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Forums - Sony - So.....I noticed Vita numbers are not that good this week. Can we talk about it now? (update because of Media Create numbers)

VGKing said:
HappySqurriel said:
I remember saying that the 3DS struggling at $250 was not a particularly good sign for the PS-Vita and many people "defended" the PS-Vita talking about how great of a value it was ...

I think the lesson of the DS and 3DS is that individuals value a portable gaming system at somewhere between $150 and $200 regardless of the features and components of the system; after all, the initial price of the 3DS could (partially) be justified based on what people were willing to spend on a DS-Lite when the 3DS launched and yet people were unwilling to pay that much for it.

On top of this, I have noticed that the market for electronic gadgets has become a lot more competitive at the $200 to $300 range since the 3DS launched. Fancy ebook-readers/7-inch tablets are starting at the $200 range and there are (often) 10 inch tablets that are now $300, and there is a greater number of smart-phones that are showing up in this low price range with/without a contract. While I think that tablets are in their infancy, and have a long way to go before they're practical, I think a lot of parents may be more willing to spend $200 on a Kindle than $250 on a PS-Vita if they're given a choice.


With that said, I wouldn't be surprised if the PS-Vita does better at $250 than the 3DS did; but I think that price-point has been demonstrated to be not particularly good for a portable system and the market has shifted to make it much less attractive in the past few months.


Sony isn't marketing the Vita towards children. They said right now their focus will male, early 20s.
At $250 marketing to kids wouldn't be very effective anyway....


That's what Sony said about the PSP, and then they marketed it heavily towards teenagers when they became the primary market for the device ...

While I have little or no doubts that the PSP will have a lot of adults that buy it, adults (for the most part) are much more price sensitive than teenagers because they have a lot more expenses and a lot more demands on the money they do make. If they really want to sell it to people in their early 20s price will be much more important.



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spurgeonryan said:
Gimmick! There have been plenty of times when I have enjoyed using the 3D on the 3DS, it makes a lot of games better. For a while if I remember correctly they thought the wii was just a gimmick. They thought wrong.

For some reason I don't see the 3D on the 3DS it just looks like I went cross eyed so that feature is useless if not a negative for me and the wii controller was a gimmick, all the best games avoid the motion control as much as possible. 



spurgeonryan said:
DarkDesent666 said:
spurgeonryan said:
Gimmick! There have been plenty of times when I have enjoyed using the 3D on the 3DS, it makes a lot of games better. For a while if I remember correctly they thought the wii was just a gimmick. They thought wrong.

For some reason I don't see the 3D on the 3DS it just looks like I went cross eyed so that feature is useless if not a negative for me and the wii controller was a gimmick, all the best games avoid the motion control as much as possible. 


Too an extent I will agree, but you name 5 games that were good that did not use it and I will name 5 that did!

Mario Galaxy 1 and 2 hardly used it,  Mario Kart has gamecube controller support so does the wii smash bros. so they don't use the motion controls, and the 2d mario game doesn't use them either. 5 games all mario, I have more. 



DarkDesent666 said:
spurgeonryan said:
DarkDesent666 said:
spurgeonryan said:
Gimmick! There have been plenty of times when I have enjoyed using the 3D on the 3DS, it makes a lot of games better. For a while if I remember correctly they thought the wii was just a gimmick. They thought wrong.

For some reason I don't see the 3D on the 3DS it just looks like I went cross eyed so that feature is useless if not a negative for me and the wii controller was a gimmick, all the best games avoid the motion control as much as possible. 


Too an extent I will agree, but you name 5 games that were good that did not use it and I will name 5 that did!

Mario Galaxy 1 and 2 hardly used it,  Mario Kart has gamecube controller support so does the wii smash bros. so they don't use the motion controls, and the 2d mario game doesn't use them either. 5 games all mario, I have more. 

mario kart comes with a wheel so it does use motion, nintendo just gives options like smash bros. also, mario galaxy 1 and 2 make use of motion controls in aiming launch cannons, collecting star bits, and rolling ball stars, gravity pulling meteors, etc. so it does use motion. wii sports/wii sports resort are also awesome games that heavily use motion, as well as just dance 1/2/3. goldeneye 007 is another game that uses motion. i assume you mean "hardcore!!" games when you say good games, but that's an assumption on your part.

also, the 3d in 3ds hurting your eyes is a problem with you and people like you, it adds a nice dimension to games like oot remake, nintendogs, and the various functions of the 3ds. i havent got 3dland or mk7 yet but im sure theyre 3d features are ballin so saying its a gimmick is simply an opinion, not a fact.



Everyday I'm hustlin'.

 

Wii and DS owner.

DKHustlin said:
mario kart comes with a wheel so it does use motion, nintendo just gives options like smash bros. also, mario galaxy 1 and 2 make use of motion controls in aiming launch cannons, collecting star bits, and rolling ball stars, gravity pulling meteors, etc. so it does use motion. wii sports/wii sports resort are also awesome games that heavily use motion, as well as just dance 1/2/3. goldeneye 007 is another game that uses motion. i assume you mean "hardcore!!" games when you say good games, but that's an assumption on your part.

also, the 3d in 3ds hurting your eyes is a problem with you and people like you, it adds a nice dimension to games like oot remake, nintendogs, and the various functions of the 3ds. i havent got 3dland or mk7 yet but im sure theyre 3d features are ballin so saying its a gimmick is simply an opinion, not a fact.

