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Forums - Nintendo - Wii U specs are surprising, says Sonic developer, specifically the GPU and memory

DieAppleDie said:
Oni
dont be silly
you know hes right, that comment was unnecessary

wasnt disagreeing with him, so you can calm down, your comment was unnecessary



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I've manually trimmed quote trees in this thread. Please do so yourselves in the future.



Monster Hunter: pissing me off since 2010.

Viper1 said:
All of you guys claiming 1.5 GB of RAM is low or that the Next X will have 6+ GB of RAM need to stop. You are embarrassing yourselves.

 

Alby_da_Wolf said:
Andrespeskymonkey said:
1.5g is surprising. Surprisingly low.

Er... actually, while 1.5 is excellent compared to current gen, it could gradually become less comfortable next gen (although the difference won't be as dramatic as the Wii RAM is compared to competitors).
Obviously exclusives will be fine for the whole next gen, the only possible problems will come from multiplats.

As I wrote, exclusives should have no problems, rather devs used to Wii's 90-100MB total RAM should feel like in Heaven (so we should expect wonders from those that already did them with far less RAM). I should add some things: graphics should be OK, GPU is more powerful and feature-rich, so just reserving 0.5GB to graphics should make them noticeably better than current gen. And about system RAM and multiplats, those originally developed on Wii U or systems with even less RAM should be fine too, and even games developed for PCs with 2GB RAM should be fine, as those 2GB take into account that Windows can easily eat 1GB. So the only problems could arise on games with huge levels and large numbers of interactive objects if originally developed on systems with more main RAM. About PC games ports, troubles could start for those with 3GB or more MINIMUM RAM requirements. So we talk about quite a narrow subset of all the possible games, as such PC games would have the PC as their main platform anyway, while for games developed on consoles, Wii U, being released first could be often the original platform of multiplats, while in other cases, devs could probably take into account WiiU limits to maximize their game audience. And for graphics, no problem at all again, as engines are scalable widely enough up and down, graphics RAM size difference between WiiU and competitors will be a lot smaller in percentage than the one between Wii and HD twins, not to mention that 1080p will be the target res of the vast majority of TVs next gen, higher res will be niche for years, so it will be at most optional for games, if considered at all.
So yes, small RAM could surely create some problems, requiring additional work for porting some multiplats, but in a very limited number of cases.

 

 



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


lilbroex said:

You should have used the Frobllins demo. It was actually made for the 4850.


Of course the GPU and CPU in thd WIi U are custom built. The GPU will have a DX11 level tesselator which the 4850 didn't.

I thought of using the Froblins demo but the Uengine demo demonstrates something that is likely going to be very important for the next generation of systems; the ability to scale the graphics to run on anything from the current HD consoles to a top of the line PC.

The "base" level of the Uengine demo is a little to demanding for the HD consoles, but you could easily imagine creating a game that runs at 720p@30fps on the HD consoles with low detailed textures as being the "base" level of a game. For the Wii U (and similarly powered systems) you used medium level detail and turn on tessellation to low level (which subdivides models that take up the most screen realestate) and render at 720p. If there are substantially more powerful consoles you use high detailed textures and turn tessellation to a medium level (which sudivides the models at a moderately further distance) and render at 1080p. For high end PCs you use the maximum texture detail and turn tessellation to the maximum level.

For the developers you're creating one game that can be played across multiple platforms, for gamers you get games that look (just about) as good as they can on any platform you own.



teigaga said:
lilbroex said:
prayformojo said:
teigaga said:
 

Its actually really simple, the Wii U is not powerfull enough for most people to get excited for from a graphical standpoint, all of these articles suggesting that its a tad weaker, a tad stronger or excactly the same all point reaffirm this point. Its firmly attached to the the level of visuals be seeing for the last few years. It annoys me that most nintendo fan want to believe that everyone with something to say other then praise is automatically a nintendo hater, they are simply people with valid opinions; The Wii U is not cutting edge tech. Of course time is a consideration because what was cutting edge and impressive in 2008, no longer is in 2012. Thats how technology works.

