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Forums - Sales - Sony: 2.2 Million PS Vita Units Sold Worldwide

Kynes said:
A typical development cycle of a game is 2 years. You can't stop a game that it's going to launch in three months, but you can stop developing future games if the sales are abysmal, as they are. The number of games in the next months is not the problem, the problem is the games in one-two years.


In ways the PS-Vita's greatest strength (its similar graphical capabilities to HD consoles) is also one of its greatest weaknesses ...

A project being delayed 6 months to be re-designed and released on the PS3, XBox 360 and/or Wii U would certainly be possible on a large portion of the PS-Vita's exclusive games; and this would certainly hurt the PS-Vita even if the games are still released on it.



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kowenicki said:
Kynes said:


1.6 to 1.8 millions consoles sold means 0.6 to 0.8 millions overtracked, if my maths don't fail me again (2.4 millions sold at the end of June)

If its selling so slowly then supply wouldn't be that high. There is a reason shipments are so pathetic. Sold through probably 1.9 to 2.0.

So yeah actually more like 400k to 450k over. 

Pretty sure Sony only report shipped. Perhaps some Sony fans can clarify.... Turkish?

He won't come to this thread, he is too busy launching jabs at Mario.

 

I think people at VGC have the resources to clarify this for all of us. I would dare say that 3 years ago, somebody would've already explained these numbers, it's so sad that we have to go to "other" sites to avoid missinformation and get more explanations. *sigh*



benao87 said:

He won't come to this thread, he is too busy launching jabs at Mario.

 

I think people at VGC have the resources to clarify this for all of us. I would dare say that 3 years ago, somebody would've already explained these numbers, it's so sad that we have to go to "other" sites to avoid missinformation and get more explanations. *sigh*


He's very present in neogaf's thread about this subejct



joeorc said:
Nem said:

WoW, its doing dreamcast levels without the awesome software library.

I was even pondering getting one, but at this pace this thing is dead by christmas. There is no way the Vita can be saved without a price cut. It will lose all support no doubt.

I know Sony's marketing and product development division sucks in terms of hardware, but they should already be working on a new less expensive to produce version of vita (slim) and drop that price point already. Make the system compatible with normal SD cards aswell. I think this is panic time now, its almost past the point of no return.

As a consumer i cant really commit to buying something that might have all support dropped next year. Its a highly risky purchase.

loose all support? really?  If the support was really drying UP, than 30+ new games for it would not be getting released this fall! What many still are not taking into account, is the PSVita does not have to keep pace in sales with the 3DS, there is only two companies making dedicated Handheld Game systems, Nintendo and Sony, what Sony is making sure of is that "UNLIKE NINTENDO" that Support for the PSVita will have the Playstation Mobile, to provide more software support for the PSVita, since both the PSVita and the Nintendo 3DS have no chance and are never going to be the market leader in Handheld's anymore, the reason being is the Smartphone has and will take a big chunk of the market share for Gaming in the HandHeld space, when as an example  Samsung can sell over 90 million smartphones a sales Quarter, this is no longer just about dedicated Game handheld's anymore, that's one of the reason's why the PSVita's Hardware is aligned close to that of smartphones, since many 3rd party publisher's and developer's already have moved their licenced game engines over to those ARM Cortex chipset's the PSVita will benefit due to the fact it's also bearing the same hardware Cortex chipset's that Apple IOS is using as is Sony's own Xperia line, as is HTC..etc.

The Development for Quick pick up and play games are far cheaper, and investment is less for far larger ROI even with Sony's less than steller Sales for the PSVita right now, 2 Million is not much for little as a year on the market, but it's investment into development into the Playstation Mobile platform would more than cover the cost of investment with the ROI in the platform due to the fact it's low cost for development is more aligned with the already large market of the smartphones with their development cost's with the Playstation Mobile.

the fact that Sony is heavly invested into that part of the market, more so than Nintendo and Microsoft.

Sony is selling over 7.4 million xperia smartphones a sales quarter, is it no wonder that Sony is going where the Money is going right now! and Sony is not even in the TOP 3 of the sales of smartphones per sales Quarter in the market. But the main point is Once again, is When game companies like EPIC, Valve,idSoft, Havok etc, have made their game engines run on these smartphones and smart TV's and Tablet's the change in the market is not something that will happen, IT Has already happened. The Mobile Games market is no longer just about Nintendo and Sony by themselves anymore, Sony is taking full advantage of that change right now.


