku

According to vgchartz its not bull $hit.



 

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To me it looks like some people can't (still) read from between the lines. To me it looks like Matts idea was (considering he was using NPD data, which is impartial considering the market and even that was old data) that the publishers are stupid and someone should show them how stupid they are. So he was speaking as a gamer (which he is), not financial advisor or analysist (which he isn't).

The consern itself about what 3rd parties think, shows how absurd the view, what Matt told us about, is. Well, if the 3rd parties don't change their view, it's going to affect their profits, or should i say, it's going to affect even more.

Capcom has really good comparision between different types of games: RE:UC, which is quality hardcore title, dark and colourless and is rated 18+ and Zack&Wiki, which is quality hardcore title, bright and colourful, and is rated 7+. Although, Z&W is new IP and RE is established one with strong sales for a decade now. But you still can compare which one sells better.

@Legend: Thank you for sharing us your wisdom. So, if EA would have made M&S without the two propably most popular VG characters of all time, would be similar to Sega (or Nintendo) making NHL, F1, Madden or FIFA without NHL, F1, Madden or FIFA, and then release them as 3rd party title. I don't think the games would sell similar numbers that they are.

And who said Nintendo will soon "rent" their characters? But they already have. Soul Calibur had Link and a number of EA:s sports titles have had Mario in them.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Matt Cassamassina is a douche. He always just whines about Nintendo's efforts (ever since before n64.com became n64.ign.com). If Nintendo does something awesome, its not awesome enough for him, ever.



BornFirst. said:
I'm not out to say that Wii is the bastion of third party success, but you have to put those titles in perspective. Killer 7 came out on both the Gamecube and PS2, and how much backing did either company really give the title? Across two platforms it did not sell well in relation to the burden put on it by the hardcore. And (whether or not you can argue that Zach and Wiki plays into the toy persona that people like Wada have helped facilitate) I think that Zach and Wiki certainly falls into the Psychonauts syndrome. At least Psychonauts had a multi million dollar ad campaign. I dont think Zach and Wiki had anything. I'd really like to see Capcom's projections for the game and what it actually sold.

Ubisoft at the start of the Wii's life cycle at least had the right idea. Take Red Steel. Mass marketable idea (guns and sword play). It promised something. Whether it delivered on those promises or not is up for debate, but it promised something. And when Ubi could have allowed it to get overshadowed by Zelda and Wii Sports, they actually built up a decent campaign for it. You could argue that Nintendo featured it prominently, but that wouldn't explain Rayman Raving Rabids either, which sold nearly as much. Speaking of which, is RRR2 even out yet? Ubi really dropped the ball with that one.

I know that's not what people want to hear, that not all good concepts are marketable. It's not always about marketing. It's about marketability. But the main problem here is that every damned third party game has to be some sort of barometer for success on the Wii. And that's just too much for some of these games to bear, especially with a million mitigating factors that can be argued over and over. I am not going to say that the Wii is the perfect environment for third parties. I'm certainly not going to say that Nintendo's own efforts don't overshadow third party games to some degree. But the talk is annoying. Either put your games on the Wii and give that game the maximum effort to succeed, or just don't bother at all. The market will ultimately bear out it out. The only problem is the risk aversive attitude. But if the 360 and PS3 are good enough environments for certain companies, then they can continue along that plan. I don't think all companies can ignore the Wii's expanding userbase forever, though.


 

Both XBOX 360 and Playstation 3 have had extremely big flops on theri systems. Where are thee editorials on them? The media just places "upswing" on those consoles while trying to downplay Wii success.

 Same thing was done with PS vs DS. This is history repeating itself and extremely old news to most Nintendo fans.



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most of them are flopping because of no advertising



tag:"reviews only matter for the real hardcore gamer"

leo-j said:
@soriku

According to vgchartz its not bull $hit.

actually vgchartz does say different with 5 3rd party million sellers and 3 already 3/4 way there and soon to be much more



tag:"reviews only matter for the real hardcore gamer"