I'm buying the Wii U at launch but I don't feel any need to pretend or delude myself into thinking thats its a graphical powerhouse that will usher in a new era of animation, lighting, physics, A.I etc. 

Until Nintendo shows Starwars 1313 or a game of the graphical quality running off the system, then we should all just except the fact the Wii U is simply a minor graphical improvement over the current gen consoles, similar to gamecube vs wii.

Iwata said that the gap between Wii-U and the other systems won't be as wide as it was this gen. Nintendo isn't going to make a beast of a console and destroy the other two, but they know they screwed up last time and I don't think they'd do it again. I think at worst, we're looking at a Dreamcast to Xbox difference and that's fine imo. I loved the Dreamcast, and even though it was clearly behind the Xbox, it was much more fun to play (I had all four consoles that gen). I don't remember EVER thinking "man, the Dreamcast looks like crap". As a matter of fact, I didn't even WANT another console. The only reason I bought a PS2 was because the Dreamcast died at it's hand and I HAD to move on.

The Wii-U will be fine.


I still don't get this. How did they screw up? They won this gen. If the Wii completely stopped selling right this instant, the PS3 and 360 would still never catch it in sells. As Reggie said, they had the best specs the two gens before this one and those have been their worst two gens.

The only people I can think of who didn't like the Wii were the kind who only play miliant shooters and medieval/ancient sword fighting games like Uncharted, God of War and Dark Souls. Oh, and the ever classic graphics fanatics, because if it doesn't look photorealistic(which has only been achieved with ames that used actual photos like Mortal Kombat 1-3) then its no good to them.

People who preferred playing anything aside from those categories generally liked the Wii and DS.

I wonder, with all of the people who say the Wii U has bad graphics, do the PS3 and 360 also now have bad graphics since theirs are not as good as the Wii U?


No one is suggesting they screwed up in a commercial sense but I think wii's library beyond 2009 has been pretty terrible. Detach personal bias and taste, and I simply believe there was not enough diverse high QUALITY titles on the system to cater to various demographics. 

From a crirical perspective the wii has been brilliant for party games and platformers, but I think most people want a more well rounded system and so do Nintendo HQ. Not to say that they're perfect but I think the HD twins have done a better job of satisfying the full range of their audiences over the full length of their lifes. I think this is the main basis of people critcising the Wii as a console. 


Here I was thinking I was done contributing to this topic when I see the second sentence of this post... followed by the second half of the second sentence of this post. "Detach personal bias and taste..." followed by, "I simply believe..." personal bias and taste. Nice.



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Baron said:

DakonBlackblade said:

I was reading trought the thread and i found this here, this post is just wow, you got it all figured out alread man, you know exactly how the next gem "console war" will happen years before it even starts, youre fantastic. Ever considered a career as a psychic ?

Trying to predict the future much maybe ?

O and the "flop" PS3, as you called it, is the best selling console this year by far, it also happens to be selling faster tham the 360 when you line up the launches since ever and in theory holds the bigest chunk of the conventional gamers market, Wii sold more but mostly cause it sold to a diferent market tham 360 and PS3 did, the HD twins shared the more conventional (many times called hardcore but i dont realy like that term) gamers market, Wii only got a small share of those onboard, wich is why the WiiU is aiming to keep pleasing the casuals but also apeal to this market they couldnt get last generation by making a more powerfull machine capable of getting 3rd parties interested in developing theyre big games for Nintendo as well.

 

I think the sucess of the WiiU depends on how much ppl will decide to comit to this new console even before knowing anythign about the next box and the new playstation. If Nintendo has a good marketing strat and realy delivers an interesting enought product its on the right way to be the top seller console next gem, if it fails to impress ppl will choose to wait and them itll be all about how superior or not the new Microsoft and Sony conseles are.

The PS3 selling the most this year still doesn't change the fact that it's been a flop for Sony. Not only have they lost a significant part of their market share but they've been making a loss ever since the PS3 was launched. If something makes less money than what has been spent on it then it's a flop.