So, your point is Sony is fine, they are betting on mobile games wich can be easily brought over to the Vita. I have a question for you, why should i get these games on the Vita instead of my phone? No reason.

Vita needs games that are exclusive to it for it to sell, and needs to have a lower price point. Wether Sony facilitates the porting of mobile games doesnt really make a difference without those 2 points beeing fulfilled.



joeorc said:
Kynes said:
A typical development cycle of a game is 2 years. You can't stop a game that it's going to launch in three months, but you can stop developing future games if the sales are abysmal, as they are. The number of games in the next months is not the problem, the problem is the games in one-two years.

 How is it a problem when the game your going to make anyway wth the same chipset's as what's running already in smartphones and Tablet's and smart TV's is the same core chipset that is already running in the PSVita also?

if your talking Time and development resources?, than that could be a problem , but it's highly unlikely due to the cost to already put that very same game on the PSVita is way less than what you would get back with sales of the software , even with the lower install base, and lower sales that the PSVita has right now.

why did you think Sony did not use MIP'S this time round for it's handheld chip's inside the PSVita! This is not someone trying to defend Sony or the PSVita trying to spin the number's, this is pointing out the flaw of those with the Mindset that are seeming to ignore the very fact that the PSVita, Has the exact same chipset's as those very systems that the majority of development of Games in the mobile  market space is going today, for development resources being the same as the smartphone since it's coexist is close aligned there is an extra 2+ million sales for your game that can be sold, no matter how you cut that , it's more sales over than what you use to invest in to putting your game onto the PSVita!

unlike with the Playstation Portible, Sony had the system taken to 3rd parties outside of Sony R&D to get their imput on development of not just design of the handheld, but also the groundwork for the chipset, the gpu, the i/o ETC. OF What the PSVita would have inside the system , and it's no wonder the PSVita has the same core chips as over 90% of the smartphones and Tablet's would have released with in the next few year's when the PSVita was being designed.  


so people will buy a vita just to play mobile games?



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Nem said:

So, your point is Sony is fine, they are betting on mobile games wich can be easily brought over to the Vita. I have a question for you, why should i get these games on the Vita instead of my phone? No reason.

Vita needs games that are exclusive to it for it to sell, and needs to have a lower price point. Wether Sony facilitates the porting of mobile games doesnt really make a difference without those 2 points beeing fulfilled.

"  I have a question for you, why should i get these games on the Vita instead of my phone? No reason. "

Yet, there could very well be a reason to get them on the PSVita since people complained first hand that the orig. PSP did not have dual analog control's and the PSVita does, instead of simply making tousch screen control's  simulated on the PSVita Sony's PSVita really does have physical touch screen and analog control right with  them! on the system.

PSVita could get DLC first before the other smartphones, and also the fact that that the PSVita has the larger screen over many of the smartphones anyway, maybe not the best resolution over smartphones but , the PSVita's screen is clear, and large and good for Games played on the system sofar.

"Vita needs games that are exclusive to it for it to sell, and needs to have a lower price point. Wether Sony facilitates the porting of mobile games doesnt really make a difference without those 2 points beeing fulfilled."

Exclusives to sell? was that not the claim by many about any system? its the Games no matter what that makes a system , not just a single exclusive here and there, the point is support. As for price once again that's with anything some will wait, and some will just not buy the system no matter what anyway. All you can do is keep support coming and see if that get's consumer's to buy. which is exactly what Sony did with the PS3, and they had a very big cut into their market share, loss in profit, and their companies consumer view took a hammering about How many consumer's see's Sony's viability in the market. And with all that Sony is still doing thing's to try to please consumer's, many say not enough , but again Sony is atleast trying to do so. with making moves on Playstaation + games per month, buy once get one free, and buy on Playstation Mobile play on any playstation Mobile certified device.

that atleast shows they are doing something atleast to make their platforms more viable in the game's market space. And once again that will mean diddly squat for some people, but you cannot please everyone , and no matter what sometimes you cannot please a person no matter what you do. that's just the breaks, and all you can do is try.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

davidd_err18 said

so people will buy a vita just to play mobile games?

No, but play the  Games that release to the mobile space with better control's maybe, also the very fact that it's not just about this game is a smartphone game or that this game is quote a casual game or this game is a hard core game. The games are made for what ever platform the developer's can make money on for their company to get returns on and for the consumer's  to enjoy.

