NightDragon83 said:
adsl said:
NightDragon83 said:
adsl said:
My wishlist:
- NextBox running Windows 8 and (backward) compatible with Windows games;
- Nintendo droping the support to Wii Pad and making the Wii Remote+ the default controler for Wii U;
- New Super Mario Bros Mii;
- The New Legend of Zelda;
- Wii U Sports;
- Just Dance 4;
- Monster Hunter 4.
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Nintendo dropping the ONE THING that separates the Wii U from the PS360, and instead opting to stick with a controle scheme that sucks for pretty much any non-Nintendo games?
Yeah, good luck with that one.
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For ordinary gamers the Wii Pad is a step back. There are much more ordinary gamers then hardcore gamers out there. In order to keep expanding the market Nintendo should keep treating hardcore gamers as they are: a small and barely profitable market segment.
Unfortunately Nintendo seems to not want to do that, so people like me are going to become former gamers again (It took me 10 years to buy a console after the SNES).
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You mean those same "ordinary gamers" that are currently snatching up touch screen and tablet devices left and right like the iPhone and iPad? The Wii Pad IS Nintendo's way of continuing to expand the market, while at the same time trying to recapture the hardcore market that got them to where they are in the first place. Motion controls can only do so much... the people that are currently buying into Kinect are the same people that went nuts killing each other trying to buy the Wii a few years ago, and now it just sits there and collects dust for the most part.
Wii owners moving to IOS/Android mobile gaming: fallacy. Why? Wii sales went down only because the lack of Nintendo games.
Wii owners moving to Kinect: fallacy. Why? There isn't a single Kinect game performing Wii game numbers (just compare the sales of Kinect Sports x Wii Sports, Dance Central x Just Dance, Kinect Joy Ride x Mario Kart, x Wii Fit clones for Kinect x Wii Fit. Also many of Wii best sellers where don't have any Kinect clone (New Super Mario, Smash Bros, Big Brain Academy, etc.
Wii collecting dust: fallacy. Why? Most of the best selling Wii games provides infinity replay value (I still play Mario Kart Wii and Wii Sport frequently because of the local multiplayer). The same applies for a lot Wii owners.
But if you want to believe those fallacies it's not my fault.
I know alot of people like yourself that stopped gaming regularly after the 16-bit era due to a number of reasons, but the standard control scheme hasn't changed much since then... only difference between today's controllers and an SNES pad is two analog sticks and an extra set of shoulder buttons. I know the setup isn't necessarily ideal for everyone, but at the same time you can't expect Nintendo to force us longtime gamers to use a controller that's only good for very specific motion-controlled games and throwback 2D platformers without having to stick one of several attachments into it like the "nunchuk" or "classic" controller to play the games we love.
We stopped playing games on console for two main reasons:
- 3D environments: 2D Mario is much more simple to play than 3D Mario;
- Consoles became dumbbed down PCs. 99% of console games where (and still are) on PC also but with better resolution, consoles, textures, frame-rate, on-line, etc. One of the keys of Wii's success is that, unlike the HDs twins, it provided completely different experiences compared to the PC (focus on local multilayer, simple but fun games and most important immersible gameplay) and the Wii Remote was the main responsible for that
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