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Forums - Microsoft - Volition dev: next Xbox not playing pre-owned games would be "fantastic"

One thing I find most humorous about this whole situation, which is something that gets mentioned in every single one of these threads, is that having a second market INCREASES the overall market size, and the amount of new games that get purchased. If people knew they wouldn't be able to sell games either after they complete them or dislike them, they are either going to wait for extremely good deals (which can't possibly make the publisher much money), or not buy the game at all, because they feel it is too much of a risk.



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umegames said:
This is a good thing i think. buying 2nd games is not a right, its a privlage which is actually an exploit of the EULA.

nobody expects to be able to trade or buy used microsoft office 2007 or outdated pc software, so why does gaming deserve it, because we've been doing it for decades? doesn't make it right.

boo-hoo 2nd hand retailers will have to make less money now compared to the millions they make annually.
boo-hoo people who dropped $200 + on a console to play games will have to spend a little more on the games so the devs and publisher get their due money
BOO-HOO pirating wont be an option on the nextbox...

makes me incredibly glad we have so many people like you around here.

Boggles my mind that some people would actually care about the gamers and not the multibillion dollar corporations.



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Baalzamon said:
One thing I find most humorous about this whole situation, which is something that gets mentioned in every single one of these threads, is that having a second market INCREASES the overall market size, and the amount of new games that get purchased. If people knew they wouldn't be able to sell games either after they complete them or dislike them, they are either going to wait for extremely good deals (which can't possibly make the publisher much money), or not buy the game at all, because they feel it is too much of a risk.


Yeah, I would personally wait until the consoles dropped below $150 and I would only buy games when they hit bargain bin prices, although if this kind of stuff went into place I would probably give up gaming altogether.

If devs really want this, then I guess they don't really want my business.

I really dislike this idea where they feel they should have rights and control over products even after we purchase them.

If I want to sell it, I should be able to sell it. If I want to buy someone elses copy, I should be able to buy someone else copy.

 

 

Also, did I read this right? Did he say we could go to something like Redbox, rent the game, then pay an additional fee to then play it after we already paid to rent it? I think I may have read that part wrong.

Yup, read it wrong. Either way, what would that for people when they rent physical copies at Redbox? Would his idea kill it entirely? It is already bad enough that when I rent a game I can't play it online...

Want to rent Uncharted 3 from Redbox and play it online? $1.99/night please, oh yeah, plus you need to spend $10 for an online pass that you don't get the money back for when the game goes back to Redbox. So want it for a week? $20 please.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Zim said:

I can't believe someone who has a writers credit on this site used the car argument. 

So when you buy a used game you get the EXACT same version of the product that someone who buys it new does. There is literally no difference (assuming no online pass) thus making buying a new game copy pointless beyond wanting to support the developer. When you buy a used car it's not in anyway the same as a new car. It has extra miles on the clock, wear and tear, the chances of having to buy new parts are increased etc. 

If when you bought a used car it magically reverted to being identical to the same model but new then you can guarntee that car companies would do something about it. 

Used games have used game boxes and booklets and (scratched) discs. A brand new sealed game always has more value.

There clearly is a difference.

People who can afford new cars buy them for similar reasons.



RolStoppable said:
Euphoria14 said:
umegames said:
This is a good thing i think. buying 2nd games is not a right, its a privlage which is actually an exploit of the EULA.

nobody expects to be able to trade or buy used microsoft office 2007 or outdated pc software, so why does gaming deserve it, because we've been doing it for decades? doesn't make it right.

boo-hoo 2nd hand retailers will have to make less money now compared to the millions they make annually.
boo-hoo people who dropped $200 + on a console to play games will have to spend a little more on the games so the devs and publisher get their due money
BOO-HOO pirating wont be an option on the nextbox...

makes me incredibly glad we have so many people like you around here.

Boggles my mind that some people would actually care about the gamers and not the multibillion dollar corporations.

Many people are laid off in the video game industry every year and it's exactly because of the attitude of people like you who think that they aren't obligated to buy crappy games new and at full price.

Sadly, that is the attitude I sense when I read posts from people who support this type of garbage.

 

These same people don't realize that if stuff like online passes ever hit XBox you would have this kind of scenario.

Pay $45 for used copy.

Pay $60 to enable XBox Live Gold so you can play online. (That or you are already paying, point still stands)

Pay $10 for Online Pass to play used game on XBox Live, which you also paid for so you can get online.

 

I can get behind that...



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

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I always thought something like this would never fly - but now, watching people pay a fee to access Facebook and other services, or pay for CoD Elite - basically accept a whole heap of additional costs that normally bring restrictions with them, I'm not so sure.

Would the market that buys 20 million titles of CoD tolerate this?  It might.  Would the casual market?  It might.  If that happens then it's going to be buy new or don't buy at all.

Or maybe I'm being melodramatic.



Try to be reasonable... its easier than you think...

Then they would have to drop game prices by at least 30% because they would be just renting games after that. Yes, if you can't sell game, you don't own the game, you are just renting it (yes, I think any software which can't be sold further is not owned by you). Rental time is just very long but it is still just a rental game. Unless they can quarantee that game works even 50 years from now (with old console of course). I would never buy a game at full price if those games can't be owned (then again, around 70-80% of my games are already from bargain bin or sales).

I only have bought couple of games used and haven't sold any of my games yet but I still don't like the idea because they probably won't drop game prices even though you get less value from the game.



RolStoppable said:
I wholeheartedly agree, it would be fantastic.

Yep me too ;) I'd love to see MS commiting core gaming suicide like this.



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i didn't read the article, was he saying it would be fantastic for Sony and Nintendo?



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Zim said:
thekitchensink said:

Um actually it is a right, not a 'privlage'.  The fact that they've removed the capability to do so from recent PC software doesn't change the fact that secondhand sales of items have been a staple of commerce for thousands of years.  You don't see car manufacturers trying to tell you you're not allowed to resell your vehicle, or furniture makers saying it's illegal for you to have a garage sale.  Game developers never even mentioned any of this before the last couple of years.  The only reason software developers think they're more important is because, via the Internet, they have a way of controlling what you do with something you 'own'.

@OP: The Xbox 360 is my favourite console this generation, as was the Xbox last generation.  I've bought at least 40 retail games for each of them, at least 85% of which were bought new, and I've never pirated once.  If this used-game idiocy turns out to be true, I guarantee they won't be getting my business.

I can't believe someone who has a writers credit on this site used the car argument. 

So when you buy a used game you get the EXACT same version of the product that someone who buys it new does. There is literally no difference (assuming no online pass) thus making buying a new game copy pointless beyond wanting to support the developer. When you buy a used car it's not in anyway the same as a new car. It has extra miles on the clock, wear and tear, the chances of having to buy new parts are increased etc. 

If when you bought a used car it magically reverted to being identical to the same model but new then you can guarntee that car companies would do something about it. 


A used game has just as much potential for degradation as a car.  The disc will be more worn-out than a new copy and may have scratches, it may not have the original case or instruction manual, or oftentimes someone has written things like their name all over the game.  Heck, I bought a 'used game' online once and the person just sent me the case.  When you buy a used game, just as with a used car, you are most likely getting a slightly degraded version.

Besides, that wasn't even my main argument.  The point is, if I go to a store and buy something, it belongs to me and I can do whatever the hell I want with it--including sell it.  Like I said, you never saw developers complaining about used sales until they had a means of controlling them.



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