| Wh1pL4shL1ve_007 said: Sony needs to get to work! Wheres some of those magic from the Ps2 Era? |
Multiplatform
*trollface*
Disconnect and self destruct, one bullet a time.

| Wh1pL4shL1ve_007 said: Sony needs to get to work! Wheres some of those magic from the Ps2 Era? |
Multiplatform
*trollface*
Disconnect and self destruct, one bullet a time.

INfamous 2 deserves so much more. The rest not so much. None of those are AAA games anyway so they are selling fine for what they are.

I would think that this could be connected to the sales of the previous games in Europe. Compared to USA, Twisted Metal hasn't sold as much in Europe. So the main market is America. Maybe if there is a price drop in the near future, there could be a spike in sales.
| RolStoppable said: Hey guys, I thought we need to talk about this: Twisted Metal sold 12,259 copies in Europe. It was only available for two days, but 12k is not much anyway. Let's be honest here, this is a MAJOR flop. Not even the typical "all PS3 exclusives are the best games ever made" antics of Sony fans will turn this game into a success. This could have an impact on other Sony games coming to the PS3. In recent months Sony has already shut down BigBig Studios and restructured Sony Cambridge, currently rumors are going around that Zipper Interactive is next. So can we still say that Sony games don't sell on Sony systems?
For comparison, the PS3 version Call of Duty: Modern Warfare 3 sold 2.01m units in its first week in Europe.
|
this made me lol.
| NightDragon83 said: I bet if the Twisted Metal reboot was a multiplat title instead of a Sony franchise, it would have done really well on 360, something like 300k at least in the US and at least 50k in Europe first week sales. |
a game has to be there or no amount of marketing or changing platform will save it
twisted metals biggest issues are it is woefully incomplete for a retail game and its scores averaged in the high sevens, expections for any game like that should be poor, the only thing the game had going for it is the ip, which died a decade ago


denniswaterman said:
twisted metals biggest issues are it is woefully incomplete for a retail game and its scores averaged in the high sevens, expections for any game like that should be poor, the only thing the game had going for it is the ip, which died a decade ago |
Besides the netcode, and lack of additional playable characters, than the four we have, what exactly is incomplete about it?
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