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BornFirst. said:
I'm not out to say that Wii is the bastion of third party success, but you have to put those titles in perspective. Killer 7 came out on both the Gamecube and PS2, and how much backing did either company really give the title? Across two platforms it did not sell well in relation to the burden put on it by the hardcore. And (whether or not you can argue that Zach and Wiki plays into the toy persona that people like Wada have helped facilitate) I think that Zach and Wiki certainly falls into the Psychonauts syndrome. At least Psychonauts had a multi million dollar ad campaign. I dont think Zach and Wiki had anything. I'd really like to see Capcom's projections for the game and what it actually sold.

Ubisoft at the start of the Wii's life cycle at least had the right idea. Take Red Steel. Mass marketable idea (guns and sword play). It promised something. Whether it delivered on those promises or not is up for debate, but it promised something. And when Ubi could have allowed it to get overshadowed by Zelda and Wii Sports, they actually built up a decent campaign for it. You could argue that Nintendo featured it prominently, but that wouldn't explain Rayman Raving Rabids either, which sold nearly as much. Speaking of which, is RRR2 even out yet? Ubi really dropped the ball with that one.

I know that's not what people want to hear, that not all good concepts are marketable. It's not always about marketing. It's about marketability. But the main problem here is that every damned third party game has to be some sort of barometer for success on the Wii. And that's just too much for some of these games to bear, especially with a million mitigating factors that can be argued over and over. I am not going to say that the Wii is the perfect environment for third parties. I'm certainly not going to say that Nintendo's own efforts don't overshadow third party games to some degree. But the talk is annoying. Either put your games on the Wii and give that game the maximum effort to succeed, or just don't bother at all. The market will ultimately bear out it out. The only problem is the risk aversive attitude. But if the 360 and PS3 are good enough environments for certain companies, then they can continue along that plan. I don't think all companies can ignore the Wii's expanding userbase forever, though.


 

Both XBOX 360 and Playstation 3 have had extremely big flops on theri systems. Where are thee editorials on them? The media just places "upswing" on those consoles while trying to downplay Wii success.

 Same thing was done with PS vs DS. This is history repeating itself and extremely old news to most Nintendo fans.



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