I also don't see how the PS3 holds the biggest chunk of the conventional gamers market. The main reason the PS3 has been catching up to the 360 is because the 360 just doesn't and will never sell in Japan. That's about a 7 million advantage for Sony right there. But install base is nowhere near a good indication of what kind of gamers own a specific console. I could say the 360 has more conventional gamers based on the fact it has a much higher number of games sold per console and more games means real gamers. It's all just baseless assumptions really.

So if you're gonna criticize someones predictions at least make sure you use facts yourself. And leave personal feelings as they are, don't mistake those for facts either.

So the Japanese dont count as gammers them ? What are they ? I could use the same argument to say that the only reason 360 even sold as much as it did is because it has a bigger chunk of the American market, but that also wouldnt make any sense cause the American gamers are as much a gamer as any other gamer in the world, just like the Japanese.

360 wil always sell more software per unit cause Americans consume more tham any other ppl, since they have a bigger chunk of this market they sell more softwares, mainly shooters wich is the favored genre of the American conventional gamer, the software market is simply put biger on the USA, therefore its expected that whiechever console holds that market will sell more softwares. Still PS3s software sales overall isnt far behind.

Ppl also tend to forget that the PS3 didnt sell as well as the PS2 because the 360 is a great console, the PS2 didnt have any real competition therefore ruled supreme, its expected that a product wont domain the market if it has good competiton. Its happening with the smartphone market for instance, Apple was completly dominant for awhile, them Sansung started making some great quality smartphones, now the market is getting divided.

The Wii undeniable sold to a diferent market tham the HD twins, wich basicaly shared a market that was exclusive to the PS2 on the previous generation, or do you think Nintendo wants ot apeal to the conventional gamers with WiiU because they were happy with how many copys they sold to this market ? Wii also had a very week 3rd party support because of it casualness and Nintendo want to have that suport this time around, I think they ahve the right idea with WiiU here apealing to both casuals and conventionals, it all depends on how well they put that idea to pratice.



DakonBlackblade said:
Baron said:

DakonBlackblade said:

I was reading trought the thread and i found this here, this post is just wow, you got it all figured out alread man, you know exactly how the next gem "console war" will happen years before it even starts, youre fantastic. Ever considered a career as a psychic ?

Trying to predict the future much maybe ?

O and the "flop" PS3, as you called it, is the best selling console this year by far, it also happens to be selling faster tham the 360 when you line up the launches since ever and in theory holds the bigest chunk of the conventional gamers market, Wii sold more but mostly cause it sold to a diferent market tham 360 and PS3 did, the HD twins shared the more conventional (many times called hardcore but i dont realy like that term) gamers market, Wii only got a small share of those onboard, wich is why the WiiU is aiming to keep pleasing the casuals but also apeal to this market they couldnt get last generation by making a more powerfull machine capable of getting 3rd parties interested in developing theyre big games for Nintendo as well.

 

I think the sucess of the WiiU depends on how much ppl will decide to comit to this new console even before knowing anythign about the next box and the new playstation. If Nintendo has a good marketing strat and realy delivers an interesting enought product its on the right way to be the top seller console next gem, if it fails to impress ppl will choose to wait and them itll be all about how superior or not the new Microsoft and Sony conseles are.

The PS3 selling the most this year still doesn't change the fact that it's been a flop for Sony. Not only have they lost a significant part of their market share but they've been making a loss ever since the PS3 was launched. If something makes less money than what has been spent on it then it's a flop.

I also don't see how the PS3 holds the biggest chunk of the conventional gamers market. The main reason the PS3 has been catching up to the 360 is because the 360 just doesn't and will never sell in Japan. That's about a 7 million advantage for Sony right there. But install base is nowhere near a good indication of what kind of gamers own a specific console. I could say the 360 has more conventional gamers based on the fact it has a much higher number of games sold per console and more games means real gamers. It's all just baseless assumptions really.

