Soleron said:
Distinguish between gameplay (which should be the same) and content like new levels (which should change). Internet forum people will always complain, but anyone who enjoyed game X will buy game X+1 if it's the same with all new content. Halo and CoD have it right. Make the exact same game with high production value and new world/story every year or so; rake in the sales. |
The Halo strategy isn't what you suggest. Unless you claim that Halo 3: ODST, Halo: Reach, and Halo Wars feature the same gameplay. Halo 4 is even opening up the game world a bit so it doesn't consist of linear corridors. In fact, I'd say Microsoft is following a very Mario-like strategy in terms of keeping the franchise fresh and relevant.
As for Call of Duty, you got me there. Nobody will get tired of it. Just like how nobody got tired of Tony Hawk and Guitar Hero.
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