Conegamer said:
Yeah, it's the impression I got from people. The whole rescue of the two guys was easy enough, but I kept getting swarmed by flying units or by those units which appear as reinforcements (which I didn't realise now moved the turn they appeared!) |
Yeah, even on the easiest difficulty, enemies in this game are much more aggressive, whereas on the lower difficulties before, the enemies wouldn't attack until you got into their range usually, unless it was a defensive chapter.
On that note, it is sad that Awakening has no defense chapters. Runs like 3-13 or 2-E from Radiant Dawn were part of what made that game great.

Monster Hunter: pissing me off since 2010.







