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Forums - Nintendo - Why ZombiU could look better and why we might get surprised by WiiU's graphics

 

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Yes! 61 55.45%
 
No! 14 12.73%
 
Maybe? 20 18.18%
 
U crazy man 13 11.82%
 
Total:108
HappySqurriel said:
TheShape31 said:
The Wii U most likely has a 1-year window before other next-gen consoles are released. And it takes developers quite a bit of time (more than 1 year is reasonable) to really dig into the guts of any hardware and find its potential. So it's both fair and realistic to assume that the Wii U may never have a game that looks significantly better than the competition. There will certainly be games right off the bat that look really good (in a 'current-gen' sort of way), but I hope people really keep their expectations in check for this new console.


I think people really need to keep their expectations in check for the PS4 and 'XBox 720' ...

Using PC games as an example, it takes substantially more processing power to play a game at high detail while running it at 1080p@60fps than it does to play the same game at medium detail while running it at 720p@30fps; and the overall difference in appearance is fairly minor. If the Wii U's GPU is based on a Radeon HD 4850/4870 it would probably take something similar to a Radeon HD 6850/6870 to make this kind of a jump.

I highly doubt either Microsoft or Sony are going to follow the XBox 360 or PS3 gameplan closely and release an expensive, high energy consumption console and sell it at a loss while risking a high failure rate due to excessive heat. So I wouldn't expect to see a GPU that is substantially better than a Radeon HD 6850/6870 in either the PS4 or 'XBox 720'.

Beyond that, the Wii U will likely have a significantly larger userbase for (at least) the first few years and it is unlikely that third party publishers will ignore that in favour of higher development costs on platforms with smaller userbases. In fact, I think what we've already seen with the Wii U will probably continue with other next generation consoles for their first year on the market (at least); third party publishers will (likely) design their games to be played at 720p@30fps on the PS3 and XBox 360, the Wii U will likely get enhanced visuals that run at 720p@60fps, and the PS4 and 'XBox 720' will get the same visuals as the Wii U rendered at 1080p@60fps.

Basically, 95% of games released for any next generation console will look roughly the same ... the other 5% of (mostly first party) exclusive games may show off the additional processing power of the PS4 and 'XBox 720'

Agreed, 100%.



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Agreed 100% here too. The X-box 360/PS3 jump was excessive, in my opinion. I think they jumped a generation with the tech and price that they used. Nintendo I think lowballed it, making the wii kinda generation+0.5. That said, I think the WiiU is placed exactly where it should be, with only incremental inprovements expected from PS and Microsoft.



Check out my Youtube Let's Play channel here.

DRAE_nmhar said:
Well, I specifically did this approach of filming Wii U demos because of the Wii U GamePad so people could see it in a better angle. If Sony and Microsoft makes a Wii U-like controller for their next consoles, then sure. The Vita and SmartGlass does not count ':p

hehe, well I wouldn't think that the Vita and/or Smartglass will work as good as the GamePad - but they're almost the same thing ^^



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Crono141 said:
Agreed 100% here too. The X-box 360/PS3 jump was excessive, in my opinion. I think they jumped a generation with the tech and price that they used. Nintendo I think lowballed it, making the wii kinda generation+0.5. That said, I think the WiiU is placed exactly where it should be, with only incremental inprovements expected from PS and Microsoft.


Yeah, I wonder what would have happened if Nintendo would have taken a different approach ...

Personally, I think that Nintendo could have been very successful by designing a system that retained the lighting and texturing effects of the Gamecube/Wii but increased the polygonal and texture detail and rendered at 720p.

While a system like that may not be able to achieve "photo-realism", few people would be upset with the quality of graphics that could have been provided; and the cost of hardware and game development costs would have still been very reasonable.



Yeah, that's just what I was thinking. I mean, wii has 88 mb of ram TOTAL. In an era when 1 gb stick cost 50 dollars. Just increasing the vram would have let the console do 720p. In my opinion, it was a huge mistake not to at least make the console HD ready. Seeing their games run in 720p on Dolphin illustrates just how awesome it could have been. Oh well.



Check out my Youtube Let's Play channel here.

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September 13...get excited! Hopefully, we'll hear and see more of ZombiU and hopefully it's more polised than the E3 demo. And please have this as a preorder bonus......*droll like a dog*



Wii U Demos in *FPS* View  ;)
http://www.youtube.com/user/PxDxI

DRAE that's an awesome kit :D



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.