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happydolphin said:
KungKras said:

Nintendo has already proven that their own games determine the fate of their console.

Devs were migrating to 3D and the Playstation, the market's tastes didn't migrate. 2D games still did well when they were made since there is a lot of 2D classics from that era that sold well. A SMB game released before the PS1 reached critical mass (And Sega following suit with Sonic) could potentially have changed the course of history.

I can accept that, but it would all depend on how said 2D Mario game were made. Remember, NSMB was made by another team than Miyamoto's. Alot of its appeal came from a more relaxed take on the series, in the vein of Brain Age and the likes.

Had Miyamoto done the 2D Mario at the time, stagnation would have been almost inevitable.

I'm sure whoever made it could have used the N64 hardware to make it feel unique enough :) It's hard to really come to a factual conclusion when dicussing alternate history, but I think a N64 with both SM64 and a SMB game (and Nintendo allowing 2D so the 2D platformer genre was represented) would have done rather well. (N64 controller is more comfortable with the left hand at the D-pad)

Though now that I think of it, I'm much more curious about how a 2D Sonic would have done on Saturn, because that console was a 2D beast.



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