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Immortal said:
leatherhat said:
Immortal said:

The failure of the Dreamcast and Sega's subsequent departure from the hardware part of the industry was indeed tragic.

I don't understand why the same applies for Vita, though. As a Nintendo fanboy, I would really like to know why the failure of the Vita being a triumph for me is a delusion.


Because its the writing on the wall for dedicated handhelds.

OT- If vita dies with games like gravity rush, Persona, sound shapes, dragons crown and soul sacrifice released then I do believe it will become a cult console on the level of dreamcast. 


While there is an argument for the idea that dedicated handhelds are doomed, I cannot see how the failure of the Vita will make any difference to the overall fate of handheld consoles. All it means is that whatever the Vita offers - its games, its pricing and its graphical prowess - is rejected by the market.

Nintendo has essentially had a monopoly on dedicated handheld consoles since the Gameboy; one of its competitors' products failing in the market is not alarming. Rather, it's natural and completely normal. I would instead argue that, should the Vita fail, it proves that the PSP was only able to achieve the success it did achieve in this market thanks to the formerly mighty PlayStation brand which buoyed its sales to a moderately high level and allowed it better third party support than it deserved as a new competitor. With these advantages having disappeared to some extent, it just looks like the natural order of things - Nintendo controlling this market (even if it is shrinking) - has been restored.

Monopolies are never good, Ninty evolved because its leadership was never granted even when it was a monopolist on portables.
And about the current situation, you should also consider that with Sony gone, MS would attack directly Nintendo, and MS can even afford to lose money for more than a whole gen (the whole XB1 life and the first years of XB360 on the home console market) to grab market share.



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