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Forums - Nintendo - New Super Mario Bros. 2 Thread - Out now on the eShop! Midnight release!

 

Which version did you buy?

Retail 20 54.05%
 
Digital 7 18.92%
 
Download card from retail... 0 0%
 
See results 9 24.32%
 
Total:36
retroking1981 said:
I had a feeling the reviews would be poor for this game, I could see it slipping below a 70 average which will be shocking for a Mario game.

They've released too many too soon, I fear for the Wii U version if the critics are already fed up with the franchise. They should have made New Super Mario World instead

It won't reach that low. From what the reviews say, it may not be innovative, but it's as fun as hell. They won't just downgraded it just because it's not innovative. Reviews have been pretty fair lately, so it might be around 80.



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

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I wonder what score NSMBU will get...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
I wonder what score NSMBU will get...



Worse than this.



NSMBU should do better since portable games usually get lower scores for absolutely no reason...:P



NSMBU will do worse because it'll one more game in a series critics are already complaining is stale plus it'll be a launch game that doesn't push the HW in any way. Its basically NSMBWii HD. A far cry from Mario 64/Wii Sports/Halo etc which offered new or evolved experiences.



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10 billion coins gathered so far! 242 people have reached 1 million! America, we cannot lose!
http://mynintendonews.com/2012/08/08/over-10-billion-coins-collected-in-new-super-mario-bros-2/



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

Pokemonbrawlvg said:
10 billion coins gathered so far! 242 people have reached 1 million! America, we cannot lose!
http://mynintendonews.com/2012/08/08/over-10-billion-coins-collected-in-new-super-mario-bros-2/

Blimey, I thought the crazies on this site were bad. The comments section there is insane.



VGChartz

@milkyjoe: You're right, gave up after reading half of the comment section with none stop bloody remarks... O_O'



 And proud member of the Mega Mario Movement!

GAME was kind enough to post this on Facebook explaining all the differences New Super Mario Bros. 2 brings.

Just a short run-down of what they said:

-SMB 3/World Throwback

Koopalings, colored platform blocks from Mario Bros 3, Racoon Mario and more, all evidence that Nintendo is drawing significant inspiration from SMB3 and World! Remember Reznor the triceratops mini boss in Super Mario World? Well it's back in NSMB 2 and even comes complete with the same boss music found in Super Mario World - which made us grin so hard it hurt.

-Mushroom Houses with a difference

Throughout the world maps you will find a few varieties of Mushroom House, ready to help Mario power up for his adventures (some of which you will have to pay star coins to open up use). There are now certain mushroom houses that contain THREE different items but you can collect them ALL! Only a small detail but it adds a hidden level of strategy. Do you take the mini Mario mushroom and hope that the next level you play requires it's use? Or do you take the Racoon Mario and put the Fire Flower as your reserve item? Again, only minor but a nice addition!

-Motion in the shell ocean

Nintendo - We want to give the designer who added this little detail in a little pat on the back. It's simple and easily missable but it adds to the visual package. Now, when you stamp on a Koopa and kick its shell away it will leave a colourful trail behind it which kind of reminds us of the Tron Lightcycles! It's a small detail, but it makes us happy inside.

-New enemies

Without spoiling things TOO much, we came across several new enemies as we, ran, swam and flew through the levels. Some of the cooler one we saw were brand new 'Dry' enemies in the fortress levels, not only is it a brilliant geeky addition but it also adds a new element of challenge which Mario fans are always salivating for!

-Maps and levels

This was interesting when we saw it. We came across one map screen that went from being themed around a beach world before turning into a forest world, which we don't recall being done before. Will we see other world themes being meshed together later in them game? We can't wait to find out! Also noticable was how much Nintendo have tried to inject new level themes and environment tilesets into the game, we came across levels based around Aztec-esque totem poles, platforms made up of textures unseen in Mario games previously and it adds to freshening up the Mario experience.

-New world themes (this appears late in the game, don't want to spoil what this)

https://www.facebook.com/notes/game/geeking-out-with-new-super-mario-bros-2/10151154949376000

If that doesn't work, then here's another link:

http://gdinews.com/2012/08/new-super-mario-bros-2-so-whats-new/



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

GameInformer gives this game a 8.25/10!
http://www.gameinformer.com/games/new_super_mario_bros_2/b/3ds/archive/2012/08/08/an-all-too-familiar-walk-through-the-mushroom-kingdom.aspx



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3