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Forums - Sales - Vita's sales is now approaching the level of Dreamcast sales.

Interesting, but I'm not gonna comment on Vita's doomededness until the end of the year at the earliest.



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cusman said:
Salnax said:
If the Vita dies now, we'll never stop hearing about how it was the greatest handheld of all time.

Funny

But even if Sony were to pull the hardware from the streets and release a new hardware after 2 years, it would still be Vita. Nintendo wont be releasing something of Vita quality until at least 5 more years if not longer.

Don't be ridiculous.

Nintendo would never release such a low-quality product.

 

 

I KID.

Really, the quality of a console should be determined by its software. I sigh every time someone says that the Vita is "a really great piece of hardware." As a video game console, that means nothing if there aren't enough good games to back it up. Vita is new and it's still building its library, but it is far from a high-quality product while it has such a small selection of software to choose from. PS Classics support will help.

The 3DS is not the greatest handheld of all time, but it's getting there. Full backwards compatibility with all DS games (excepting the ones that used the GBA port), a dozen or so very high-quality retail games, at least as many classics available on the Virtual Console, and a solid half-dozen great eShop games. Eventually, the 3DS will have its own library, the DS's library, and (through VC) a large chunk of most of the notable games from the GB/GBC library, plus some NES games for some reason.

 

ryuzaki57 said:

The source is Nintendo IR  http://www.nintendo.co.jp/ir/pdf/2012/120725_2e.pdf 

3DS has Prof. Layton, Epic Mickey, Skylanders and Paper Mario

Vita has CoD Declassified, Street Fighter X Tekken, Playstation All-Star Battle, Assassin's Creed Liberation, Silent Hill, Rachet & Clank Qforce, NFS Most Wanted and Little Big Planet

LEGO LOR and FIFA13 are on both.

Hm. Without even looking I can tell you that both Rayman Origins and Wreck-It Ralph are also coming to 3DS before the end of the year. Your source is lacking information. LEGO City Stories and Scribblenauts Unlimited are probably coming out this year, too. Those four bring 3DS's total to 8, to match your Vita list. Now if only there was a high-profile DS game coming out this October...



Never owned a Dreamcast but played one shortly after they stopped production and it seamed to be a great console and ahead of its time.



Pokemonbrawlvg said:
happydolphin said:
Pokemonbrawlvg said:
You want to know what's weird?

The PS2 killed the Dreamcast, but now the Vita, made by the same company who made the PS2, is selling on the lines of the Dreamcast.

Sega has not forgotten!

Do you think the Dreamcast is coming back from the dead to execute vengeance? In what form?

I think it's a form of Karma. 

Curious, IIRC Sega itself killed its own consoles...



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


ryuzaki57 said:
Mnementh said:
ryuzaki57 said:
Vita will have more releases until the end of the year in the west than 3DS, it is far from dying.

Really? Source please.

(I don't say it's wrong, but this claim is too big to go without a good source.)

The source is Nintendo IR  http://www.nintendo.co.jp/ir/pdf/2012/120725_2e.pdf

3DS has Prof. Layton, Epic Mickey, Skylanders and Paper Mario

Vita has CoD Declassified, Street Fighter X Tekken, Playstation All-Star Battle, Assassin's Creed Liberation, Silent Hill, Rachet & Clank Qforce, NFS Most Wanted and Little Big Planet

LEGO LOR and FIFA13 are on both.

Oh, you take a list from Nintendo, that doesn't list Vita-products. You also miss to list all stuff that is dated this year from the PDF. I read for US: NSMB2, Professor Layton, Luigis Mansion, Paper Mario for first party. Third party titles have no dates, but they list: Transformers Prime, Moshi Monsters, Skylanders Giants, Epic Mickey, Disney Princess, Castlevania, Kingdom Hearts, Rabbids Rumble, LEGO LOR, Scribblenauts. Some of it may already be released, but then you need a newer list I think. I don't know which list you take for comparison for the Vita. But I see on Nintendos list 14 titles for 3DS, you name 10 for Vita. You also said 'West', so including Europe we also have New Art Academy, Freakyforms Deluxe and Fifa (that you also named, so you included Europe). But this is also a list for a financial report, they don'T list everything only some picks that they think are important. As you don't say where your Vita-list is from, I doubt comparability.



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my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

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curl-6 said:
I just can't see the Vita dropping off the market any time soon, and here's why: Sony simply won't let that happen.

They have invested too much in it to admit defeat and let it die. They might hurt its sales by holding off on a price cut, but they'll stubbornly continue to support it.

And it probably won't come to that; AC:L, COD, bundling and the holiday boost will most likely turn its fortunes around.

Why are scaled-down versions of titles on home consoles going to turn the fortunes around for the Vita?  If someone can play Call of Duty at home, with their multiplayer stats and leveling there, why would suddenly the portable version be of interest?



HappySqurriel said:
richardhutnik said:
Immortal said:
richardhutnik said:

Names as brands get old and change.  A company may be too successful to leave, but labeling a product as never failing in the market is pushing it.  Even Nintendo doesn't keep the same name for the platform.

I would say that "Playstation" as a name is weakening.  It isn't top dog anywhere now.  And with this, it loses its FUD factor.  


Wait, so are you actually affirming that you see a possible scenario in which the PlayStation brand no longer competes in the market because it simply whithers away due to a lack of popularity rather than being forced to shut down due to financial issues?

