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Forums - Gaming - How much do graphics add to your experience? (technical graphics)

 

How much do graphics mean to you?

Absolutely nothing. 11 6.96%
 
Just make them decent &am... 22 13.92%
 
I notice graphics, but don't really care. 40 25.32%
 
It's a bonus, the better... 68 43.04%
 
My enjoyment is directly ... 17 10.76%
 
Total:158
superchunk said:
Jay520 said:
superchunk said:
Graphics help, but I have never felt they are more important that control, gameplay, game content, design, etc.

I would have loved EVERY game I've played on my PS3 if their graphics were reduced and the game put on Wii. Too bad 3rd parties didn't make special Wii engines like COD did.


I'd say a few HD games do NEED to have at least above-Wii power games or else they'd look like crap.


Looking like crap? 1) which game? 2) looks don't make the game, the game makes the game.



1.) Games like Killlzone 3, Halo, GTA IV, etc would look like their last gen iteration, probably slightly better. I don't know about you, but today, I can't bring myself to play GTA: San Andreas because it looks like shit. 2.) True, but some games need to be considerable better-looking than last gen, or else they'll look like shit (mainly realistic games).

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=p The catch is that games were they put a lot of effort into graphics they mostly also try to put a lot of effort in the rest of the game.

Battlefield 3 is a nice example;..Looks a lot better on PC and the rest of the game (amount players/size maps) also got improved.



 

Gameplay and fun factor over graphics.



Good technical graphics are a big bonus. I rather have a game that looks clean with higher resolution then a game with too much detail and full of effects that runs poorly in sub 720p with reflections and shadows running at lower frame rates or resolution then the rest. Just leave it out then, it's only distracting.
Playing the gow hd collection beats Max Payne 3 graphically for me.

Wii graphics are fine but I would have really liked it if it ran at least in 720p. The big pixels take some getting used too every time.

I really hope we'll get a lot more 1080p games next gen. Native resolution on an LCD screen looks so much better.




Its importance really depends on the game. But unless the entire experience is based around it, it's nothing but a bonus.

I don't think I have seen a single game on the 360 that I would consider a bad looking game. Games like Quake 3/ Enemy Territories didn't have excellent graphics, but they were there and they did their job good enough for you to not bother. The same can be said about games like Kameo and Halo Wars.

I did bother with Metroid Prime 3 though. One of the greatest parts of the first two Metroid Primes was their amazing visuals, and the great atmosphere that they brought to the experience. That feeling was completely gone with the third title, and the poor visuals and resolution just made me sick.



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6 out of ten
i need graphics to be functional and serve the purpose of the game
if the purpose of the game is to show impressive graphics then....well, theres something wrong with that game



6 out of ten
i need graphics to be functional and serve the purpose of the game
if the purpose of the game is to show impressive graphics then....well, theres something wrong with that game



Lostplanet22 said:
=p The catch is that games were they put a lot of effort into graphics they mostly also try to put a lot of effort in the rest of the game.



I wouldn't say mostly. I think maybe only with big-budgeted, highly talented, larger developers. I don't think most developers can create amazing graphics by itself, it'd be even harder for amazing graphics & amazing gameplay. But no one really knows, as none of us has seen the development process of most developers.

Turkish said:
If a game has shitty graphics, I know itll be shit. If a game does not have enough polygons, I know I wont be playing it.


/s


Nah homie, I think some SNES and PS1 jRPGs have the best storylines ever in a videogame, I love them. Chrono Trigger/Cross, FF7 and the likes are one of my fave games eva

Make sure to play them on decent platforms, with 1080p and Pete's shaders some PS1 games look like early PS2 games.

Then buy a PC and game on it an not console and stfu.



Japanese Pop Culture Otaku

Naturally, it's not the most important part of a game, and nobody will ever try to claim that it is.

However, it undoubtedly adds to the experience. It's easier to see things. The little things impress you more. You become more immersed in the world. It's nice to look at, and gaming is a visual experience. Visual design is more important, but good graphics with good visual design is better than bad graphics with good visual design.

I do feel that, now that I am used to slick HD graphics, going back several generations, to the PS1, is a painful experience. Some games can shine through their hideous technical graphics (like Crash); others, like Syphon Filter, fall flat because they are just so hideous (and unpolished and poorly designed, but the graphics contribute). However, go back one gen further to the SNES, and it's all fine again, because it's not trying to look like real life.

If you're going for a 3D, realistic look, you do need to spend a lot on making your game look good. If you make something cel-shaded, or intentionally pixelated, it can look great with far less emphasis on graphical technology.



(Former) Lead Moderator and (Eternal) VGC Detective