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Forums - Gaming - Is Biometric The Future Of Gaming ???

 

Is Biometric The Future Of Gaming ???

Yes 5 26.32%
 
No 14 73.68%
 
Total:19

Imagine being stressed out, so you sit down to play some PS3 to relax and unwind, and you pick a sniper. Then imagine trying to snipe other players, and your scope isn't steady so you start missing shots, which just makes you even more stressed out, so your scope starts to wobble even more. Then enemy players are hitting you and you have lower health, so you start to die over and over.

Gaming would become an exercise in frustartion, rage and massive levels of undue stress.

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU wouldn't even begin to describe it.

However, I'm sure if implemented well, by rewarding the player in some areas as well as penalising them in others according to their readings could bring about a huge diversity in gameplay. Especially competitive gameplay online.

The ideas for the scenery and music changing according to the readings from the player is intriguing. I can just imagine the world being grey, then as you pass the controller to a friend it lights up. That would be amazing.



 

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Dallinor said:

 

Imagine being stressed out, so you sit down to play some PS3 to relax and unwind, and you pick a sniper. Then imagine trying to snipe other players, and your scope isn't steady so you start missing shots, which just makes you even more stressed out, so your scope starts to wobble even more. Then enemy players are hitting you and you have lower health, so you start to die over and over.

Gaming would become an exercise in frustartion, rage and massive levels of undue stress.

 

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU wouldn't even begin to describe it.

That what's known as bad design in industry terms by the way.

Good design would be something like an experiment Valve did once with Left 4 Dead. Each player had their stress and anxiety levels measured and the data was put in the game so the other players could see it. The result was that the team would start looking out for the team members who weren't handling the situation as well as the others, which gives a completely new team interaction.

That's the stuff I want to see!



DakonBlackblade said:
This biometrics thing is an interesting idea but if Sony do implement this Im 100% sure someone is gona find a way to say Nintendo did this first.

It's not on the list noob. So no.



Do not want!

ok maybe if I can see an example, but it'd have to be a good one!



Could be cool, if it could be turned on and off. Or if games were specifically designed around it.



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

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i honestly think this could be cool..but need to see it properly used in a game to judge properly



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How will the control know when I shit my pants in terror when I play scary games?



"Trick shot? The trick is NOT to get shot." - Lucian

kidding with stress like "get more powerful when stressed" sound dangerous.

Also, I think that there will be difficults to create a proper "calibration" of emotions. There is people that naturally have a higher cardio rate than the average, and vice-versa.



they will make it money regardless out of this idea, and gamers will buy it, to try something new....
many people have different heart rates and some sweat all the time, how this will impact the game, who
knows....we shall see