Now for the big guns, are you ready?
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Two words best describe you: “retro: and “fanboy” You constantly bash Nintendo with trivial logic and keep using Other M as your little security blanket to justify why you can’t accept anything from the company as good nowadays. We don’t need people like you in this industry, infecting it like a cancerous tumor. Also I hear that you’re planning on doing a special regarding “Miyamoto’s retirement” and how it’s a good thing? Go kill yourself, you morally corrupted parasite.
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This e-mail was written by a lunatic. Nuff said.
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For the emailer’s sake, I hope this is a parody email. It is the funniest thing I’ve read in a long while.
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Sounds like something you'd say Mr. Rol.
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I’m still doing my original mission: explaining the DS and Wii. For years, I have been writing under the assumption that Nintendo’s statements that Nintendo wishes to ‘expand’ the gaming market and get back in touch to what gaming is all about. However, Nintendo’s behavior in the Eighth Generation is revealing the true mentality of the Seventh Generation.
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EEEnteresting, and what might that be?
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In the Eighth Generation, Nintendo really rammed 3d at us with the 3DS. “Now is the time for 3D!” squeal the Nintendo developers at the Iwata Asks. And with the Wii U, it is a very different direction than the Wii. The Wii U is a Gamecube controller with a touch screen on it (along with whatever gimmicks being bolted to it).
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Sorry, the ramblings of an idiot. Pardon my issue. The WiiU is certainly not a controller, let alone a Gamecube controller. A conceptual construction so far off it's no wonder his reasoning is so far-fetched and off the mark.
Nintendo did not ram 3D at anybody, they attempted to offer a value-add, thinking that's what their customers wanted. They sadly failed and had to absorb the overhead cost of an unwanted feature. Shit happens.
I never heard anybody say "Now is the time for 3D!", let alone squeal during an Iwata Asks roundtable... Source needed.
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Nintendo’s behavior is not my opinion. It is just what Nintendo does. My job is to connect the dots, the factual data we have, and present with you the mentality of Nintendo.
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Nope, you are a sensationalist, and your portrayal of Nintendo's mentality is off the mark given your exaggerations, hyperboles and wacked extrapolations. What you describe is fiction based on fact. Call it revisionism. 
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The mentality of Nintendo, once obtained, will give us a clear and present manner to predict Nintendo’s future products.
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Since your understanding of the mentality of Nintendo is also flawed, it's no wonder your predictions also are (as others have mentioned in the thread, Minecraft for example).
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Based on the behavior of Nintendo in the Eighth Generation, the mentality of Nintendo does not match its statements in the Seventh Generation.
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That's because Nintendo revised its strategy.
| What was Nintendo’s intentions with the Wii in the first place? There is more here than just aiming at ‘market success’. |
I don't get his leaps in logic. He's not mentioning something.
| As the 3DS problems show, just because Nintendo has market success with one product doesn’t mean they understand it. |
What is he alluding to, I have no idea.
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People who are writing about Nintendo are depicting it as a company trying to get ‘lightning in a bottle’ with each product. The writing depicts how Nintendo tries very hard and may or may not succeed.
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Well, they're not necessarily right but they aren't completely wrong either, as Nintendogs+Cats shows. The game lacked exposure, sure, but that was lightning in a bottle right there. You can argue the theme does not have longevity, but that isn't true as the preview videos showed. Much more could be done in this sequel, but that was it, lightning in a bottle.
Other franchises are more secure, like NSMB, but even that might not be fail-safe. Nintendo needs to protect these IPs AND seek out more lightning in a bottle, because they pop up when you least expect them. The DS and Wii are testament to that. Nintendo never predicted its own staggering success in the casual market. Lightning in a bottle.
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But I don’t buy that. If Nintendo was truly interested in a ‘lightning in a bottle’ with each generation, why do they keep making products the market isn’t hot about and cease to make products the market is WILD about?
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It's called hit and miss, as well as lack of vision or impared vision. They've tried in the past (with the cube) and failed miserably. They also didn't see and didn't expect the Mario revival to do so well. They also redid 2D Wario but that didn't work. Sure Mario is better, and all, but it was a revival. It didn't work on the Cube.
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Why did we have to wait eighteen years for the sequel to Super Mario World? Ignorance on Nintendo’s part cannot explain it.
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Because some lightning in a bottle seems absurd when first proposed. Hindsight is always 20/20.
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I believe the actual ‘fanboys’ are those who are scared by the investigation.
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If you were more rigorous in your logic, maybe more people would listen to your so-called investigation. As it is, you hyperbole constantly, and turn people off with ill-founded critiques.
| As we connect the dots, a mentality of Nintendo is revealing itself. Nintendo apparently has long term plans concerning 3d and video games in the future which explains their strange obsession with it. |
What obsession exactly? That they make Mario Galaxy, Twilight Princess and sell in the 10Million range? I'd be obsessed too.
At the expense of 2D Mario, maybe not. But maybe Nintendo sees something you don't: i.e. stagnation of the 2D series. If you're selling something at 20M+, the last thing you want to do is milk it to death imho. Sorry, pal.
Fair, they could have released a 3rd NSMB during gen 7, but that's stretching it I find. They paced it properly in my view, but it's a debatable point. Either way it's far from being due to obsession.
| What was the 3DS but Nintendo’s wet dream of the birth of 3d media (all media, not just games) exclusively taking place on the Nintendo hardware? |
This is why people don't respect you. This is not founded in anything but speculation. And even if your speculation were true, I too would be dreaming wet dreams of dominance in a technology that still holds much promise, despite terrible stigma. True, implementing it in the 3DS came at an unaffordable cost, but they had to try it to know. Your badgering Nintendo for their missed efforts doesn't make people happy about you. And anyways, they took a hit for one year, nothing that they can't recuperate over the long term.
And you know what? Maybe 5 years from now you'll be biting your tongue, after Nintendo becomes the hub for 3D entertainment worldwide. Who really knows, this is business afterall, and promise involves risk. It's one Nintendo was willing to take, and I don't see it as being all that bad. Thankfully, it didn't hurt sales, and ultimately on the long run that's what matters assuming Nintendo can recuperate the lost profits over manufacturing tricks.
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But that is hardware and gameplay future. What about the content future?
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What about it?
| What is the future of Mario, Zelda, and Metroid? The constant theme with each new game is that these franchises have no themes, no spirit, except that of the original game developers. Only the original game developers can tell us what Mario, Zelda, or Metroid actually is. |
So what do you want them to do, to force developers who don't want to work on certain franchises to work on them?? But they don't want to for heaven sakes, just leave them the hell alone. In the process, they'll create more IPs and just increase Nintendo's treasury of intellectual property, how criminal is that, honestly?
Some of these devs are gone or some even passed away, what are you grasping for??? My God, talk about being stuck in the past!
| The reason why I highlight Metroid: Other M is that it is an illustrative example of this mentality. Sakamoto believes the definition of Metroid revolves around whatever he thinks. The market disagrees. Instead of acknowledging the wisdom of the masses, these Nintendo developers have begun attacking their customers. |
This is a fair point. Nintendo, listen to your customers.
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There is a longterm 3d destination Nintendo has in mind. There is also an entitlement syndrome going on with Nintendo’s software developers believing they get to do whatever they want to a franchise without considering the market ramifications.
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I'm not sure if this is true, but if it is, again, listen to your customers Nintendo.
Having said that though, this is an artform as well as a business. It's important that catering to the market does not either suffocate creative processes. They need to go hand in hand. If not, artistic freedom takes first place, it should always pay off. I say should.
This is good for now. 