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Forums - Nintendo - Which Mario Kart is the best?

 

Mario Kart's finest hour?

Super Mario Kart (Snes) 23 11.27%
 
Mario Kart 64 (N64) 41 20.10%
 
Mario Kart Super Circuit (GBA) 2 0.98%
 
Mario Kart Double Dash!! (NGC) 27 13.24%
 
Mario Kart DS (NDS) 19 9.31%
 
Mario Kart Wii (PSP) 46 22.55%
 
Mario Kart 7 (3DS) 46 22.55%
 
Total:204
sethnintendo said:
d21lewis said:
sethnintendo said:
You fucked your poll up!!! lol @ Mario Kart Wii (PSP)

 

--Oh, just saw your other post.  All you had to do to snake (aka: drafting in the world of racing) is follow the car in front of you for a few seconds.  You'll get a speed boost.  It happens in real life racing, too.  I found out about it by watching Talledega Nights: The Ballad of Ricky Bobby. And it's back in MK7.  Sorry :(

 

Nah, that isn't "snaking" in Mario Kart DS.  Snaking was exploiting the mini turn turbos (turbos you get when drifting around a corner).  So basically the person would be going back and forth (like a snake) mini turbo-ing the entire course.  What you described is drifting which isn't the same as using a turn turbo.  Perhaps I confused you when I said drift turbo; I meant the turbos you get around turns.

Well.  That's embarrassing.

In our defense, we were taught to do that by Mario Kart 64.  If you get a fast enough time in Time Trial, you get to race against the developer's ghosts on that track.  Those guys were always in a constant state of "mini-turbo".  The only way to keep up (since you can't shoot them) was to copy their technique.

I've learned a lot, this morning.



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milkyjoe said:
I voted for MK64. Double Dash already has too many votes...

MK64 is shit.

You can't drift to save your life. The controls are awkward and sluggish. There are only 8 characters and 10 power ups. 1 of the maps is just a giant fucking maze in which you never know your position. And on top of all this, the game looks like ass and runs at 20 frames per second.



NintendoPie said:
I know I'm probably in the minority here but, I go with DD!! when I played it with my brother back when we first bought it we had a TON of fun! The graphics are close to MKWii, it had the two people Kart's, and some awesome items :D

Amen. Someone gets it.



Snesboy said:
milkyjoe said:
I voted for MK64. Double Dash already has too many votes...

MK64 is shit.

You can't drift to save your life. The controls are awkward and sluggish. There are only 8 characters and 10 power ups. 1 of the maps is just a giant fucking maze in which you never know your position. And on top of all this, the game looks like ass and runs at 20 frames per second.

MK64 is almost 15 years old and this is the first time I've heard someone bitch about the drifting. I still play it regularly, and I've never had a problem with it. In fact, I distinctly remember people complaining that the drifting in DD was a step backwards when it was released.



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d21lewis said:
sethnintendo said:
d21lewis said:
sethnintendo said:
You fucked your poll up!!! lol @ Mario Kart Wii (PSP)

 

--Oh, just saw your other post.  All you had to do to snake (aka: drafting in the world of racing) is follow the car in front of you for a few seconds.  You'll get a speed boost.  It happens in real life racing, too.  I found out about it by watching Talledega Nights: The Ballad of Ricky Bobby. And it's back in MK7.  Sorry :(

 

Nah, that isn't "snaking" in Mario Kart DS.  Snaking was exploiting the mini turn turbos (turbos you get when drifting around a corner).  So basically the person would be going back and forth (like a snake) mini turbo-ing the entire course.  What you described is drifting which isn't the same as using a turn turbo.  Perhaps I confused you when I said drift turbo; I meant the turbos you get around turns.

Well.  That's embarrassing.

In our defense, we were taught to do that by Mario Kart 64.  If you get a fast enough time in Time Trial, you get to race against the developer's ghosts on that track.  Those guys were always in a constant state of "mini-turbo".  The only way to keep up (since you can't shoot them) was to copy their technique.

I've learned a lot, this morning.

Ah, I never knew it was present in MK64 although I didn't attack the time trials mode really for the game.  I have focused on time trials more with GC, Wii, and DS versions.  The expert ghosts can be pretty damn hard to beat for some of the tracks on MK Wii.  I think I have pretty much given up on getting Dry Bowser for MK Wii for awhile.  I still need a lot of expert ghost beaten to unlock his ass.  Anyways, they've made it hard to near impossible to snake now apparently.  A few weeks back I noticed some one cheating their ass off on MK Wii having the star the entire race.  I just don't see the point in why people cheat considering it takes zero skill and would get old pretty fast.   



