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Forums - Nintendo - The Wii is Nintendo's b*st*rd child...

I agree that nintendo stopped making enough games to keep the momentum, probably they thought 3rd parties were going to jump on board after a couple of years of massive success. Nintendo should know by now that they are probably just going to get ports from 3rd parties, so they better get ready to support the wiiU as they as supportung the 3ds in japan. But honestly speaking, who wouldnt wish to have this sort of child? 

And I completely agree with your comment about NOA ;)



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the_dengle said:

"After 2008 Nintendo stopped releasing the kinds of games that they did in 2007 and 2008."

 

That's the funniest statement in the whole topic to me. You basically spent the whole introduction pointing out how the games Nintendo was releasing in '09-'12 were exactly the same as the ones that came before.

 

What games did Nintendo release in 2007? Hm, Mario Galaxy, Mario Party 8, Super Paper Mario, Big Brain Academy Wii Degree, WarioWare Smooth Moves ('07 NA & EU release), Mario Strikers Charged, Metroid Prime 3, Link's Crossbow Training, Wii Play ('07 in NA)... compare to Mario Galaxy 2, Mario Party 9, Wii Party, Fortune Street, Rhythm Heaven Fever, New Super Mario Bros, Mario Sports Mix, Metroid Other M, Wii Fit Plus, Wii Play Motion, etc.

 

How about 2008? Mario Kart Wii, Brawl, Animal Crossing, Wii Music (!), Wii Fit, Wario Land Shake It, Endless Ocean... am I missing something here? That's not a lot of games. The only big ones there are Kart and Brawl. Fit --> Fit Plus, Wario Land is like an amalgamation of NSMB and WarioWare, Endless Ocean --> Endless Ocean 2.

 

Hardware sales may have dropped in '09 and '10, but that's normal for a console 4-5 years into its lifespan, especially for a console that sold so well so quickly. The Wii peaked in '08; the PS2 peaked in '02; the GBA and GameCube peaked in '03, the XBox in '04. The thing is, even after dropping for two years, Wii hardware sales in '10 were greater than they were in '07 -- and Wii software peaked in '10. 2010 may have been the Wii's best year.

 

The proof is in the fact that you had to casually dismiss a lot of great games to make your list work. 2011 was the only truly weak year for first-party Wii software.

 

And you should play more of Xenoblade. There are some cutscenes and stuff, especially about halfway through the game, but there is a LOT of gameplay between them. You can play for hours and not watch a single cutscene, then get a couple of 5 minute ones in a row, then back to hours of no cutscenes. It depends on how you play the game, too.

I did not word it well when I said that Nintendo needed to release the same kind of games.  What I meant to say was games of the same kind of quality and not the same kinds of games with lesser quality. 

My point stands that the Nintendo published games in the Wii's second half of it's life are inferior and Nintendo has to point the finger at itself for allowing the system to take a nosedive. 

May I ask you which great games I am dismissing to make the list work?   



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amp316 said:

I did not word it well when I said that Nintendo needed to release the same kind of games.  What I meant to say was games of the same kind of quality and not the same kinds of games with lesser quality. 

My point stands that the Nintendo published games in the Wii's second half of it's life are inferior and Nintendo has to point the finger at itself for allowing the system to take a nosedive. 

May I ask you which great games I am dismissing to make the list work?   

what do you think about the suggestions I made in the post above this one?



Until you've played it, every game is a system seller!

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amp316 said:

May I ask you which great games I am dismissing to make the list work?   


Certainly

 

Punch-Out!! -- Metacritic: 86, GameRankings: 87.66%

Wii Sports Resort -- Metacritic: 80, GameRankings: 83.00%, sales over the moon; compare to Wii Sports -- MC: 76, GR: 76.22%

Wii Fit Plus -- Metacritic: 80, GameRankings: 80.83%, sales through the roof; compare to Wii Fit -- MC: 80, GR: 81.20%

Endless Ocean 2 -- Metacritic: 76, GameRankings: 78.86%; compare to the original Endless Ocean -- MC: 72, GR: 72.97%

Super Mario Galaxy 2 -- apparently this was still a great game in 2010, as its reception was basically identical to the first Mario Galaxy -- that is, they're two of the three best-reviewed games of all time, in case you haven't heard.

 

Wii Party -- Metacritic: 68, GameRankings: 70.44%; compare to Mario Party 8 -- MC: 62, GR: 63.04%

 

Kirby's Epic Yarn -- Metacritic: 86, GameRankings: 88.75%; the "difficulty level" argument is pretty weak in the freeze state and autosave generation of gaming.

 

Metroid: Other M -- I won't defend the game, but critics must have had some nice things to say about it, because it managed a 79 Metascore and a 78.55% on GR.

Both Wii Plays might be awful, but according to critics, they're equally awful.