I'm not saying I disagree with you. That's just a pretty untraditional line of thought. I mean, while proportionally and historically, it's poor, but some odd 90 million sales for a console is not so bad as to get you thinking that the brand is going to die soon, is it?

By "too big to fail", I was just referring to (and probably misusing, :P) the common term. I just can't see it dying due to a lack of popularity anytime soon.

Name one company that has kept the same name over and over for their console offerings, for so long as they have been in the videogame business?  I can only think of one, and that is Sony with the Playstation.  No one else had.  You had Atari who ended up using numbers, which might be it.  But Nintendo didn't, NEC didn't, Sega didn't, Mattel didn't, Magnavox didn't.   I can't think of any who had a prolonged period of time has done away with the name.  Nintendo is the prime example.  They even killed off the Gameboy brand name in the  portable arena.  Other who attempted didn't last long.

What would happen, based on what is seen with Nintendo, is they want to release a system that is so new, and has such new features, they feel a reason to end up changing the name to reflect that.  Gameboy went away, and they went DS, because DS (implying dual screens) was more important than the Gameboy brand itself.

What I am saying is that, Sony may hang around, but they may end up looking to do away with the name "Playstation" as a brand itself.  What Sony has done with the Playstation name as a brand hasn't really been done before, and there is no historical record for that happening in the area of videogame consoles.


From what I remember, Nintendo promoted the Nintendo DS as a 'Third Pillar' and claimed that the Gameboy successor was on its way; and they probably didn't use the Gameboy name to protect it in case the DS failed.

Edit: and the Nintendo Entertainment System, Super Nintendo Entertainment System, and Nintendo 64 retained the same brand but Nintendo broke that pattern with the Gamecube (probably) because of how much the N64 struggled.

What you have there, at best, was the name of the company with Nintendo its name.  Sony isn't doing that, they are coming up with a brand independent of their own name, and pushing it with either another name or a number in it.  But then even moved beyond that.  The Wii as a brand name would also likely end up going away as another offering came out.  What you saw was the market ended up doing away with the Gameboy name, as the DS ended up being hugely successful.

What I believe is seen is that companies will transition out to another brand that puts focus on new features.  You have Call of Duty shrink into the background, as you now have Modern Warfare and Black Ops being the brands Activision will push.  That is videogame franchises, not platforms though.



Immortal said:
leatherhat said:
Immortal said:

The failure of the Dreamcast and Sega's subsequent departure from the hardware part of the industry was indeed tragic.

I don't understand why the same applies for Vita, though. As a Nintendo fanboy, I would really like to know why the failure of the Vita being a triumph for me is a delusion.


Because its the writing on the wall for dedicated handhelds.

OT- If vita dies with games like gravity rush, Persona, sound shapes, dragons crown and soul sacrifice released then I do believe it will become a cult console on the level of dreamcast. 


While there is an argument for the idea that dedicated handhelds are doomed, I cannot see how the failure of the Vita will make any difference to the overall fate of handheld consoles. All it means is that whatever the Vita offers - its games, its pricing and its graphical prowess - is rejected by the market.

Nintendo has essentially had a monopoly on dedicated handheld consoles since the Gameboy; one of its competitors' products failing in the market is not alarming. Rather, it's natural and completely normal. I would instead argue that, should the Vita fail, it proves that the PSP was only able to achieve the success it did achieve in this market thanks to the formerly mighty PlayStation brand which buoyed its sales to a moderately high level and allowed it better third party support than it deserved as a new competitor. With these advantages having disappeared to some extent, it just looks like the natural order of things - Nintendo controlling this market (even if it is shrinking) - has been restored.

Monopolies are never good, Ninty evolved because its leadership was never granted even when it was a monopolist on portables.
And about the current situation, you should also consider that with Sony gone, MS would attack directly Nintendo, and MS can even afford to lose money for more than a whole gen (the whole XB1 life and the first years of XB360 on the home console market) to grab market share.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


richardhutnik said:
curl-6 said:
I just can't see the Vita dropping off the market any time soon, and here's why: Sony simply won't let that happen.

They have invested too much in it to admit defeat and let it die. They might hurt its sales by holding off on a price cut, but they'll stubbornly continue to support it.

And it probably won't come to that; AC:L, COD, bundling and the holiday boost will most likely turn its fortunes around.

Why are scaled-down versions of titles on home consoles going to turn the fortunes around for the Vita?  If someone can play Call of Duty at home, with their multiplayer stats and leveling there, why would suddenly the portable version be of interest?

Because you can't play the console versions of Assassin's Creed 3 or Black Ops on the bus/train, or on your lunch break, or on holidays.



curl-6 said:
richardhutnik said:
curl-6 said:
I just can't see the Vita dropping off the market any time soon, and here's why: Sony simply won't let that happen.

They have invested too much in it to admit defeat and let it die. They might hurt its sales by holding off on a price cut, but they'll stubbornly continue to support it.

And it probably won't come to that; AC:L, COD, bundling and the holiday boost will most likely turn its fortunes around.

Why are scaled-down versions of titles on home consoles going to turn the fortunes around for the Vita?  If someone can play Call of Duty at home, with their multiplayer stats and leveling there, why would suddenly the portable version be of interest?

Because you can't play the console versions of Assassin's Creed 3 or Black Ops on the bus/train, or on your lunch break, or on holidays.

It isn't the same game though.  Titles like that had ended up appearing on handhelds for awhile, and they didn't make a difference.  There is also debate over whether or not the style of play you see on the big screen will translate ok into a handheld for play as you described, on a bus or lunch break.