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t3mporary_126 said:
JoeTheBro said:
Hahaha I'm sure xbox has this too but on PS3 these would be hidden trophies. The platformer Escape Plan on Vita actually has exactly what you're explaining.


I just looked up Escape Plan and it does kind of have the achievements I want the NSMB games to have. However, (if I'm understanding the game's trophy system correctly) these trophies award the players from losing by giving them more trophy points.

I want these death achievements to humiliate or humor players' mistakes. They should be something you're embarrassed to say you have when someone asks you how many or what death achievements you've obtained. They aren't something to brag about or collect. They're something embarrasing you want to avoid. 

From here I want to digress that I'm aware of the perception of achievements making players sometime enjoy their game for collecting and achieving every reward it has rather than the acutal gameplay so I want to repeat myself that these death achievements are not suppose to act as rewards but punishments.

Well that's hard because people love discoveries. Even if the game doesn't reward you for getting them most users will want to find them all. This could be avoided by dumming down the achievements and giving them boring names but then what would be the fun of it. I'll admit it's a cool idea but to make people not want these achievements will be a tricky task.