Fortune Street -- another Mario Party knock-off that got better reviews than Mario Party 8! MC: 68, GR: 69,89%

Return to Dreamland -- MC: 77, GR: 80.36%; oh no, two completely different Kirby games a year apart.

Rhythm Heaven Fever -- MC: 85, GR: 84.42%; on the right side of Smooth Moves' 83 and 82.04%, respectively.

Mario Party 9 -- MC: 73, GR: 74.69%; another Mario Party...that is superior to 2007's Mario Party 8. According to GameRankings, 9 is the best Mario Party since 2000's Mario Party 2.

Xenoblade -- MC: 92, GR: 92.39%; I guess critics played more than a bit of this one, and didn't mind the cutscenes.

 

Your claim that "the Nintendo published games in the Wii's second half of it's life are inferior" is statistically incorrect. Making derogatory comments about most of said games won't fool anyone.



So the name it's written on the console but he never noticed it, so this thread is still going on even if the first post is useless because...

Mod please close this.



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the_dengle said:
amp316 said:

May I ask you which great games I am dismissing to make the list work?   


Certainly

 

Punch-Out!! -- Metacritic: 86, GameRankings: 87.66%

Wii Sports Resort -- Metacritic: 80, GameRankings: 83.00%, sales over the moon; compare to Wii Sports -- MC: 76, GR: 76.22%

Wii Fit Plus -- Metacritic: 80, GameRankings: 80.83%, sales through the roof; compare to Wii Fit -- MC: 80, GR: 81.20%

Endless Ocean 2 -- Metacritic: 76, GameRankings: 78.86%; compare to the original Endless Ocean -- MC: 72, GR: 72.97%

Super Mario Galaxy 2 -- apparently this was still a great game in 2010, as its reception was basically identical to the first Mario Galaxy -- that is, they're two of the three best-reviewed games of all time, in case you haven't heard.

 

Wii Party -- Metacritic: 68, GameRankings: 70.44%; compare to Mario Party 8 -- MC: 62, GR: 63.04%

 

Kirby's Epic Yarn -- Metacritic: 86, GameRankings: 88.75%; the "difficulty level" argument is pretty weak in the freeze state and autosave generation of gaming.

 

Metroid: Other M -- I won't defend the game, but critics must have had some nice things to say about it, because it managed a 79 Metascore and a 78.55% on GR.

Both Wii Plays might be awful, but according to critics, they're equally awful.

Fortune Street -- another Mario Party knock-off that got better reviews than Mario Party 8! MC: 68, GR: 69,89%

Return to Dreamland -- MC: 77, GR: 80.36%; oh no, two completely different Kirby games a year apart.

Rhythm Heaven Fever -- MC: 85, GR: 84.42%; on the right side of Smooth Moves' 83 and 82.04%, respectively.

Mario Party 9 -- MC: 73, GR: 74.69%; another Mario Party...that is superior to 2007's Mario Party 8. According to GameRankings, 9 is the best Mario Party since 2000's Mario Party 2.

Xenoblade -- MC: 92, GR: 92.39%; I guess critics played more than a bit of this one, and didn't mind the cutscenes.

 

Your claim that "the Nintendo published games in the Wii's second half of it's life are inferior" is statistically incorrect. Making derogatory comments about most of said games won't fool anyone.

Here you go I will respond to you about all of them...

Punchout!! was a solid pseudo remake of a classic id you played it with the Wii Remote sideways.  The problem is that after Wii Sports most gamers (myself included) wanted an improvement on the boxing game.  We did not get this at all.

Wii Sports Resort is a really good game.  I will  not lie, but Nintendo teased people with what the Wii Motion Plus could do to give us basically no follow up games that use it.

Wii FIt Plus is pretty much the same thing as Wii FIt with a couple of new minigames.  Also do I have to explain to you that it's like Tae-Bo, Jane Fonda's Workout, or Richard Simmon's Sweating to the Oldies which is fine for what it is, but not exactly a game.

Endless Ocean 2 -  I personally don't like either of these games.  Swimming around to find fish is pretty boring.

Super Mario Galaxy 2 -  We JUST got SMG 1.  Give it a few years before we want another one for crying out loud!

Wii Party -  I played it and this was the true Mario Party 9.  Saying that it's better than Mario Party 8 is like saying that you prefer a kick in the stomache to a kick in the crotch.  Not exactly tough to improve on one of the worst Mario Partys ever. 

KIrby's Epic Yarn - Don't give me your autosave argument.  You literally cannot die in this game.

You won't defend Metroid: Other M because it's a lousy game.

Wii Play is Wii Play.

Fortune Street = Mario Party 10  In other words, who cares?

Return to Dreamland.  You play the whole game and get al of the Energy Cells to unlock ... wait for it...  Nothing!  The exact samelevels but a little harder.