If you can use a gamecube controller you don't need the motion controls... Also none of that is anymore then the sixaxis on the ps3 uses, at this point it seems like if a game had the option to shake the controller at one point in the story you'd count that as a motion control game. Also pretty much all the uses you quoted are *drum roll*, gimmicks.

Actually my eyes are great, I got 20/20 good night vision, can read 12 font 2 meters away. So it's not a "problem" with me since my eyes have no problem, I might buy not compatible for some random reason. Also 3D on a handheld is stupid in it's own right. I barely get the appeal in thearters and home theaters but on a handheld it's little more then a battery drainer, it adds nothing to the gameplay (as proven by the off switch), it can't use dramatic 3D effects because the screen is so tiny, if you are on a bus or a bumpy ride of some kind and it shakes it goes into a blur and in some cases people just feel like they've gone cross eyed. 3D isn't even something I'd rather have then not have on a portable. 



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BasilZero said:
The sixaxis controller was useless lol


I started GTAIV few days ago and there was a tutorial explaining the sixaxis controller,  I was so confused o.o

Dualshock ftw ;p

Yet you call games on the wii that don't use anymore functionality then the sixaxis has motion control games... 



BasilZero said:

I'm gonna assume most of your post was actually relating to my post o.o.

Anyways first of all, Golden Eye 007's game system wasnt based on the wii motion like Skyward Sword, from what I can remember, you can play with pretty much every controller even the GCN controller, oh hey that sounds hardcore!

The core gameplay on Mario galaxies were the standard mario games style and did not use more than 25% of what motion controls could of been used for the game compared to games like SS.

SSBB, Dragon ball z budokai tenkaichi are two examples of games that did not require motion controls.

Kirby Return to Dreamland AND DKC Returns only forced you to use motion controls at least 15% of the time if not less than that.

New Super Mario Bros. Wii did not even use 5% motion controls.

All of the RPGs on the wii did not use any motion controls unless you can name one.

Most games that did take advantage of the Wii mote's motion controls were terrible (specifically third party titles such as the terrible Soul calibur game and the Final Fantasy Crystal Chronicles lawl). Two good series turned bad cause of the motion controls, go figure.

Also the 3D feature for the 3DS, its a known fact that the 3D feature causes eye strain and headaches alot more than previous game systems , even more than previous portables, its not just some people , its a well known fact. Whether its healthy or not is debatable, I'm not too interested in dwelling into that. As for the bringing a whole new dimension, sounds nice but seriously not worth if your more prone to getting similar side effects listed above and I'm not gonna be some guinea pig to test on it either >.>.


obviously not every game is going to be using all motion controls, its an added feature for some games. once again, it being used gimmicky is your opinion not a fact. for games that give you a choice between wiimote/classic/gamecube just because you choose a gamecube control doesnt eliminate the motion gameplay.

and just cause the 3d factually causes eyestrain doesnt mean anything, for people like me who can play with it on it adds a nice dimension to thw games, they pop out and you just get a better feel of where enemies are, where you are in relation to the enviros and all that. its great if you dont use it but, once again, youre trying to use your experience as the universal experience, just like darkdescent is.



Everyday I'm hustlin'.

 

Wii and DS owner.

BasilZero said:
spurgeonryan said:
Sorry I do not have quotes on my kindlef.

Some people like motion controls fps. I dislike them on fps. A lot of party games are really good with motion though!

Just depends on ur tastes...


I agree that party games are best with the motion controls, it just urks me when their placed on platformers and on rpgs ;(.

Cant say about FPS, not a big fan of FPS games though I wouldnt mind playing them regardless of the controls ;

you just said that you played skyward sword despite the motion, so i dont see why motion controls in other types of games irks you. if anything, it makes them better because the innovation/freshness and, most importantly, the fun of the games is had in the gameplay.



Everyday I'm hustlin'.

 

Wii and DS owner.

BasilZero said:
DKHustlin said:

you just said that you played skyward sword despite the motion, so i dont see why motion controls in other types of games irks you. if anything, it makes them better because the innovation/freshness and, most importantly, the fun of the games is had in the gameplay.

I'm a huge Zelda fan, a die hard fan, thats why :P

Well I guess eventually I'll get used to them since Nintendo said they'll be focusing on making future zelda titles like SS, eventually that will move over to Mario and perhaps other titles as well. Its inevitable, but I'll be enjoying the games that do not use motion controls until than :P

ok, but then is it you just dont want to adapt to this brave new world or you just think motion control will never be as good as analog/digital? you dont have to explain why



Everyday I'm hustlin'.

 

Wii and DS owner.

DKHustlin said:
BasilZero said:
DKHustlin said:

you just said that you played skyward sword despite the motion, so i dont see why motion controls in other types of games irks you. if anything, it makes them better because the innovation/freshness and, most importantly, the fun of the games is had in the gameplay.

I'm a huge Zelda fan, a die hard fan, thats why :P

Well I guess eventually I'll get used to them since Nintendo said they'll be focusing on making future zelda titles like SS, eventually that will move over to Mario and perhaps other titles as well. Its inevitable, but I'll be enjoying the games that do not use motion controls until than :P

ok, but then is it you just dont want to adapt to this brave new world or you just think motion control will never be as good as analog/digital? you dont have to explain why

Brave new? It's old and pretty much proved it's not as good as an analogue/digital. Even the move which is the most accurate isn't as good.