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Forums - Nintendo - Assassin’s Creed 3 on Wii U is missing some graphical features, didn’t have enough time to properly port

Soundwave said:

 

Well first I pretty much gauruntee neither 720 or PS4 will be $600. That was an obvious mistake by Sony, the 360 was $299.99/$399.99 at launch, the Wii U is likely going to be $299.99 seven years later. 

Honestly I'd prefer not to have to buy 2-3 systems period. But I generally have to, because Nintendo simply doesn't get all of the interesting third party content most of the time and it's been that way for about 15 years now. 

And, who's fault is that?  It sounds like your gripe should lie with the third party developers.  Do you think that Nintendo goes up to EA Sports and says, "Hey, could you please put in no effort and release a stripped-down piece of garbage Madden title on our systems?"  No.  And, I've actually had people argue with me that the developers shouldn't have to develop for tech that is behind PS3/XBox 360.  If that's the case, then why have they continued to support ports to the last generation PS2 WELL into this gen?  Apparently the hardware isn't an issue for them to develop for in that regard.  The Wii's 7 top software titles all outsell the # 1 selling game on XBox 360 or PS3.  And even after you strip away the Wii Sports (pack-in/more of a demo), Wii Play (purchased for the extra controller), Wii Fit, and Wii Resort titles; Mario Kart triples and New Super Mario Bros. still doubles the #1 of PS3 (which is an Activision Call of Duty).  Nintendo has proven that there were sales there for the taking of anyone who wanted to put the effort in.  The line-up for Wii U shows much greater 3rd Party support, so that shouldn't be the case this coming generation.



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Boutros said:
Dun worry guys, I'm sure Just Dance 4 Wii U is the better version.


hahhaha well done Boutros...well done.



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Soundwave said:
DieAppleDie said:
"Firstly, the majority of the hardcore community doesn't give a sh*t about Nintendo (lets be honest) to begin with. They buy their content on Sony/MS machines."

can someone insert an apropiate pic to this comment please?.....i cant do it by myself ......damn
great bait nontheless ;)


I'm just being honest. Go talk to the average kid that buys their content on the 360/PS3 or go ask them at GameStop what they think about the Wii brand. 

You'll probably find what I've said is pretty polite. 

The system wars stuff is silly really, though. 

We know PS4/720 are going to be more powerful than the Wii U. We know Sony/MS hold the hardcore demographic almost entirely in their hands. 

Nintendo's goal I don't think is to compete against Sony/MS. They just don't want to be so incredibly one dimensional, because that can be problematic for their business ... what happens when you end up with a Wii Music instead of a Wii Fit? Wii sales drop. That was a problem Nintendo realized, casual gamers are fickle and unpredictable and go running elsewhere (see: iPad becoming the new hot thing). 

That's what I think Nintendo's aim with Wii U is. It's still going to be the mass market/casual centric/family oriented console, but they would like to have a little more presence with the hardcore set because it's a much more predictable/reliable demographic. But at the same time, I don't think Nintendo is willing to engage MS/Sony directly to get that because they don't want to get into a spending war. 


"kid" is probably the key term ...

I hate shopping for games for my XBox 360 because I always think people will assume I'm some sort of creepy paedophile being that I'm (usually) the only one older than 14 in the XBox 360 section. The Wii section seems (fairly) empty now, but when the Wii was new there were a lot of people in my age group in the area (late 20s early 30s).

While there are always exceptions, older gamers tend not to be as graphics obsessed as younger gamers because we can remember playing games on the NES or Atari.



Soundwave said:

Obviously Nintendo never had any demographic issues on the Wii, we all know Xenoblade, The Last Story, GoldenEye, Silent Hill, House of the Dead, Mad World, Sin & Punishment, Red Steel 2, The Conduit, etc. sold millions and millions of copies, what was I thinking. 

Nier, 3dotheroes, shadows of damned, vanquish, the darknes,tales of graces f,SFxT, blazblue,kof,sh downcoming/call surely sold millions of millions on the other consoles and even if it didnt it would probably be becasue demographic issues rather than the quality or type of game.

