Taking inflation into account, that's a pretty low price rise from the Wii, and considering WiiU is much mroe advanced for its time than the Wii was, Ninty will be making much less of a profit (or a small loss) on WiiU hardware than Wii at launch.
Taking inflation into account, that's a pretty low price rise from the Wii, and considering WiiU is much mroe advanced for its time than the Wii was, Ninty will be making much less of a profit (or a small loss) on WiiU hardware than Wii at launch.
| odellwwww said: Hope they have different bundles at launch at different price points ie a 4gb standard system at lower price...that's if the system has changed and will actually have an internal hard drive. Still not sure what nintendo is planning in releasing a hd console without an included hardrive. |
Not catering to the whims of the vocal minority. Saves you money and really doesn't hurt you.
Although they are catering to the whims of the vocal minority anyway by restoring retro controls, so it does get a little vexing...

Monster Hunter: pissing me off since 2010.
Mr Khan said:
Not catering to the whims of the vocal minority. Saves you money and really doesn't hurt you. Although they are catering to the whims of the vocal minority anyway by restoring retro controls, so it does get a little vexing... |
120 Million + HD systems sold, as well as a whale of SW sold beg to differ on point 2. I have no issue with point 1 though.
@bundled Wiimotes dilemma. Rol, what you're saying is true. Not bundling Wiimotes would discourage 3rd parties from supporting it, and that wouldn't be good. If they were expensive to manufacture, this would be a real issue, but since this is last-gen tech, the only reason why Nintendo wouldn't bundle is for potential accessory margins. Mind you to make 30$ extra a system, though considerable, would not compensate for lost opportunity. Also, by comparison, the Sony controller (though updated with every console release), was always bundled. Players with extra controllers on their hands never really complained about that, from what we know. (Note, I am not disagreeing with you.)
$299 on the high end, I actually think that $249 is a much more reasonable and competitive price.

299$ seems probable. It is cheaper than both the X360 and PS3 when they launched so it should keep the image for Nintendo of being affordable. They MUST include the Wii U Pad because that is what the Wii U is centered around. I wouldn't mind if they add in the Wii Mote and Nun-chuck but it isn't a must.
Mr Khan said:
Not catering to the whims of the vocal minority. Saves you money and really doesn't hurt you. Although they are catering to the whims of the vocal minority anyway by restoring retro controls, so it does get a little vexing... |
Restoring "retro controls"?
Oh... you mean like THESE retro controls???

Yeah baby... let's party like it's 1985 all over again! Who needs things like dual analog sticks and pressure sensitive triggers when you can have a good old fashioned 8-way D-pad and a whopping 2 buttons!
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.
| RolStoppable said: I don't think it's possible to create a Wii Sports-like hit for this controller. The Wiimote was very easy to understand just by looking at one or more people playing a game, but this tablet controller doesn't and can't convey the same fascination. Things like the shuriken demo might as well be done with a Wiimote. After all, throwing a frisbee worked that way too. I think it is possible, although I don't know what those games would be (one of the many reasons I don't work for Nintendo, I suppose), but hopefully Nintendo does know. Frisbee throwing still seems different to me. Using your finger to slide across the screen, or say, draw a path for a projectile to follow, for example. There is a certain level of tactility there where the touch screen trumps motion controls for certain things. Think about trying to draw letters, numbers or shapes with the Wii remote compared to doing it on a touch screen.
The "Wii" factor is also lost. Wii was all about equality (which is why it was so hated, some gamers despise that idea, because they think of themselves as the elite), but multiplayer on the Wii U won't allow every player to use the tablet controller. Well, if the two tablet support we've been hearing about is true, that would allow for at least two player simultaneous tablet play, not to mention the people using Wii remotes. Of course, Nintendo hasn't really shown off yet what games they've got, because they always have to expect to get copied. But this makes it all the more odd that they presented the Wii U already last year. They wanted to generate hype for the new system, even though they knew they couldn't really show anything. They need to deliver one heck of a show at this year's E3 to turn the disappointment from last year into anticipation. So this means we have to settle for the thing I very much hate: Let's wait and see what happens in a few months. I agree. I think that with all of the rumors running rampant about Project Cafe, they felt that they had better show something without showing too much. Just look at the playable demos they debuted; all pretty much Wii-looking games in a higher resolution. Except for the Zelda HD demo, they purposely held back what the system is capable of graphically, and from rumors we've heard (most specifically what Yoshinori Ono hinted at) some of the system's features as well. |
NightDragon83 said:
Restoring "retro controls"?
Oh... you mean like THESE retro controls???
Yeah baby... let's party like it's 1985 all over again! Who needs things like dual analog sticks and pressure sensitive triggers when you can have a good old fashioned 8-way D-pad and a whopping 2 buttons! |
You merely reinforce my argument. The versitility of what the Wii remote could do in one setting (especially when combined with Nunchuk) makes the retro SNES derivatives used today look quite obsolete. The U Pad is a step in the SNES-derivative direction as well.

Monster Hunter: pissing me off since 2010.
Mr Khan said:
You merely reinforce my argument. The versitility of what the Wii remote could do in one setting (especially when combined with Nunchuk) makes the retro SNES derivatives used today look quite obsolete. The U Pad is a step in the SNES-derivative direction as well. |
No, it doesn't reinforce your point. On the contrary the relative success of the virtual console and Wiiware (prior to abandonment) and the necessary versatility of the Wii Remote show that trad controls are here to stay.
In terms of versatility, the WiiU is both a tablet and a trad controller, as well as a secondary back-compatible Wii terminal. Talk about versatility, WiiU has me much more impressed.