PlaystaionGamer said: yes but look at UE3 games this gen, there not that amazing. good but not amazing. that will once again probably happen next Gen. UE4 will look good but compared to Uncharted 4 and what not.. not amazing |
Durp?
PlaystaionGamer said: yes but look at UE3 games this gen, there not that amazing. good but not amazing. that will once again probably happen next Gen. UE4 will look good but compared to Uncharted 4 and what not.. not amazing |
Durp?
I am very impressed with UE4 and can't wait for games with those graphics.
Atto Suggests...:
Book - Malazan Book of the Fallen series
Game - Metro Last Light
TV - Deadwood
Music - Forest Swords
loool, i think most people missed the point from the post and comparison. These next gen pics are probably the least impressive we've seen leading up to a new generation. Of course they're better then the ps3 and current pc games, but what happens when you don't a million lava particles conveniently hovering over your hammer,..... The game won't look too far off what we've come to expect.
I'm excited but in comparison to previous generations, this is more a half step. Like the dreamcast vs gamecube. We're at a point where games are looking like HQ GCI, thats as good as graphics need to be. But without a doubt we will see more impressive things then those UE4 pics, we've haven't even seen it in motion, that could change everything.
Zim said:
I couldn't remember if someone had posted these at high res so here we go. Just for you Scoobes. These are at 4178x2546 resolution (taken from good old neogaf). When they load just click on them to enlarge. |
Thanks Zim! These are some mightily impressive shots! Can't wait to see this thing in full motion!
zarx said:
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I suspect 1080p with 60fps will be the bare minimum. Even a mid-range graphics card can max out the vast majority of games whilst maintaining that sort of resolution. Some games may dip to 30 but even my old 4850 could maintain some impressive framerates at 1080 resolution with most games on "High" settings. With the benefit of having full knowledge of the hardware on the consoles, developers should be able to squeeze some extra juice out of the hardware too.
Nsanity said:
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LOL yes.. the Uncharted Engine looks far better. that lighting is good just not Uncharted 3 good.
thanks for proving my point though :D
Im not wasting my weekend arguing with a nobody who calls himself PlaystaionGamer.
Texture wise there doesn't seem to be a massive difference, but everything else blows PS3 games away.
Scoobes said:
I suspect 1080p with 60fps will be the bare minimum. Even a mid-range graphics card can max out the vast majority of games whilst maintaining that sort of resolution. Some games may dip to 30 but even my old 4850 could maintain some impressive framerates at 1080 resolution with most games on "High" settings. With the benefit of having full knowledge of the hardware on the consoles, developers should be able to squeeze some extra juice out of the hardware too. |
I doubt it, if devs wanted to do that there would be more 60fps games this gen, and less sub 720p games. 1080p 60 will be standard for racers and fighters and some action games. But the big blockbuster action/shooter games won't be CoD will likely be 720p 60 but games like Epics next gen shopeice will be 720p 30. You won't be able to make games that "look like Avatar" (to a casual observer from 10ft+ away) at above 720p 30fps even with a GPU on the level of a GTX670.
Devs are already talking about it
http://www.gamesindustry.biz/articles/digitalfoundry-tech-focus-does-pixel-count-matter?page=1
http://timothylottes.blogspot.co.nz/2012/01/games-vs-film.html
Note the comments on the blog especially
If next gen consoles are really a huge leap in power then devs will go for 1080p 30 as a standard baseline but that will require very powerful consoles. Sony said that PS3 games would be 1080p but you can count the number of games that do on one hand, and MS origonally had a policy that all games had to be 720p or higher, a policy that lasted about a year until Bungie failed to meet the target with Halo 3. Developers will likely make similar decisions next gen, they will choose graphical details over resolution and framerate for the most part. And for the reason why just look at this thread where many people don't think that the UE4 shots are that much better than current gen, most devs won't sacrifice level of detail for resolution or framerate at the risk of looking last gen.
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