Rhythm Heaven I have not played but it does seem an awful lot like Wario Ware to me.

Mario Party 9 - Haven't there already have been 3 of these on this system? 

Xenoblade is a good game but there are way too many cut scenes.  Worst of all, they sometimes show you doing super cool moves to finish off the bosses while you say to yourself "Why couldn't I do anything that cool in the game myself?"

I find it amusing that you use "statistical data" to back up your argument.  According to statistical data GTA IV is nearly perfect and we all know that isn't true.  Get an opinion for yourself and don't trust the collective of reviews.  What are you the Borg?

 



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gumby_trucker said:
amp316 said:

I did not word it well when I said that Nintendo needed to release the same kind of games.  What I meant to say was games of the same kind of quality and not the same kinds of games with lesser quality. 

My point stands that the Nintendo published games in the Wii's second half of it's life are inferior and Nintendo has to point the finger at itself for allowing the system to take a nosedive. 

May I ask you which great games I am dismissing to make the list work?   

what do you think about the suggestions I made in the post above this one?

Sorry I didn't answer you before.  Yes, I would have loved to have seen those games come out.  A Starfox, F-Zero, Waverace, and 1080 Snowboarding (balance board compatible) would have been great too. 

A major problem that I had was that you had stuff like the Wii Sports games that showed of the motion controls and then Nintendo hardly used them at all.  It was a huge lost oppotunity.  Instead we got 3rd party games making clones and screwing it up.



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

amp316 said:

Sorry I didn't answer you before.  Yes, I would have loved to have seen those games come out.  A Starfox, F-Zero, Waverace, and 1080 Snowboarding (balance board compatible) would have been great too. 

A major problem that I had was that you had stuff like the Wii Sports games that showed of the motion controls and then Nintendo hardly used them at all.  It was a huge lost oppotunity.  Instead we got 3rd party games making clones and screwing it up.

In that case I think we can agree on what was missing. As you say there were several categories of 1st party software: There were casual motion games, core games that were sequels to Nintendo franchises from GC and N64, and finally there were revivals of franchises from NES and SNES.

These were mostly entirely different beasts, even when occasionally motion controls were shoehorned in (exceptions: MP3, SS, 3rd party: GoldeEye, SIlent Hill). What we needed was more diverse content from Nintendo built around motion controls, and appealing not just to the lowest common denominator. Something that would prove to the fans (as well as third parties) that motion wasn't just a gimmick during Wii's early years.

The funny thing is there were a few lower profile games that tried to do this (and some of them did it quite well IMO) but NoA never released them! I'm talking about Zangeki no Reginleiv and Disaster: Day of Crisis. Pandora's Tower would also qualify if it was released earlier in the consoles life cycle.

The biggest vote of confidence would have been a reinvention of a loved franchise or two based on the benefits of motion control. Frankly I don't think Prime 3 cut it because it was too similar to the GC games and becuase it wasn't big enough as a seller. The only game that did this was Skyward Sword which came out far too late to start any new trends..

Maybe Nintendo will fix this with Wii U.



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

 

I find it amusing that you use "statistical data" to back up your argument.  According to statistical data GTA IV is nearly perfect and we all know that isn't true.  Get an opinion for yourself and don't trust the collective of reviews.  What are you the Borg?

 

No game is perfect. I claimed that Nintendo's Wii games did not suffer a drop in quality in the latter half of the Wii's life, and backed that statement up with average critical opinions. You claimed that said games were inferior and offered no evidence at all to support your claim, merely dismissing most of Nintendo's releases in that time period, often for petty or ridiculous reasons. It doesn't matter what your opinion is of those games, because critically they were generally better-received than their earlier counterparts. You say the games were inferior, and that may be your opinion, but you are as factually incorrect as it is possible to be in such a matter.

 

If you want my opinion, I could just as easily make up some nonsense opinion that most of Nintendo's pre-2009 Wii games were awful, and their later games were amazing, and I'd be just as wrong as you are now.

 

You did your own argument more harm than good in your last post. Previously you claimed that the Wii's dramatic decline was due to a decline in the quality of Nintendo's first-party software. However, now you even dismiss early-Wii-life games, including Mario Party 8, Wii Fit, Endless Ocean, and Wii Play. How does Endless Ocean 2 represent a decline in software quality if its predecessor was just as bad, if not worse? And you still have criticisms to make of Xenoblade, despite admitting earlier that you only played a little bit of it; I wonder whether you haven't played some of the other games you criticized here?

 

By the way, Galaxy came out in 2007. Galaxy 2 came out in 2010. There WERE "a few years" between them.



Wii did have Nintendo's overall best publishing output of any system; the only real argument against it I see is the N64, and let's face it, the N64 had literally very little else besides first and second party games - not even shovelware, just literal nothingness.



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