Conegamer said:
Mr Khan said:
Conegamer said: Having a bit of difficulty with Chapter 5, but that's my error not that of the game. Still getting the hang of the double up technique, but starting to get back into the swing of it! |
Chapter 5 is the first tough chapter, then it eases back a little until chapter 10, then the game's at its hardest (imo) through chapter 13 (or 14, depending on who you ask), then it starts opening up.
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Yeah, it's the impression I got from people. The whole rescue of the two guys was easy enough, but I kept getting swarmed by flying units or by those units which appear as reinforcements (which I didn't realise now moved the turn they appeared!)
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Yeah, even on the easiest difficulty, enemies in this game are much more aggressive, whereas on the lower difficulties before, the enemies wouldn't attack until you got into their range usually, unless it was a defensive chapter.
On that note, it is sad that Awakening has no defense chapters. Runs like 3-13 or 2-E from Radiant Dawn were part of what made that game great.