Edit: Changed the title to make point clearer... my bad.
If you die a interesting way there should be a notification about it. But if you're an expert platformer and never died at all you should get an achievement for that but that would be the only one. The death notifications would be a mystery, too, so it could be a funny or frustrating experience when you lose in a cheap way. Here are some ideas:
Double Burn/Triple Burn: Hit twice/three times by a same enemy fireball and lost a life from it.
So close....: Killed by an enemy right before you touch a star.
Was there every any doubt?: Killed by the same part of a level over three times.
Biting the bullet: Killed by the same bullet bill/cannon in one level over three times.
Pointless: Lose a power-up you gained in less than a second
Even more pointless: Die a second after getting a star.
....: Used a star power-up before the level started but died a few second later
Kid Icarus: Lose a flight power-up immediately after gaining it and died a few second later
That's all I got for now :P