And golden eye did cross the 1m mark i belive



About this article, it's ubi so shouldnt come as a surprise. Also led me to belive that either the game wasnt a lot of time in dev or nintendo just recently gave the sdk and are rushing for a holiday release.
But at the same time the consoles versions never hold a really impressive lighting or partcicle effect, specially the later, yet we saw some videos of the wiiu offscreen footage with smooth gameplay and betetr textures, so while it wont outdo the others in effects probably will show itself on par or better in other aspects with pure raw power. Like the DarkSouls port on pc.



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wfz said:
Even if the differences aren't great, this rubs me the wrong way and pushes me away from wanting to purchase it. I probably won't, anymore.


Same here. This was one of the games I was really looking forward to playing on the Wii u at or close to launch, but hearing this has certainly killed some of the hype. I'm sure the differences won't be major but its more about the principle, and shows a lack of passion and commitment on ubisofts part. I'll probably still pick it up but maybe I'll wait until it hits a budget price. Why should I spend full price on a game that ubisoft doesn't seem to have put their full effort into?



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Metallicube said:
wfz said:
Even if the differences aren't great, this rubs me the wrong way and pushes me away from wanting to purchase it. I probably won't, anymore.


Same here. This was one of the games I was really looking forward to playing on the Wii u at or close to launch, but hearing this has certainly killed some of the hype. I'm sure the differences won't be major but its more about the principle, and shows a lack of passion and commitment on ubisofts part. I'll probably still pick it up but maybe I'll wait until it hits a budget price. Why should I spend full price on a game that ubisoft doesn't seem to have put their full effort into?


Unfortunately I think this is going to be the case with a lot of third party ports. 

The priority for devs is to get the PS3/360 versions done as those have a 120 million userbase. The Wii U will have a userbase of 6 million at best by spring 2013, assuming Nintendo sells every system they ship. 

Guess which platform gets the shaft. At least we're getting AC3 period, other multi-plats like Crysis 3 and Resident Evil 6 aren't happening or if they it's going to be one of those "6-12 months later" type deals. 



@crono " I don't think marginally better graphics are going to sell PS4/720 over WiiU. Not in a down economy."

But you believe that Wii U will sell to people who already have a PS360 for marginally better graphics, or do you think they'll be interested in the controller. Im thinking controller, but the thing is you DONT know anything about SOny or MS next system, we have no idea what they have instore why assume that all it will be is marginally better graphics that WIi U? ANd if it does work for Wii U why not the other two



Deoz said:
About this article, it's ubi so shouldnt come as a surprise. Also led me to belive that either the game wasnt a lot of time in dev or nintendo just recently gave the sdk and are rushing for a holiday release.
But at the same time the consoles versions never hold a really impressive lighting or partcicle effect, specially the later, yet we saw some videos of the wiiu offscreen footage with smooth gameplay and betetr textures, so while it wont outdo the others in effects probably will show itself on par or better in other aspects with pure raw power. Like the DarkSouls port on pc.


This is exactly what I was pointing out. Power is not an issue with the Wii U. Different technology that devs haven't worked with is the issue.

 

 

Soundwave said:


Unfortunately I think this is going to be the case with a lot of third party ports. 

The priority for devs is to get the PS3/360 versions done as those have a 120 million userbase. The Wii U will have a userbase of 6 million at best by spring 2013, assuming Nintendo sells every system they ship. 

Guess which platform gets the shaft. At least we're getting AC3 period, other multi-plats like Crysis 3 and Resident Evil 6 aren't happening or if they it's going to be one of those "6-12 months later" type deals. 

RE6 looks like  disappointment waiting to happen. Even more than five.

Crysis of any kind will be no loss. Crysis is and always has been a mediorcre FPS and will subpar story. It epitome of graphics fanaticism. The game is hyped and sold purely on its graphics which I am honestly not impressed by. So much recycling over a such a large scale should be a crime on hardware that has more than 256 MB of RAM.