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Forums - Sales - Alan Wake sales figures close to 1.5 million units?

Carl2291 said:

Wait... It was bundled with the DD code and Forza 900,000 times? And the total for it, with the bundles, is 1.4 Million?

It's MASSIVELY overtracked here then if they're right...

They say USA sales are at 330k, we have them at 520k. They say overseas sales of the game sit at 170k for "Global sales". We have 390k units...

If these numbers are right, the game's overtracked by about 410,000 units and only sold around 500-600k units WW. No wonder the next Alan Wake project is only a Live title.

Also, our Forza 3 numbers indicated that there were around 1.5 Million of the Forza/Alan Wake bundles, not 900k. Our F3 numbers are probably overtracked by about 500k...

WOW! i would have never thought Nsanity would start posting bad news for the the 360! :D



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Harsh kowen, very harsh.

Not sure what to say about DD sales. If you track one, you have to track the others. As an example - You can't track tge Halo Reach DD sales without tracking the GT5Prologue DD sales.

With the next generation (I assume) having a massive DD focus, I hope VGC can find some way of tracking DD sales.

@enrageorange

The Source for American sales is NPD. Im assuming NPD is also used to determine the bundled sales.



                            

I remember when the thought of Heavy Rain outsell Alan Wake was a joke.....man how times have changed..I honestly think MS dropped the ball on this one from a marketing perspective.



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kowenicki said:
Carl2291 said:
Harsh kowen, very harsh.

Not sure what to say about DD sales. If you track one, you have to track the others. As an example - You can't track tge Halo Reach DD sales without tracking the GT5Prologue DD sales.

With the next generation (I assume) having a massive DD focus, I hope VGC can find some way of tracking DD sales.

@enrageorange

The Source for American sales is NPD. Im assuming NPD is also used to determine the bundled sales.


I agree totally.  I am merely pointing out that they will have to start tracking them at some point and in some way, otherwise it will become only half the story with the other half all guesswork.

I'm really curious to see how this pans out.  I'm not sure how the site would handle DD sales and if - as is probably already the case for PC games - the percentage of DD to retail slips to far towards digital then SW numbers will start to become somewhat meaningless apart from tracking a single channel only.

I guess HW will mainly sell through retail for ages yet so that should be fine, but I think SW is going to get increasingly hard for the site to track.



Try to be reasonable... its easier than you think...

kowenicki said:
Reasonable said:
kowenicki said:
Carl2291 said:
Harsh kowen, very harsh.

Not sure what to say about DD sales. If you track one, you have to track the others. As an example - You can't track tge Halo Reach DD sales without tracking the GT5Prologue DD sales.

With the next generation (I assume) having a massive DD focus, I hope VGC can find some way of tracking DD sales.

@enrageorange

The Source for American sales is NPD. Im assuming NPD is also used to determine the bundled sales.


I agree totally.  I am merely pointing out that they will have to start tracking them at some point and in some way, otherwise it will become only half the story with the other half all guesswork.

I'm really curious to see how this pans out.  I'm not sure how the site would handle DD sales and if - as is probably already the case for PC games - the percentage of DD to retail slips to far towards digital then SW numbers will start to become somewhat meaningless apart from tracking a single channel only.

I guess HW will mainly sell through retail for ages yet so that should be fine, but I think SW is going to get increasingly hard for the site to track.


It already is that way imo.  There are lots of games that have big digital sales from both PS3 and 360.  Titles such as GT5P, Wake and now halo reach are stand out examples.  We will be talking millions of uncounted sales for those games by the end.  The bundled ones are ludicrous... I know I keep saying it.. but if you can count it then you should count it. Two wrongs dont make a right.  Feels like a bit of appeasement to me.

Yeah, I agree.  I seem to remember EA saying Mass Effect 2 also sold well digitally on PSN and of course lot's of full games are now available on XBLA/PSN and people must be buying them or the publishers wouldn't even bother.  I guess all SW - unless initial launch numbers for retail centric titles like MW3 - should be considered undertracked if we know their is a digitial version available.

I know a lot of people think digital sales are probably low but I'm not so sure.  The convienience factor of just paying/downloading for those with decent connections shouldn't be underestimated IMHO.  It's very well documented how often purchasers will pay more for convienience.



Try to be reasonable... its easier than you think...

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I'm not sure how much profit they can actually make on a DD sale, but seeing how Remedy spent ~7 million on Alan Wake before Microsoft came into the picture, I can think we're realistically looking at a 12-16 million dollar production budget, so in theory 1.5 million sales in total (Retail and Download combined) could in the end make them a profit.

As for tracking digital sales, I'm with Kowenicki, I truly understand they're not tracking several things for consistency reasons, and i respect that, but if you can track something, in my mind you should track it otherwise you're just diminishing game sales because you can't track others.

But i do understand, so hopefully in the future, we'll somehow get more insight Digital Downloads one way or another.