theprof00 said:
Also, for the bet, a 5$ steam/vc/etc game? |
Then there really isn't much to argue about. If they're improved, then they're improved.
That sounds pretty reasonable, a 5$ game over steam it is.
theprof00 said:
Also, for the bet, a 5$ steam/vc/etc game? |
Then there really isn't much to argue about. If they're improved, then they're improved.
That sounds pretty reasonable, a 5$ game over steam it is.
Christhor said:
That sounds pretty reasonable, a 5$ game over steam it is. |
Sweet I'll post it on the golden saucer.
theprof00 said:
Sweet I'll post it on the golden saucer. |
What's the golden saucer? :)
Christhor said:
Just because the gameplay for certain games have been mostly unchanged, doesn't have to mean that they are outdated. Again, Mario Kart, those controlls work just as well now as they did back then. Twisted Metal 2's controlls? Those would be horrible by todays standards, because they are extremely clunky. There is a difference between being around for a long time and being outdated. Example of controlls that don't work in todays gaming: The oldschool onrails shooters. These were loved back on the original Playstation, but by todays standards they would be horrible. Another example? Well, to take a more definite example: Metal Gear Solid. Do you have any idea what kind of outrage there would be if a new MGS game came out with the original controlls? Mario Kart still works perfectly. |
I just want to focus on those two points
i lol'd when i read this
Just because the gameplay for certain games have been mostly unchanged, doesn't have to mean that they are outdated
LOL i feel like the guy who did the review now LMFAO!
you are correct here and this is what i was trying to say about Twisted Metal!
the gameplay doesn't need to be changed just like how Mario Karts gameplay doesnt need to be changed(which is why it hasn't)
and this is why that guy had an agenda, all these other games can stay the same gameplay wise but he wants to slam Twisted Metal for some odd reason though!?
notice how none of these other big reviewers said that the gameplay was outdated though
it was only that specific guy
Again, Mario Kart, those controlls work just as well now as they did back then. Twisted Metal 2's controlls? Those would be horrible by todays standards, because they are extremely clunky.
ok now you are trying to justify Mario Kart's "controls" being the same for years as ok but at the same time saying that Twisted Metals 2's "controls" are horrible by todays standards?
you lost me
this is about GAMEPLAY!! LMFAO
the guy was saying that the "GAMEPLAY" didn't evolve
i dont know what you're talking about with this "controls" sh!t
Example of controlls that don't work in todays gaming: The oldschool onrails shooters. These were loved back on the original Playstation, but by todays standards they would be horrible.
what? onrail shooters?
???
are you talking about games like einhander?
no, they wouldnt be horrible
you just need to find a developer who actually would want to put time into the game
Another example? Well, to take a more definite example: Metal Gear Solid. Do you have any idea what kind of outrage there would be if a new MGS game came out with the original controlls? Mario Kart still works perfectly.
hmm pretty decent example there
MGS has in fact evolved but at the same time, this is a stealth/action game
they have room to evolve
now what could somebody possibly evolve in a car game gameplay wise? IT IS A FREAKING CAR GAME!! lol
let me give you an example
here is a GT5 review by the rageaholic
lol
but seriously though, the only thing they could do is add little sh!t here and there but the gameplay would still be the same for the most part
now honestly, i believe YOU had an agenda aswell but decided to back out a few post's ago on the sly but whatever..
Oh, also the ice portion of that one map he's talking about.
Yeah, that could be fixed a bit. But also seeing how there are rankings for completing the levels (as in, you are ranked on score against every other gamer owner) The ice is a welcome obstacle to beating it quickly. If you want to score well, you have to manage around the ice.
Hey theprof00, So I reread the interview for you, as promised, and looked for where he mentioned evolution and stagnance without specifying in what way. I found them in the intro and summary. The mentions of lack of evolution I marked with arrows, the mention of physics I marked in italics:
In the review's Intro:
Twisted Metal Review: After a long sabbatical, one of Sony’s most nostalgic franchises is back. Twisted Metal will be instantly familiar to the legion of gamers who spent hours orchestrating vehicular mayhem on their PSOnes. -> As it turns out, after so many years, very little has changed. Twisted Metal is a game that unabashedly services those old school gamers with its retro, arcade action, -> but it also unintentionally proves just how far action games in general and driving games in specific have come." |
In the review's summary:
A 1990’s Heavy Metal Party
Twisted Metal is a hard sell for those in search of a well-rounded driving game. -> The game play and physics feel almost as if they were ripped from the original PSOne game, and the genre has come a long way since then. While the single-player game is weak, the multiplayer is mostly fun and creative. ->It’s disappointing that after such a long wait, the game didn’t evolve more, but fans of the original are certain to enjoy this blast from the past."
|
How I see it:
I finally understand why a fan would be upset. A critique for a fan of a game is taken like a stab. A stab is a surged feeling/emotion. Suddenly, the stab is understood out of context from the whole of the review. Looking at it from my end, since I'm not a fan, I was able to read it as part of the whole article, in which he explains where the game lacked evolution, namely, the department of driving physics.
Having said that, if I were him:
After going through this, my recommendation would be to qualify the stabs with precision, so as to avoid confusing readers, in particular fans. Even though the blanket statements were used in the more generalizing summary and intro (as is their purpose), it would not have rendered the review so much more verbose with a qualifier or two.
Bottom line:
Even though I agree with the reviewer's POV, I now agree that his writing skills lack tact, and understand why fans would be upset. Their reaction in the comments section is not what I expect from the community. My hope is that some within the better communities can explain tactfully exactly what part or wording of the review they disagreed with, providing proactive and constructive criticism.
Addendum (added by edit):
I also notice he bundled gameplay with physics in some of the remarks, and that is conflicting with the rest of his review. You were right on that point.
I'm glad I went through this exercise.
Thank you for re-reading that Happy.
I can say for myself that my anger was very misplaced, and well, shouldn't have appeared in the first place. What appeared to be happening is that we got off on a tangent somehow, and while what you were saying did make sense, we were thinking about two different things, and it wasn't fair of me to demonize you.
I will also be working on my tact in teh future :D
Thanks :) Let this be proof that when people want to, they can understand each other. *high five*
I also want to formally apologize to M.U.G.E.N if he's reading. There was nothing positive that came out of my slip about him, and that was my mistake. If you're reading this, sorry bud.