So if you're gonna criticize someones predictions at least make sure you use facts yourself. And leave personal feelings as they are, don't mistake those for facts either.

So the Japanese dont count as gammers them ? What are they ? I could use the same argument to say that the only reason 360 even sold as much as it did is because it has a bigger chunk of the American market, but that also wouldnt make any sense cause the American gamers are as much a gamer as any other gamer in the world, just like the Japanese.

360 wil always sell more software per unit cause Americans consume more tham any other ppl, since they have a bigger chunk of this market they sell more softwares, mainly shooters wich is the favored genre of the American conventional gamer, the software market is simply put biger on the USA, therefore its expected that whiechever console holds that market will sell more softwares. Still PS3s software sales overall isnt far behind.

Ppl also tend to forget that the PS3 didnt sell as well as the PS2 because the 360 is a great console, the PS2 didnt have any real competition therefore ruled supreme, its expected that a product wont domain the market if it has good competiton. Its happening with the smartphone market for instance, Apple was completly dominant for awhile, them Sansung started making some great quality smartphones, now the market is getting divided.

The Wii undeniable sold to a diferent market tham the HD twins, wich basicaly shared a market that was exclusive to the PS2 on the previous generation, or do you think Nintendo wants ot apeal to the conventional gamers with WiiU because they were happy with how many copys they sold to this market ? Wii also had a very week 3rd party support because of it casualness and Nintendo want to have that suport this time around, I think they ahve the right idea with WiiU here apealing to both casuals and conventionals, it all depends on how well they put that idea to pratice.

Like I said, basing the type of gamers on install base is flawed. As is using any other argument to make console x look like more of a gamers console than console y. That's why I said "I could say the 360 has more conventional gamers based on the fact it has a much higher number of games sold per console and more games means real gamers. It's all just baseless assumptions really."

You make it look like the PS3 is the only console for 'real' gamers. I disagree. I say 'real' gamers own (or would like to have) multiple platforms.

 

And your 360 assessment is also just a baseless assumption. Where has it been proven that Americans buy more games than Europeans or Japanese?
I also never said the Japanese are not real gamers. I only said Sony (and Nintendo) has a clear advantage because Microsoft will never be able to establish a significant install base there.



walsufnir said:
fine to read, really. though not too hard to accomplish better specs than current gen i hope this will lead to better 3rd-party-support for wiiu so that not only (or mostly) casuals buy the console.


I doubt casuals will be as into the Wii U as the Wii.



Baron said:
DakonBlackblade said:
Baron said:

DakonBlackblade said:

I was reading trought the thread and i found this here, this post is just wow, you got it all figured out alread man, you know exactly how the next gem "console war" will happen years before it even starts, youre fantastic. Ever considered a career as a psychic ?

Trying to predict the future much maybe ?

O and the "flop" PS3, as you called it, is the best selling console this year by far, it also happens to be selling faster tham the 360 when you line up the launches since ever and in theory holds the bigest chunk of the conventional gamers market, Wii sold more but mostly cause it sold to a diferent market tham 360 and PS3 did, the HD twins shared the more conventional (many times called hardcore but i dont realy like that term) gamers market, Wii only got a small share of those onboard, wich is why the WiiU is aiming to keep pleasing the casuals but also apeal to this market they couldnt get last generation by making a more powerfull machine capable of getting 3rd parties interested in developing theyre big games for Nintendo as well.

 

I think the sucess of the WiiU depends on how much ppl will decide to comit to this new console even before knowing anythign about the next box and the new playstation. If Nintendo has a good marketing strat and realy delivers an interesting enought product its on the right way to be the top seller console next gem, if it fails to impress ppl will choose to wait and them itll be all about how superior or not the new Microsoft and Sony conseles are.

The PS3 selling the most this year still doesn't change the fact that it's been a flop for Sony. Not only have they lost a significant part of their market share but they've been making a loss ever since the PS3 was launched. If something makes less money than what has been spent on it then it's a flop.