The very fact that The PSVita has Two analog sticks right from the get go means since many touch screen smart devices esp. android 4.0 devices right from the OS, has game pad support for the games being made in mobile, instead of just simulated analog's there is true analog controls right there on the PSVita, even though the touch only screen games can already simulate those control's, it may not be what some gamer's need for their experience.

for other's they can play quick pick up and play games and it's enough, Sony's PSVita offer's both types of game experiences on one handheld.

the 3DS can also, but since the 3DS uses ARM Holding's ARM11 instead of ARM Cortex A9 like the majority of Smartphones and Tablet's and the PSVita Also offering the same ARM Cortex A9's as the smartphones and Tablets why not?

The Nintendo 3ds would not have the same benefit to developer's when it comes to making games and application's from smartphone development to also go on the 3DS as it would be to put their games and applications from smartphones and tablets to the PSVita.

That's exactly what Sony is banking on, less investment and larger return due to the fact that they already have the tool's since it's pretty much the same as what they are already using to make application's and Games.

that's why this is more about the PSVita being an extension of what is existing as the strongest Handheld platform today with the most install base which is the "smartdevice" instead of making a handheld device that is offset to not include smart devices in development of games and application's included into your Game handheld development.

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Well that sucks.



 

 

Take my love, take my land..

I don't see the problem. Sony themselves confirmed that the Vita sales are acceptable.

 

 

 



joeorc said:
davidd_err18 said

so people will buy a vita just to play mobile games?

No, but play the  Games that release to the mobile space with better control's maybe, also the very fact that it's not just about this game is a smartphone game or that this game is quote a casual game or this game is a hard core game. The games are made for what ever platform the developer's can make money on for their company to get returns on and for the consumer's  to enjoy.

The very fact that The PSVita has Two analog sticks right from the get go means since many touch screen smart devices esp. android 4.0 devices right from the OS, has game pad support for the games being made in mobile, instead of just simulated analog's there is true analog controls right there on the PSVita, even though the touch only screen games can already simulate those control's, it may not be what some gamer's need for their experience.

for other's they can play quick pick up and play games and it's enough, Sony's PSVita offer's both types of game experiences on one handheld.

the 3DS can also, but since the 3DS uses ARM Holding's ARM11 instead of ARM Cortex A9 like the majority of Smartphones and Tablet's and the PSVita Also offering the same ARM Cortex A9's as the smartphones and Tablets why not?

The Nintendo 3ds would not have the same benefit to developer's when it comes to making games and application's from smartphone development to also go on the 3DS as it would be to put their games and applications from smartphones and tablets to the PSVita.

That's exactly what Sony is banking on, less investment and larger return due to the fact that they already have the tool's since it's pretty much the same as what they are already using to make application's and Games.

that's why this is more about the PSVita being an extension of what is existing as the strongest Handheld platform today with the most install base which is the "smartdevice" instead of making a handheld device that is offset to not include smart devices in development of games and application's included into your Game handheld development.

 

Look, I LOVE my iPhone and iPad games, I think mobile gaming is awesome, because its cheap and the variety of games is tremendous (Horn, Infinity Blade II and Dungeons, Street Fighter Volt, Cut the Rope,Nova 3, Mass Effect Infiltrator, Angry Birds Space, Metal Slug 3, SoulCalibur, King of Fighters i 2012, ALL this games are awesome!!!) , BUT I just dont hink people will rush to buy a PSV to play Mobile games even if they are somewhat better because of the better controls and display of the PSV (and thats with the really low probability that most Mobile games will be ported to the Vita, just because they can, it doesnt mean they will).

I think IF some of these games (and thats a big IIIIIFFFFFFF) get released on the System with the PSMobile thingie, they WONT drive new sales of the portable, AT ALL. It will be more like a bonus feature of the handheld (like the MP3, or the Cameras, or the Ability to use your facebook, twitter or youtube).

If people can buy all these games in their Android or iOS gadget of choice, why would they buy a 250$ PS Vita just to have the ability to play them? Maybe a FEW people who think that playing Mobile games with a better hardware will do, but MOST of the people wont.

PS Mobile wont be a feature that will increase the Install base substantially, BUT it will be nice to have as an option for the existing owners of the Vita.