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sethnintendo said:

Ah, I never knew it was present in MK64 although I didn't attack the time trials mode really for the game.  I have focused on time trials more with GC, Wii, and DS versions.  The expert ghosts can be pretty damn hard to beat for some of the tracks on MK Wii.  I think I have pretty much given up on getting Dry Bowser for MK Wii for awhile.  I still need a lot of expert ghost beaten to unlock his ass.  Anyways, they've made it hard to near impossible to snake now apparently.  A few weeks back I noticed some one cheating their ass off on MK Wii having the star the entire race.  I just don't see the point in why people cheat considering it takes zero skill and would get old pretty fast.   

If you want I could send you some of my ghosts to help you along, I have beaten the expert ghosts in each track by between 2.7 seconds (Ghost Valley) and 19.7 seconds (DK Mountain)

Also Dry Bowser is unlocked by completing all the 150cc cups with at least a 1 star rank. (Or apparently after 4,350 total races)



TWRoO said:
sethnintendo said:

Ah, I never knew it was present in MK64 although I didn't attack the time trials mode really for the game.  I have focused on time trials more with GC, Wii, and DS versions.  The expert ghosts can be pretty damn hard to beat for some of the tracks on MK Wii.  I think I have pretty much given up on getting Dry Bowser for MK Wii for awhile.  I still need a lot of expert ghost beaten to unlock his ass.  Anyways, they've made it hard to near impossible to snake now apparently.  A few weeks back I noticed some one cheating their ass off on MK Wii having the star the entire race.  I just don't see the point in why people cheat considering it takes zero skill and would get old pretty fast.   

If you want I could send you some of my ghosts to help you along, I have beaten the expert ghosts in each track by between 2.7 seconds (Ghost Valley) and 19.7 seconds (DK Mountain)

Also Dry Bowser is unlocked by completing all the 150cc cups with at least a 1 star rank. (Or apparently after 4,350 total races)

Ah that must have been for the second Mii character that I was thinking of the beating 32 expert ghosts.  I should have least 1 star rank in all the 150cc but I keep getting screwed on certain cups.  I get first in all the races then crap happens in the last race.  I just haven't dedicated myself to prevailing through it.  Yea, I would be interested in obtaining some of your ghost data.  I probably won't have any days off from work till Christmas so my free time is sort of limited right now.  I'll have to give you my FC for MK Wii soon.  So glad that there is only one FC now with the 3DS and I am looking forward to the one FC for the Wii U.  That was perhaps the biggest annoyance for online gaming for the Wii (separate FC for each game). 



TruckOSaurus said:
I voted for Double Dash but I think it's greatly influenced by my situation when I bought that game. I was still living at home with my two brothers so we played the hell out of that game, always doing the All Cup (all 16 tracks in random order).

The battle mode was not as fun as Mario Kart 64's but it was MILES better than what we got in MK Wii. Also the shine thief variation was a great addition.

Haha, 100% what I was going to write :D In my case it was my former flatmate, we played one All Cup every day. And the Shine Thief game!

DD had super tight driving, some wonderful tracks (Wario Colosseum, Yoshi Circuit, Dino Dino Jungle, Baby Park, ...), and the character specific items were so silly - I loved spamming the track with Bananas.

And the Ska title theme rocks!

EDIT: And I forgot that my then girlfriend (who was not a gamer) loved being in the co-driver's seat, punching the other karts off the track and laughing her ass off... good times.



If I didn't have a backlog that's ridiculously big, I think I'd go back and play more Mario Kart Wii. I played it a lot less than 64 and DD, just because it released a couple of months after Super Smash Bros. Brawl and I was still completely hooked on it SSBB so it got most of my playing time.



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milkyjoe said:
Snesboy said:
milkyjoe said:
I voted for MK64. Double Dash already has too many votes...

MK64 is shit.

You can't drift to save your life. The controls are awkward and sluggish. There are only 8 characters and 10 power ups. 1 of the maps is just a giant fucking maze in which you never know your position. And on top of all this, the game looks like ass and runs at 20 frames per second.

MK64 is almost 15 years old and this is the first time I've heard someone bitch about the drifting. I still play it regularly, and I've never had a problem with it. In fact, I distinctly remember people complaining that the drifting in DD was a step backwards when it was released.

Maybe you're right. But I still hate it lol

Though we can all agree that Skyward Sword is fucking awesome.