I also don't see how the PS3 holds the biggest chunk of the conventional gamers market. The main reason the PS3 has been catching up to the 360 is because the 360 just doesn't and will never sell in Japan. That's about a 7 million advantage for Sony right there. But install base is nowhere near a good indication of what kind of gamers own a specific console. I could say the 360 has more conventional gamers based on the fact it has a much higher number of games sold per console and more games means real gamers. It's all just baseless assumptions really.

So if you're gonna criticize someones predictions at least make sure you use facts yourself. And leave personal feelings as they are, don't mistake those for facts either.

So the Japanese dont count as gammers them ? What are they ? I could use the same argument to say that the only reason 360 even sold as much as it did is because it has a bigger chunk of the American market, but that also wouldnt make any sense cause the American gamers are as much a gamer as any other gamer in the world, just like the Japanese.

360 wil always sell more software per unit cause Americans consume more tham any other ppl, since they have a bigger chunk of this market they sell more softwares, mainly shooters wich is the favored genre of the American conventional gamer, the software market is simply put biger on the USA, therefore its expected that whiechever console holds that market will sell more softwares. Still PS3s software sales overall isnt far behind.

Ppl also tend to forget that the PS3 didnt sell as well as the PS2 because the 360 is a great console, the PS2 didnt have any real competition therefore ruled supreme, its expected that a product wont domain the market if it has good competiton. Its happening with the smartphone market for instance, Apple was completly dominant for awhile, them Sansung started making some great quality smartphones, now the market is getting divided.

The Wii undeniable sold to a diferent market tham the HD twins, wich basicaly shared a market that was exclusive to the PS2 on the previous generation, or do you think Nintendo wants ot apeal to the conventional gamers with WiiU because they were happy with how many copys they sold to this market ? Wii also had a very week 3rd party support because of it casualness and Nintendo want to have that suport this time around, I think they ahve the right idea with WiiU here apealing to both casuals and conventionals, it all depends on how well they put that idea to pratice.

Like I said, basing the type of gamers on install base is flawed. As is using any other argument to make console x look like more of a gamers console than console y. That's why I said "I could say the 360 has more conventional gamers based on the fact it has a much higher number of games sold per console and more games means real gamers. It's all just baseless assumptions really."

You make it look like the PS3 is the only console for 'real' gamers. I disagree. I say 'real' gamers own (or would like to have) multiple platforms.

 

And your 360 assessment is also just a baseless assumption. Where has it been proven that Americans buy more games than Europeans or Japanese?
I also never said the Japanese are not real gamers. I only said Sony (and Nintendo) has a clear advantage because Microsoft will never be able to establish a significant install base there.


Based on the amount of games offered the PS3 is at this moment the gamers console. The Xbox 360 may have the most popular games, but the fewest exclusives and a has the longest exclusive droughts for the past three years. The Wii U is coming out so we can excuse the Wii while it bows out. The casual market was had been used up and moved onto the next gimmick in the Kinect a year earlier and it hurt the Wii. The Wii had a good four years on top, but as all casual things, it never lasts. The 360 is the most popular console via marketing in the American media. Sony hasn't had an exclusives drought since 2007 (basically its first two years). The 360 sells more because the top third parties are available on the console, but as with any gen whoever reaches popularity first sells the most copies. I doubt any console will ever outsell Microsoft in shooters...but everything else is up for grabs and Im sure with next gen it this will be even more apparent.



S.T.A.G.E. said:

Based on the amount of games offered the PS3 is at this moment the gamers console. The Xbox 360 may have the most popular games, but the fewest exclusives and a has the longest exclusive droughts for the past three years. The Wii U is coming out so we can excuse the Wii while it bows out. The casual market was had been used up and moved onto the next gimmick in the Kinect a year earlier and it hurt the Wii. The Wii had a good four years on top, but as all casual things, it never lasts.

More exclusives =/= best games library. The Wii has the most exclusives. Why don't you consider that console to be the gamers console?